Player Matchup

Jormungandr
Jormungandr
Drakmmoth
Jormungandr
Level 100
God Stats
15W - 7L
1,651 SR
Queue Stats
264W - 263L
1,592 Elo+
Solo
Anubis
Anubis
JulioJaramillo
Anubis
Level 88
God Stats
14W - 5L
1,826 SR
Queue Stats
63W - 67L
1,595 Elo+
Solo
Achilles
Achilles
Scrawss
Achilles
Level 115
God Stats
8W - 16L
1,531 SR
Queue Stats
645W - 603L
1,638 Elo+
Solo
Bakasura
Bakasura
SwarmofGeese
Bakasura
Level 42
God Stats
1W - 0L
1,494 SR
Queue Stats
82W - 80L
1,504 Elo+
Solo
Izanami
Izanami
cheppapig
Izanami
Level 78
God Stats
26W - 20L
1,626 SR
Queue Stats
554W - 525L
1,538 Elo+
Solo
Team Averages
Level 85
1,626 SR
1,573 Elo+

VS

Team Averages
Level 117
1,600 SR
1,561 Elo+
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
JoeySuave
Hachiman
Level 126
God Stats
2W - 5L
1,899 SR
Queue Stats
92W - 112L
1,703 Elo+
Solo
Janus
Janus
ÉoFelipe
Janus
Level 160
God Stats
36W - 41L
1,603 SR
Queue Stats
690W - 701L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drakmmoth
Jormungandr
11
3 / 0 / 0
6,572
657
4,833
6,779
5,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 0 / 2
7,441
744
2,989
3,446
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Scrawss
Achilles
9
0 / 0 / 6
5,605
561
3,049
8,639
5,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
SwarmofGeese
Bakasura
10
3 / 1 / 3
6,561
656
3,527
5,473
2,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
cheppapig
Izanami
11
4 / 0 / 1
6,429
643
3,811
4,920
1,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 3 / 0
4,881
488
3,230
8,402
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
 
Serqet
7
0 / 2 / 1
4,519
452
816
5,974
1,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
 
Baron Samedi
5
0 / 1 / 0
3,974
397
1,231
3,803
1,008
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
JoeySuave
Hachiman
9
0 / 3 / 0
4,837
484
2,916
5,750
1,050
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
ÉoFelipe
Janus
9
1 / 4 / 0
5,385
539
2,747
5,384
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
1
1
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
L
Serqet
 
Serqet
0
2
1
0.25
L
Baron Samedi
 
Baron Samedi
0
1
0
0
W
Jormungandr
Drakmmoth
Jormungandr
3
0
0
3
L
Hachiman
JoeySuave
Hachiman
0
3
0
0
W
3
0
2
4
W
Achilles
Scrawss
Achilles
0
0
6
3
W
Bakasura
SwarmofGeese
Bakasura
3
1
3
4.5
W
Izanami
cheppapig
Izanami
4
0
1
4.5
L
Janus
ÉoFelipe
Janus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,209
Damage
10,940
29,257
Taken
29,313
14,887
Mitigated
9,827
13,180
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,230
1,066
0
3,654
8,402
5,366
0
3,983
3,868
0
27,099
L
Serqet
 
Serqet
816
168
0
1,292
5,974
1,455
0
730
5,135
0
16,637
L
Baron Samedi
 
Baron Samedi
1,231
176
340
1,377
3,803
1,008
0
88
3,715
9,035
0
W
Jormungandr
Drakmmoth
Jormungandr
4,833
1,955
0
2,930
6,779
5,094
112
0
6,637
32,195
0
L
Hachiman
JoeySuave
Hachiman
2,916
1,303
0
1,813
5,750
1,050
0
0
5,750
0
26,890
W
2,989
221
0
2,548
3,446
1,381
0
508
2,866
51,148
0
W
Achilles
Scrawss
Achilles
3,049
397
180
2,668
8,639
5,159
0
1,738
6,835
0
14,901
W
Bakasura
SwarmofGeese
Bakasura
3,527
2,334
0
2,705
5,473
2,055
141
1,167
4,220
0
29,499
W
Izanami
cheppapig
Izanami
3,811
2,156
0
2,149
4,920
1,198
1,065
390
4,530
0
45,952
L
Janus
ÉoFelipe
Janus
2,747
177
0
1,104
5,384
948
0
2,425
2,757
31,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,608
Gold Earned
23,596
346
Minions Killed
238
0
Camps Cleared
0
1,012,169
Distance Traveled
902,671
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,881
488
54
5
0
173,818
1
L
Serqet
4,519
452
34
3
0
221,085
5
L
Baron Samedi
3,974
397
18
2
0
145,739
2
W
Jormungandr
6,572
657
75
8
0
183,406
2
L
Hachiman
4,837
484
54
5
0
177,377
2
W
Anubis
7,441
744
100
10
0
183,555
3
W
Achilles
5,605
561
18
2
0
222,117
3
W
Bakasura
6,561
656
62
6
0
237,389
3
W
Izanami
6,429
643
91
9
0
185,702
3
L
Janus
5,385
539
78
8
0
184,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role