Player Matchup

Athena
Athena
Broken_Carnxg3
Athena
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,417 Elo+
Solo
Sol
Sol
Reyquel12
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,376 Elo+
Solo
Danzaburou
Danzaburou
Roger1177792
Danzaburou
Level 30
God Stats
5W - 3L
1,571 SR
Queue Stats
181W - 241L
1,312 Elo+
Solo
Anhur
Anhur
deptcollector
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,134 Elo+
Solo
Osiris
Osiris
oLuchetto
Osiris
Level 23
God Stats
0W - 2L
1,231 SR
Queue Stats
19W - 20L
1,492 Elo+
Solo
Team Averages
Level 20
1,460 SR
1,346 Elo+

VS

Team Averages
Level 11
1,372 SR
1,436 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KhausJ
Danzaburou
Level 29
God Stats
4W - 2L
1,177 SR
Queue Stats
35W - 29L
1,370 Elo+
Solo
King Arthur
King Arthur
LordKingZeus
King Arthur
Level 11
God Stats
1W - 0L
1,183 SR
Queue Stats
132W - 187L
1,068 Elo+
Solo
Hera
Hera
Pyro Hero KEIF
Hera
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,741 Elo+
Solo
Ares
Ares
tiagomaxi_arg
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 9
8,355
522
4,115
10,457
9,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
4 / 6 / 3
9,090
568
8,754
14,086
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Roger1177792
Danzaburou
11
5 / 3 / 3
7,742
484
5,352
8,162
2,819
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

6
0 / 9 / 2
5,724
358
368
7,491
1,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
oLuchetto
Osiris
12
7 / 3 / 1
8,369
523
6,468
8,283
5,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
9 / 1 / 2
10,872
680
13,104
12,998
6,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
KhausJ
Danzaburou
15
8 / 3 / 3
9,727
608
8,965
9,341
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
LordKingZeus
King Arthur
10
0 / 3 / 5
6,543
409
1,095
7,582
4,688
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
4 / 3 / 4
8,839
552
5,366
5,484
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 12 / 7
6,626
414
2,203
15,087
11,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
21
Kills
21
23
Deaths
22
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
9
1
2
10
L
5
2
9
4.75
W
Danzaburou
KhausJ
Danzaburou
8
3
3
3.17
W
King Arthur
LordKingZeus
King Arthur
0
3
5
0.83
W
4
3
4
2
L
4
6
3
0.92
L
Danzaburou
Roger1177792
Danzaburou
5
3
3
2.17
L
0
9
2
0.11
L
Osiris
oLuchetto
Osiris
7
3
1
2.5
W
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,057
Damage
30,733
48,479
Taken
50,492
24,078
Mitigated
27,339
9,156
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
13,104
7,366
0
7,418
12,998
6,424
0
3,650
9,188
0
91,482
L
4,115
1,321
0
952
10,457
9,905
607
1,751
8,598
16,071
0
W
Danzaburou
KhausJ
Danzaburou
8,965
4,513
0
1,478
9,341
3,336
4,332
2,078
7,205
0
47,803
W
King Arthur
LordKingZeus
King Arthur
1,095
278
0
0
7,582
4,688
100
1,625
5,854
0
18,272
W
5,366
1,730
0
858
5,484
1,660
165
1,160
4,248
52,155
0
L
8,754
1,633
0
5,468
14,086
4,503
3,054
2,430
11,608
60,416
0
L
Danzaburou
Roger1177792
Danzaburou
5,352
3,947
196
1,344
8,162
2,819
1,066
673
7,487
0
35,559
L
368
321
0
195
7,491
1,476
33
1,449
5,920
0
6,095
L
Osiris
oLuchetto
Osiris
6,468
3,031
0
1,001
8,283
5,375
0
1,105
7,152
0
37,399
W
2,203
502
0
297
15,087
11,231
693
3,807
11,128
17,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,280
Gold Earned
42,607
270
Minions Killed
422
0
Camps Cleared
0
1,272,703
Distance Traveled
1,509,724
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,872
680
162
10
0
371,133
1
L
Athena
8,355
522
16
1
0
304,987
1
W
Danzaburou
9,727
608
87
5
0
273,999
2
W
King Arthur
6,543
409
43
3
0
313,632
0
W
Hera
8,839
552
105
7
0
274,013
4
L
Sol
9,090
568
110
7
0
264,794
5
L
Danzaburou
7,742
484
72
5
0
239,161
0
L
Anhur
5,724
358
5
0
0
226,482
0
L
Osiris
8,369
523
67
4
0
237,279
0
W
Ares
6,626
414
25
2
0
276,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role