Player Matchup

Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
StorableFir7201
Nike
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 149L
1,631 Elo+
Solo
Xbalanque
Xbalanque
Tyler6
Xbalanque
Level 142
God Stats
11W - 8L
1,712 SR
Queue Stats
499W - 516L
1,496 Elo+
Solo
Ravana
Ravana
aSnugglyBear
Ravana
Level 66
God Stats
7W - 4L
1,641 SR
Queue Stats
443W - 443L
1,528 Elo+
Solo
Team Averages
Level 105
1,571 SR
1,531 Elo+

VS

Team Averages
Level 104
1,582 SR
1,522 Elo+
Tsukuyomi
Tsukuyomi
BennerzBoi
Tsukuyomi
Level 150
God Stats
6W - 4L
1,491 SR
Queue Stats
539W - 508L
1,575 Elo+
Party 1
Sun Wukong
Sun Wukong
RemoLupim
Sun Wukong
Level 120
God Stats
1W - 1L
1,575 SR
Queue Stats
37W - 51L
1,500 Elo+
Solo
Anubis
Anubis
RnkdaGr8gg
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,493 Elo+
Solo
Serqet
Serqet
Shylock48
Serqet
Level 118
God Stats
1W - 1L
1,842 SR
Queue Stats
50W - 43L
1,546 Elo+
Solo
Merlin
Merlin
xGrifterx13
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 90L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
2 / 4 / 14
12,304
724
16,609
13,768
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
 
Xing Tian
19
6 / 4 / 13
12,270
722
12,507
26,595
37,574
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 4 / 15
12,032
708
6,610
19,048
21,412
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
Tyler6
Xbalanque
20
5 / 3 / 15
12,552
738
15,864
9,935
4,582
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
18
4 / 4 / 9
11,345
667
6,449
14,174
13,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BennerzBoi
Tsukuyomi
19
5 / 8 / 9
11,685
687
16,306
16,336
7,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
RemoLupim
Sun Wukong
20
3 / 2 / 15
13,180
775
10,869
24,996
25,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
RnkdaGr8gg
Anubis
9
0 / 3 / 2
8,364
492
1,267
3,051
1,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Shylock48
Serqet
19
7 / 7 / 9
12,278
722
13,793
15,005
12,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
20
4 / 2 / 8
13,162
774
20,791
7,812
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
62
21
Kills
19
19
Deaths
22
66
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
4
14
2.25
W
Xing Tian
 
Xing Tian
6
4
13
3.13
L
Tsukuyomi
BennerzBoi
Tsukuyomi
5
8
9
1.19
L
Sun Wukong
RemoLupim
Sun Wukong
3
2
15
5.25
L
Anubis
RnkdaGr8gg
Anubis
0
3
2
0.33
L
Serqet
Shylock48
Serqet
7
7
9
1.64
W
4
4
15
2.88
W
Xbalanque
Tyler6
Xbalanque
5
3
15
4.17
W
Ravana
4
4
9
2.13
L
Merlin
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,039
Damage
63,026
83,520
Taken
67,200
83,736
Mitigated
50,460
31,088
Healing
21,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,609
2,209
1,814
2,025
13,768
6,463
1,093
3,954
9,814
51,786
0
W
Xing Tian
 
Xing Tian
12,507
882
4,136
6,994
26,595
37,574
487
5,988
20,477
25,318
0
L
Tsukuyomi
BennerzBoi
Tsukuyomi
16,306
3,881
1,216
2,046
16,336
7,839
2,721
8,261
8,075
0
29,719
L
Sun Wukong
RemoLupim
Sun Wukong
10,869
1,160
539
12,172
24,996
25,091
729
8,942
16,054
0
32,767
L
Anubis
RnkdaGr8gg
Anubis
1,267
120
0
321
3,051
1,525
0
1,532
1,519
4,101
0
L
Serqet
Shylock48
Serqet
13,793
1,715
1,804
1,071
15,005
12,206
240
5,649
9,356
0
14,049
W
6,610
413
2,035
4,571
19,048
21,412
214
6,145
11,861
0
18,798
W
Xbalanque
Tyler6
Xbalanque
15,864
7,611
4,828
1,629
9,935
4,582
4,616
1,753
7,892
0
41,075
W
Ravana
6,449
891
1,350
1,706
14,174
13,705
187
4,218
9,258
0
15,719
L
Merlin
20,791
984
33
2,029
7,812
3,799
1,263
4,732
3,080
57,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,503
Gold Earned
58,669
176
Minions Killed
164
0
Camps Cleared
0
1,402,000
Distance Traveled
1,147,055
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,304
724
81
5
0
248,667
2
W
Xing Tian
12,270
722
10
1
0
322,432
0
L
Tsukuyomi
11,685
687
28
2
0
258,609
1
L
Sun Wukong
13,180
775
33
2
0
312,081
3
L
Anubis
8,364
492
4
0
0
61,746
0
L
Serqet
12,278
722
13
1
0
213,308
0
W
Nike
12,032
708
19
1
0
285,243
0
W
Xbalanque
12,552
738
52
3
0
270,807
5
W
Ravana
11,345
667
14
1
0
274,851
1
L
Merlin
13,162
774
86
5
0
301,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role