Player Matchup

Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
Crowlly_
Kumbhakarna
Gold IV
Level 108
God Stats
3W - 0L
1,720 SR
Queue Stats
93W - 93L
1,104 MMR
Solo
Merlin
Merlin
Silver I
Miguel_Kuro
Merlin
Silver I
Level 123
God Stats
3W - 9L
1,301 SR
Queue Stats
143W - 165L
1,169 MMR
Solo
Loki
Loki
Silver I
PaperRival
Loki
Silver I
Level 62
God Stats
6W - 6L
1,291 SR
Queue Stats
57W - 69L
1,207 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
ghostkingbess73
Cu Chulainn
Gold V
Level 134
God Stats
1W - 4L
1,321 SR
Queue Stats
113W - 117L
1,188 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,427 SR
1,233 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,411 SR
1,119 MMR
Thanatos
Thanatos
Silver II
CT Ghvst
Thanatos
Silver II
Level 79
God Stats
15W - 28L
1,415 SR
Queue Stats
199W - 216L
1,102 MMR
Solo
Danzaburou
Danzaburou
Silver II
DeezDreadz26
Danzaburou
Silver II
Level 73
God Stats
8W - 12L
1,472 SR
Queue Stats
423W - 437L
990 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
MIB Bieel 10
Zhong Kui
Silver II
Level 119
God Stats
29W - 20L
1,615 SR
Queue Stats
219W - 247L
1,149 MMR
Solo
Chaac
Chaac
Silver III
dodocachoo
Chaac
Silver III
Level 64
God Stats
1W - 6L
1,277 SR
Queue Stats
9W - 17L
1,165 MMR
Solo
Hel
Hel
Silver V
fardawn2016
Hel
Silver V
Level 87
God Stats
0W - 4L
1,276 SR
Queue Stats
8W - 16L
1,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 5 / 8
9,224
485
9,115
13,048
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Crowlly_
Kumbhakarna
13
2 / 4 / 9
9,244
487
2,800
14,763
9,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
17
6 / 2 / 4
11,282
594
10,535
9,345
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 4 / 6
9,663
509
5,705
12,969
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
ghostkingbess73
Cu Chulainn
19
9 / 0 / 4
12,414
653
13,289
14,244
15,136
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
ArachneAchillesRavanaNu WaSet

VS

Bans
AthenaCharybdisMercuryMorgan Le FayAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CT Ghvst
Thanatos
15
8 / 3 / 1
9,589
505
7,299
14,161
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
DeezDreadz26
Danzaburou
12
4 / 8 / 4
8,286
436
8,034
13,111
3,506
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
MIB Bieel 10
Zhong Kui
14
0 / 3 / 1
8,589
452
4,453
12,571
8,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
16
0 / 6 / 0
9,112
480
5,275
12,276
7,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 3 / 5
8,529
449
6,281
8,597
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
23
Kills
14
15
Deaths
23
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
5
8
1.2
L
Thanatos
CT Ghvst
Thanatos
8
3
1
2.83
W
Kumbhakarna
Crowlly_
Kumbhakarna
2
4
9
1.63
L
Danzaburou
DeezDreadz26
Danzaburou
4
8
4
0.75
L
Zhong Kui
MIB Bieel 10
Zhong Kui
0
3
1
0.17
W
Merlin
6
2
4
4
W
4
4
6
1.75
L
Chaac
0
6
0
0
L
2
3
5
1.5
W
Cu Chulainn
ghostkingbess73
Cu Chulainn
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,444
Damage
31,342
64,369
Taken
60,716
35,722
Mitigated
27,786
15,286
Healing
24,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,115
5,141
0
5,866
13,048
3,543
930
1,434
11,484
0
62,048
L
Thanatos
CT Ghvst
Thanatos
7,299
2,055
0
9,731
14,161
5,988
0
3,036
10,911
0
54,786
W
Kumbhakarna
Crowlly_
Kumbhakarna
2,800
585
0
2,188
14,763
9,754
155
2,432
12,054
12,803
0
L
Danzaburou
DeezDreadz26
Danzaburou
8,034
3,912
0
3,319
13,111
3,506
344
2,895
10,048
0
35,523
L
Zhong Kui
MIB Bieel 10
Zhong Kui
4,453
337
0
5,205
12,571
8,288
0
4,506
7,540
55,404
0
W
Merlin
10,535
445
0
2,663
9,345
3,345
650
2,453
6,814
76,122
0
W
5,705
1,173
0
2,461
12,969
3,944
1,421
2,422
10,469
0
66,166
L
Chaac
5,275
1,192
0
2,772
12,276
7,635
880
1,307
10,969
568
57,129
L
6,281
506
1,263
2,455
8,597
2,369
249
3,184
5,319
47,125
0
W
Cu Chulainn
ghostkingbess73
Cu Chulainn
13,289
3,187
0
2,108
14,244
15,136
1,164
1,449
12,755
16,406
63,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,827
Gold Earned
44,105
504
Minions Killed
473
0
Camps Cleared
0
1,721,020
Distance Traveled
1,594,994
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,224
485
88
5
0
295,164
4
L
Thanatos
9,589
505
91
5
0
334,956
2
W
Kumbhakarna
9,244
487
15
1
0
344,477
3
L
Danzaburou
8,286
436
53
3
0
289,028
3
L
Zhong Kui
8,589
452
103
5
0
313,512
9
W
Merlin
11,282
594
146
8
0
347,447
7
W
Loki
9,663
509
87
5
0
375,994
4
L
Chaac
9,112
480
139
7
0
307,312
0
L
Hel
8,529
449
87
5
0
350,186
1
W
Cu Chulainn
12,414
653
168
9
0
357,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role