Player Matchup

Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Jomalgandar
Hachiman
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,525 Elo+
Solo
Merlin
Merlin
SEXSEX6969
Merlin
Level 8
God Stats
2W - 2L
1,612 SR
Queue Stats
14W - 9L
1,620 Elo+
Solo
Ymir
Ymir
TheWhiteWolf25
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Team Averages
Level 14
1,522 SR
1,482 Elo+

VS

Team Averages
Level 16
1,617 SR
1,468 Elo+
Neith
Neith
 
Neith
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Badulce80
Aphrodite
Level 16
God Stats
4W - 0L
1,706 SR
Queue Stats
58W - 50L
1,543 Elo+
Solo
Susano
Susano
Tsukusano
Susano
Level 20
God Stats
17W - 12L
1,631 SR
Queue Stats
37W - 28L
1,578 Elo+
Solo
Cernunnos
Cernunnos
YatirAsh
Cernunnos
Level 14
God Stats
11W - 9L
1,691 SR
Queue Stats
63W - 100L
1,333 Elo+
Party 1
Odin
Odin
nasty_scorpion1
Odin
Level 29
God Stats
18W - 16L
1,558 SR
Queue Stats
237W - 314L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
2 / 1 / 1
4,343
724
2,983
3,397
790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
 
Bellona
7
2 / 1 / 0
4,141
690
1,980
2,351
1,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hachiman
Jomalgandar
Hachiman
4
0 / 3 / 0
3,247
541
482
3,457
529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
SEXSEX6969
Merlin
3
0 / 0 / 1
3,037
506
390
299
39
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 2 / 0
3,128
521
669
2,875
960
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 1 / 2
4,676
779
1,937
2,617
941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Badulce80
Aphrodite
6
0 / 0 / 0
3,728
621
311
2,698
954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Tsukusano
Susano
7
4 / 3 / 1
4,367
728
2,623
3,993
1,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
YatirAsh
Cernunnos
6
0 / 0 / 0
3,429
572
1,226
1,073
282
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 0 / 1
3,891
649
515
1,737
470
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
4
Kills
7
7
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
1
2.5
L
Bellona
 
Bellona
2
1
0
2
W
Neith
 
Neith
2
1
2
3
W
Aphrodite
Badulce80
Aphrodite
0
0
0
0
L
Hachiman
Jomalgandar
Hachiman
0
3
0
0
L
Merlin
SEXSEX6969
Merlin
0
0
1
0.5
L
0
2
0
0
W
Susano
Tsukusano
Susano
4
3
1
1.5
W
Cernunnos
YatirAsh
Cernunnos
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,504
Damage
6,612
12,379
Taken
12,118
3,733
Mitigated
3,739
2,643
Healing
4,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,983
896
0
1,388
3,397
790
0
0
3,397
0
15,649
L
Bellona
 
Bellona
1,980
858
0
298
2,351
1,415
0
0
2,351
0
11,894
W
Neith
 
Neith
1,937
777
0
949
2,617
941
72
238
2,345
0
21,872
W
Aphrodite
Badulce80
Aphrodite
311
141
314
1,035
2,698
954
232
107
2,591
6,557
0
L
Hachiman
Jomalgandar
Hachiman
482
482
0
674
3,457
529
0
125
3,332
0
8,559
L
Merlin
SEXSEX6969
Merlin
390
0
0
0
299
39
0
0
299
4,117
0
L
669
207
0
283
2,875
960
0
186
2,689
4,689
0
W
Susano
Tsukusano
Susano
2,623
1,067
0
1,158
3,993
1,092
0
337
3,624
0
12,665
W
Cernunnos
YatirAsh
Cernunnos
1,226
692
0
339
1,073
282
976
311
762
0
11,937
W
515
166
0
250
1,737
470
0
0
1,737
0
4,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,896
Gold Earned
20,091
111
Minions Killed
120
0
Camps Cleared
0
515,238
Distance Traveled
580,520
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,343
724
36
6
0
124,601
2
L
Bellona
4,141
690
37
6
0
131,833
0
W
Neith
4,676
779
48
8
0
122,348
0
W
Aphrodite
3,728
621
8
1
0
95,316
1
L
Hachiman
3,247
541
21
4
0
119,023
1
L
Merlin
3,037
506
8
1
0
33,057
0
L
Ymir
3,128
521
9
2
0
106,724
0
W
Susano
4,367
728
27
5
0
127,225
1
W
Cernunnos
3,429
572
24
4
0
100,341
2
W
Odin
3,891
649
13
2
0
135,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role