Player Matchup

Artemis
Artemis
Silver III
Chronic6
Artemis
Silver III
Level 101
God Stats
0W - 2L
1,570 SR
Queue Stats
29W - 41L
1,380 MMR
Solo
Fafnir
Fafnir
Silver I
Maflon
Fafnir
Silver I
Level 127
God Stats
4W - 5L
1,434 SR
Queue Stats
50W - 52L
1,157 MMR
Solo
Sylvanus
Sylvanus
Silver III
SnOowKatt
Sylvanus
Silver III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,150 MMR
Solo
Janus
Janus
Platinum V
TrapatoniLT
Janus
Platinum V
Level 160
God Stats
23W - 31L
1,522 SR
Queue Stats
1,045W - 1,033L
1,388 MMR
Solo
Thor
Thor
Silver I
iiyousefii
Thor
Silver I
Level 113
God Stats
8W - 8L
1,586 SR
Queue Stats
149W - 151L
1,131 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,523 SR
1,241 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,549 SR
1,240 MMR
Thanatos
Thanatos
Gold IV
Armaggedon99
Thanatos
Gold IV
Level 148
God Stats
2W - 4L
1,589 SR
Queue Stats
439W - 453L
1,275 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Evodine
Baron Samedi
Silver I
Level 106
God Stats
3W - 2L
1,602 SR
Queue Stats
25W - 31L
1,121 MMR
Solo
Tyr
Tyr
Silver II
THEGOLDTRIDENT
Tyr
Silver II
Level 135
God Stats
9W - 7L
1,540 SR
Queue Stats
228W - 234L
1,127 MMR
Solo
Hachiman
Hachiman
Bronze III
antoniopagola
Hachiman
Bronze III
Level 31
God Stats
3W - 2L
1,526 SR
Queue Stats
18W - 16L
1,356 MMR
Solo
Agni
Agni
Gold V
wolfhunters
Agni
Gold V
Level 146
God Stats
45W - 39L
1,486 SR
Queue Stats
280W - 280L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chronic6
Artemis
16
7 / 12 / 4
11,165
485
20,791
22,290
8,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Maflon
Fafnir
15
1 / 8 / 3
10,178
443
9,795
23,388
33,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
SnOowKatt
Sylvanus
14
3 / 12 / 7
9,553
415
9,430
25,059
32,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 4 / 5
10,692
465
17,472
16,831
5,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 12 / 2
10,175
442
9,453
19,694
7,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArtioOlorunAthenaIzanamiOdin

VS

Bans
The MorriganGilgameshCthulhuKumbhakarnaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Armaggedon99
Thanatos
20
12 / 5 / 11
14,509
631
14,469
23,988
11,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Evodine
Baron Samedi
16
6 / 5 / 15
11,772
512
9,590
22,086
24,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

20
6 / 1 / 15
13,649
593
18,138
28,151
28,811
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
antoniopagola
Hachiman
20
10 / 2 / 10
14,808
644
19,972
19,447
7,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
14 / 3 / 10
14,060
611
28,011
16,676
6,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
109
16
Kills
48
48
Deaths
16
21
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Armaggedon99
Thanatos
12
5
11
3.5
L
Artemis
Chronic6
Artemis
7
12
4
0.75
W
Baron Samedi
Evodine
Baron Samedi
6
5
15
2.7
L
Fafnir
Maflon
Fafnir
1
8
3
0.31
L
Sylvanus
SnOowKatt
Sylvanus
3
12
7
0.54
W
6
1
15
13.5
L
2
4
5
1.13
W
Hachiman
antoniopagola
Hachiman
10
2
10
7.5
L
3
12
2
0.33
W
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,941
Damage
90,180
107,262
Taken
110,348
86,798
Mitigated
79,602
22,255
Healing
61,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Armaggedon99
Thanatos
14,469
4,494
0
23,245
23,988
11,086
644
7,120
15,142
0
122,741
L
Artemis
Chronic6
Artemis
20,791
11,774
0
2,910
22,290
8,291
0
7,275
15,015
0
70,040
W
Baron Samedi
Evodine
Baron Samedi
9,590
1,257
1,372
5,179
22,086
24,971
1,066
6,289
15,594
33,238
0
L
Fafnir
Maflon
Fafnir
9,795
2,149
0
6,911
23,388
33,092
180
4,447
18,941
54,248
0
L
Sylvanus
SnOowKatt
Sylvanus
9,430
2,124
1,862
4,815
25,059
32,778
0
11,645
13,414
22,207
7,272
W
18,138
1,837
0
13,272
28,151
28,811
1,199
11,093
14,587
12,122
68,131
L
17,472
994
282
3,632
16,831
5,329
0
8,596
8,235
80,971
0
W
Hachiman
antoniopagola
Hachiman
19,972
14,659
0
11,819
19,447
7,894
7,839
6,156
13,057
0
143,489
L
9,453
1,106
0
1,843
19,694
7,308
0
9,692
10,002
0
66,908
W
28,011
2,961
0
6,252
16,676
6,840
549
5,044
11,468
91,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,763
Gold Earned
68,798
458
Minions Killed
649
0
Camps Cleared
0
1,839,368
Distance Traveled
2,192,539
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,509
631
141
6
0
463,180
5
L
Artemis
11,165
485
87
4
0
348,330
5
W
Baron Samedi
11,772
512
35
2
0
391,760
4
L
Fafnir
10,178
443
92
4
0
372,578
1
L
Sylvanus
9,553
415
35
2
0
281,371
5
W
Tyr
13,649
593
138
6
0
498,347
1
L
Janus
10,692
465
139
6
0
449,276
10
W
Hachiman
14,808
644
199
9
0
422,412
2
L
Thor
10,175
442
105
5
0
387,813
3
W
Agni
14,060
611
136
6
0
416,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role