Player Matchup

Fenrir
Fenrir
CHICKEN_SUNEKIT
Fenrir
Level 23
God Stats
0W - 1L
1,467 SR
Queue Stats
19W - 25L
1,309 Elo+
Party 1
Danzaburou
Danzaburou
CHICKEN_TRAP_RVR
Danzaburou
Level 22
God Stats
16W - 11L
1,503 SR
Queue Stats
23W - 28L
1,351 Elo+
Party 1
Nu Wa
Nu Wa
FaithfulSword
Nu Wa
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 63L
1,575 Elo+
Solo
Sobek
Sobek
iammetiss_
Sobek
Level 25
God Stats
1W - 3L
1,401 SR
Queue Stats
21W - 27L
1,341 Elo+
Party 1
Osiris
Osiris
lion974tortu
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,439 Elo+
Party 1
Team Averages
Level 25
1,474 SR
1,403 Elo+

VS

Team Averages
Level 17
1,501 SR
1,461 Elo+
Nu Wa
Nu Wa
Mclovin6051
Nu Wa
Level 18
God Stats
5W - 10L
1,374 SR
Queue Stats
39W - 39L
1,529 Elo+
Solo
Sobek
Sobek
Morbid1ntent
Sobek
Level 17
God Stats
40W - 39L
1,542 SR
Queue Stats
189W - 195L
1,534 Elo+
Solo
Sylvanus
Sylvanus
TymeHop
Sylvanus
Level 18
God Stats
3W - 4L
1,764 SR
Queue Stats
26W - 48L
1,537 Elo+
Solo
Thor
Thor
benyaminz0
Thor
Level 25
God Stats
5W - 7L
1,323 SR
Queue Stats
54W - 62L
1,365 Elo+
Solo
Artemis
Artemis
嗜血残狼
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,725
407
1,601
12,984
5,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
CHICKEN_TRAP_RVR
Danzaburou
13
5 / 4 / 3
8,509
448
8,882
12,645
3,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 7 / 0
9,789
515
14,294
15,328
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
12
1 / 5 / 6
8,439
444
1,983
17,230
16,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
13
0 / 2 / 2
8,056
424
5,665
12,187
6,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 6
10,900
574
20,957
10,002
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 2
9,335
491
8,125
17,359
14,776
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
TymeHop
Sylvanus
13
3 / 3 / 6
8,905
469
4,387
10,553
11,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 1 / 2
9,100
479
3,347
10,099
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
嗜血残狼
Artemis
14
4 / 6 / 6
8,865
467
11,408
11,929
3,919
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
12
Kills
21
21
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Danzaburou
CHICKEN_TRAP_RVR
Danzaburou
5
4
3
1.63
L
6
7
0
0.86
W
7
0
6
10
W
5
2
2
3
W
Sylvanus
TymeHop
Sylvanus
3
3
6
2
W
2
1
2
3
L
Sobek
1
5
6
0.8
L
Osiris
0
2
2
0.5
W
Artemis
嗜血残狼
Artemis
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,425
Damage
48,224
70,374
Taken
59,942
36,315
Mitigated
38,294
15,320
Healing
22,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,601
700
0
3,715
12,984
5,314
0
4,162
8,822
0
49,077
L
Danzaburou
CHICKEN_TRAP_RVR
Danzaburou
8,882
4,490
149
2,790
12,645
3,962
775
5,521
7,124
0
60,930
L
14,294
2,000
0
5,250
15,328
4,049
356
9,321
6,007
76,879
0
W
20,957
4,544
81
3,381
10,002
3,537
2,119
4,272
5,340
96,618
0
W
8,125
807
0
7,352
17,359
14,776
630
2,010
15,233
49,658
0
W
Sylvanus
TymeHop
Sylvanus
4,387
1,048
685
3,586
10,553
11,633
620
3,237
7,181
28,133
0
W
3,347
392
660
4,126
10,099
4,429
305
2,463
7,444
0
48,067
L
Sobek
1,983
30
0
2,584
17,230
16,963
80
6,458
10,772
12,482
0
L
Osiris
5,665
1,509
0
832
12,187
6,027
783
8,730
3,457
0
40,561
W
Artemis
嗜血残狼
Artemis
11,408
4,073
0
2,184
11,929
3,919
1,537
3,366
8,467
0
47,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,518
Gold Earned
47,105
393
Minions Killed
455
0
Camps Cleared
0
1,705,060
Distance Traveled
1,704,169
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,725
407
70
4
0
374,718
0
L
Danzaburou
8,509
448
97
5
0
303,228
1
L
Nu Wa
9,789
515
121
6
0
306,721
5
W
Nu Wa
10,900
574
139
7
0
339,700
5
W
Sobek
9,335
491
93
5
0
388,830
4
W
Sylvanus
8,905
469
41
2
0
322,617
2
W
Thor
9,100
479
99
5
0
348,623
0
L
Sobek
8,439
444
32
2
0
315,813
0
L
Osiris
8,056
424
73
4
0
404,580
1
W
Artemis
8,865
467
83
4
0
304,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role