Player Matchup

Ymir
Ymir
Panykov
Ymir
Level 6
God Stats
2W - 5L
1,290 SR
Queue Stats
22W - 26L
1,149 Elo+
Party 2
Thanatos
Thanatos
PlanBozhij
Thanatos
Level 27
God Stats
66W - 98L
1,423 SR
Queue Stats
205W - 256L
1,478 Elo+
Party 1
Hades
Hades
S_Y_N_T_I
Hades
Level 27
God Stats
1W - 2L
1,539 SR
Queue Stats
99W - 86L
1,501 Elo+
Party 2
Izanami
Izanami
armlearn
Izanami
Level 6
God Stats
6W - 7L
1,717 SR
Queue Stats
32W - 70L
1,629 Elo+
Party 1
Sun Wukong
Sun Wukong
followmeetogg123
Sun Wukong
Level 28
God Stats
1W - 1L
1,677 SR
Queue Stats
36W - 33L
1,547 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,461 Elo+

VS

Team Averages
Level 16
1,425 SR
1,396 Elo+
Nemesis
Nemesis
AZPHALT
Nemesis
Level 28
God Stats
19W - 16L
1,537 SR
Queue Stats
143W - 143L
1,596 Elo+
Solo
Cu Chulainn
Cu Chulainn
FALANGE1936
Cu Chulainn
Level 14
God Stats
1W - 2L
1,090 SR
Queue Stats
21W - 13L
1,488 Elo+
Party 3
Discordia
Discordia
Tyndae
Discordia
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,252 Elo+
Solo
Anhur
Anhur
bo199nes
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,505 Elo+
Party 3
Ares
Ares
scuNoN
Ares
Level 4
God Stats
5W - 0L
1,500 SR
Queue Stats
149W - 139L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Panykov
Ymir
12
0 / 13 / 3
8,110
369
5,168
21,165
17,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
PlanBozhij
Thanatos
17
11 / 5 / 1
11,844
538
12,408
16,937
8,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
S_Y_N_T_I
Hades
15
1 / 8 / 3
9,602
436
9,701
20,659
10,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
armlearn
Izanami
12
0 / 14 / 3
8,295
377
4,100
17,526
2,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
followmeetogg123
Sun Wukong
17
7 / 4 / 4
11,414
519
14,817
19,712
22,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AZPHALT
Nemesis
20
7 / 5 / 6
12,887
586
14,053
19,898
8,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
FALANGE1936
Cu Chulainn
15
4 / 7 / 8
10,222
465
6,993
18,686
7,383
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Tyndae
Discordia
20
6 / 3 / 9
12,544
570
15,758
9,368
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
bo199nes
Anhur
19
25 / 2 / 6
13,598
618
31,479
17,180
7,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
scuNoN
Ares
15
2 / 2 / 23
11,891
541
7,644
14,866
16,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
19
Kills
44
44
Deaths
19
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AZPHALT
Nemesis
7
5
6
2
W
Cu Chulainn
FALANGE1936
Cu Chulainn
4
7
8
1.14
L
Ymir
Panykov
Ymir
0
13
3
0.12
L
Thanatos
PlanBozhij
Thanatos
11
5
1
2.3
L
Hades
S_Y_N_T_I
Hades
1
8
3
0.31
W
Discordia
Tyndae
Discordia
6
3
9
3.5
L
Izanami
armlearn
Izanami
0
14
3
0.11
W
Anhur
bo199nes
Anhur
25
2
6
14
L
Sun Wukong
followmeetogg123
Sun Wukong
7
4
4
2.25
W
Ares
scuNoN
Ares
2
2
23
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,194
Damage
75,927
95,999
Taken
79,998
63,109
Mitigated
43,536
21,137
Healing
17,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AZPHALT
Nemesis
14,053
9,674
0
5,229
19,898
8,989
1,155
4,518
15,380
0
108,688
W
Cu Chulainn
FALANGE1936
Cu Chulainn
6,993
2,542
0
127
18,686
7,383
356
1,535
17,151
0
40,114
L
Ymir
Panykov
Ymir
5,168
808
0
334
21,165
17,620
0
3,666
17,367
24,083
0
L
Thanatos
PlanBozhij
Thanatos
12,408
3,006
0
9,874
16,937
8,682
1,592
3,764
12,877
0
67,075
L
Hades
S_Y_N_T_I
Hades
9,701
585
129
7,125
20,659
10,927
215
7,884
12,314
53,539
0
W
Discordia
Tyndae
Discordia
15,758
1,394
106
2,328
9,368
3,280
1,524
2,166
7,202
99,445
0
L
Izanami
armlearn
Izanami
4,100
2,454
0
1,062
17,526
2,962
2,015
3,437
14,021
0
30,235
W
Anhur
bo199nes
Anhur
31,479
20,880
0
8,036
17,180
7,266
6,366
2,824
14,356
0
111,795
L
Sun Wukong
followmeetogg123
Sun Wukong
14,817
4,651
0
2,613
19,712
22,918
632
3,660
16,018
0
77,148
W
Ares
scuNoN
Ares
7,644
816
0
1,959
14,866
16,618
405
4,014
10,852
21,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,265
Gold Earned
61,142
403
Minions Killed
542
0
Camps Cleared
0
1,787,313
Distance Traveled
2,027,762
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,887
586
161
7
0
460,289
3
W
Cu Chulainn
10,222
465
48
2
0
390,018
3
L
Ymir
8,110
369
38
2
0
366,704
1
L
Thanatos
11,844
538
93
4
0
373,516
6
L
Hades
9,602
436
88
4
0
346,590
2
W
Discordia
12,544
570
151
7
0
413,795
6
L
Izanami
8,295
377
53
2
0
297,822
0
W
Anhur
13,598
618
163
7
0
388,887
1
L
Sun Wukong
11,414
519
131
6
0
402,681
0
W
Ares
11,891
541
19
1
0
374,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role