Player Matchup

Ullr
Ullr
 
Ullr
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AkumaGCMps
Hel
Level 25
God Stats
3W - 2L
1,691 SR
Queue Stats
69W - 66L
1,537 Elo+
Solo
Loki
Loki
Sussybaka17745
Loki
Level 28
God Stats
6W - 4L
1,442 SR
Queue Stats
200W - 168L
1,523 Elo+
Solo
Yemoja
Yemoja
alldestroyer56
Yemoja
Level 14
God Stats
3W - 0L
1,786 SR
Queue Stats
19W - 28L
1,341 Elo+
Solo
Freya
Freya
jSCHMIDTx
Freya
Level 20
God Stats
16W - 23L
1,600 SR
Queue Stats
129W - 124L
1,385 Elo+
Solo
Team Averages
Level 20
1,604 SR
1,457 Elo+

VS

Team Averages
Level 11
1,528 SR
1,438 Elo+
Kumbhakarna
Kumbhakarna
LipeOfSmite
Kumbhakarna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,355 Elo+
Solo
Kukulkan
Kukulkan
NTMESIS
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,285 Elo+
Solo
Geb
Geb
gebgod
Geb
Level 18
God Stats
54W - 43L
1,623 SR
Queue Stats
216W - 243L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
sweetums455
Zhong Kui
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,634 Elo+
Solo
Neith
Neith
wolfman3700
Neith
Level 22
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
4 / 0 / 4
10,860
603
9,459
12,271
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
12 / 0 / 8
11,295
628
16,725
13,600
5,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 3 / 3
11,040
613
11,585
9,548
3,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 3
8,339
463
2,491
9,383
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
jSCHMIDTx
Freya
17
4 / 2 / 2
10,722
596
4,602
12,936
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LipeOfSmite
Kumbhakarna
9
0 / 6 / 1
5,966
331
1,836
15,353
11,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
NTMESIS
Kukulkan
10
0 / 12 / 1
6,430
357
6,253
12,743
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
gebgod
Geb
3
0 / 1 / 0
5,239
291
618
1,484
481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
sweetums455
Zhong Kui
15
5 / 5 / 0
9,295
516
14,812
18,559
11,291
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 3 / 1
7,996
444
9,209
11,001
2,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
27
Kills
8
8
Deaths
27
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
4
6
W
12
0
8
16
L
Kumbhakarna
LipeOfSmite
Kumbhakarna
0
6
1
0.08
L
Kukulkan
NTMESIS
Kukulkan
0
12
1
0.04
W
6
3
3
2.5
W
1
3
3
0.83
L
Geb
gebgod
Geb
0
1
0
0
W
Freya
jSCHMIDTx
Freya
4
2
2
2.5
L
Zhong Kui
sweetums455
Zhong Kui
5
5
0
1
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,862
Damage
32,728
57,738
Taken
59,140
24,365
Mitigated
29,553
27,465
Healing
10,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,459
3,630
0
5,301
12,271
5,194
1,940
3,069
9,170
0
94,294
W
16,725
1,324
3,715
9,394
13,600
5,812
535
7,815
5,491
62,932
0
L
Kumbhakarna
LipeOfSmite
Kumbhakarna
1,836
349
0
472
15,353
11,397
0
6,288
8,794
14,053
0
L
Kukulkan
NTMESIS
Kukulkan
6,253
969
0
259
12,743
3,396
0
8,157
4,172
25,230
0
W
11,585
3,970
0
221
9,548
3,868
0
6,114
3,429
0
74,791
W
2,491
852
817
770
9,383
4,465
648
2,916
6,421
23,385
0
L
Geb
gebgod
Geb
618
172
0
530
1,484
481
0
577
827
4,971
1,476
W
Freya
jSCHMIDTx
Freya
4,602
1,514
0
7,247
12,936
5,026
2,158
3,018
9,776
72,022
0
L
Zhong Kui
sweetums455
Zhong Kui
14,812
2,109
0
6,778
18,559
11,291
344
3,362
15,063
60,845
0
L
9,209
3,618
0
2,286
11,001
2,988
0
4,433
6,466
0
51,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,256
Gold Earned
34,926
572
Minions Killed
294
0
Camps Cleared
0
1,575,388
Distance Traveled
1,118,073
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,860
603
170
9
0
323,327
4
W
Hel
11,295
628
100
6
0
353,363
0
L
Kumbhakarna
5,966
331
14
1
0
208,226
2
L
Kukulkan
6,430
357
47
3
0
251,189
0
W
Loki
11,040
613
126
7
0
314,550
2
W
Yemoja
8,339
463
48
3
0
257,882
0
L
Geb
5,239
291
14
1
0
53,493
0
W
Freya
10,722
596
128
7
0
326,266
0
L
Zhong Kui
9,295
516
119
7
0
296,428
1
L
Neith
7,996
444
100
6
0
308,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role