Player Matchup

Ullr
Ullr
Gold II
CrazyMec
Ullr
Gold II
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 107L
1,460 MMR
Party 1
Da Ji
Da Ji
Silver II
Deadlymonks
Da Ji
Silver II
Level 53
God Stats
7W - 8L
1,706 SR
Queue Stats
30W - 28L
1,535 MMR
Solo
Raijin
Raijin
Gold II
Dinopuncher
Raijin
Gold II
Level 122
God Stats
4W - 3L
1,517 SR
Queue Stats
131W - 130L
1,657 MMR
Party 1
Terra
Terra
Platinum V
Sataru
Terra
Platinum V
Level 142
God Stats
23W - 21L
1,507 SR
Queue Stats
481W - 479L
1,652 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
UndamagedSoul
Gilgamesh
Gold V
Level 160
God Stats
1W - 0L
1,712 SR
Queue Stats
32W - 27L
1,734 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,588 SR
1,607 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,556 SR
1,555 MMR
Susano
Susano
Platinum III
 
Susano
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
Chongofao
Cerberus
Bronze III
Level 109
God Stats
0W - 1L
1,675 SR
Queue Stats
2W - 6L
1,422 MMR
Solo
Osiris
Osiris
Bronze III
Cintaar
Osiris
Bronze III
Level 31
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
GrantedSun
Hou Yi
Platinum III
Level 158
God Stats
74W - 81L
1,562 SR
Queue Stats
880W - 885L
1,700 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Mcdoomed
Kukulkan
Gold IV
Level 37
God Stats
1W - 1L
1,737 SR
Queue Stats
106W - 107L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
3 / 1 / 1
4,044
674
3,198
2,864
540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 2 / 2
4,330
722
2,040
4,176
958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
7
0 / 2 / 1
4,161
694
1,227
2,905
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Sataru
Terra
6
0 / 1 / 4
4,035
673
1,736
3,553
1,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
UndamagedSoul
Gilgamesh
8
3 / 1 / 0
5,015
836
2,304
3,286
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
GebTiamatLokiOdinThoth

VS

Bans
ArtioMorgan Le FayCu ChulainnAthenaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
5 / 0 / 2
4,826
804
3,608
3,235
755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Chongofao
Cerberus
5
0 / 3 / 2
3,394
566
1,226
4,770
1,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Cintaar
Osiris
6
0 / 3 / 1
3,782
630
725
3,450
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
GrantedSun
Hou Yi
7
2 / 1 / 1
4,311
719
1,756
2,982
643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Mcdoomed
Kukulkan
8
0 / 1 / 2
4,227
705
1,484
2,636
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
8
Kills
7
7
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
0
2
6
L
Cerberus
Chongofao
Cerberus
0
3
2
0.33
L
Osiris
Cintaar
Osiris
0
3
1
0.17
W
Ullr
3
1
1
3.5
W
2
2
2
1.5
W
Raijin
0
2
1
0.25
L
Hou Yi
GrantedSun
Hou Yi
2
1
1
2.5
L
Kukulkan
Mcdoomed
Kukulkan
0
1
2
1
W
Terra
Sataru
Terra
0
1
4
2
W
Gilgamesh
UndamagedSoul
Gilgamesh
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,505
Damage
8,799
16,784
Taken
17,073
6,340
Mitigated
5,433
4,742
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,608
959
0
1,374
3,235
755
0
128
3,093
0
16,914
L
Cerberus
Chongofao
Cerberus
1,226
31
60
1,257
4,770
1,440
0
1,153
3,617
5,940
0
L
Osiris
Cintaar
Osiris
725
371
0
744
3,450
2,015
180
0
3,450
0
11,489
W
Ullr
3,198
1,979
0
606
2,864
540
0
393
2,471
0
18,533
W
2,040
759
0
1,354
4,176
958
0
930
3,234
0
15,012
W
Raijin
1,227
251
0
545
2,905
733
0
857
1,982
19,808
0
L
Hou Yi
GrantedSun
Hou Yi
1,756
1,136
0
1,296
2,982
643
159
583
2,399
0
22,537
L
Kukulkan
Mcdoomed
Kukulkan
1,484
319
0
939
2,636
580
0
983
1,551
19,834
0
W
Terra
Sataru
Terra
1,736
763
90
1,230
3,553
1,242
0
452
3,101
10,433
0
W
Gilgamesh
UndamagedSoul
Gilgamesh
2,304
845
0
917
3,286
2,867
58
0
3,286
0
20,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,585
Gold Earned
20,540
183
Minions Killed
178
0
Camps Cleared
0
601,008
Distance Traveled
608,151
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,826
804
32
5
0
156,622
0
L
Cerberus
3,394
566
6
1
0
116,645
1
L
Osiris
3,782
630
27
5
0
100,450
0
W
Ullr
4,044
674
33
6
0
120,259
0
W
Da Ji
4,330
722
34
6
0
127,493
1
W
Raijin
4,161
694
47
8
0
108,125
1
L
Hou Yi
4,311
719
66
11
0
118,969
0
L
Kukulkan
4,227
705
47
8
0
115,465
2
W
Terra
4,035
673
16
3
0
121,575
6
W
Gilgamesh
5,015
836
53
9
0
123,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role