Player Matchup

Anhur
Anhur
darkSauron5
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,414 Elo+
Party 1
Olorun
Olorun
monstermatty616
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Achilles
Achilles
titi-7860
Achilles
Level 108
God Stats
3W - 4L
1,511 SR
Queue Stats
149W - 148L
1,448 Elo+
Party 1
Team Averages
Level 47
1,504 SR
1,454 Elo+

VS

Team Averages
Level 25
1,538 SR
1,395 Elo+
Ymir
Ymir
Scotland_Under
Ymir
Level 25
God Stats
9W - 11L
1,416 SR
Queue Stats
23W - 38L
1,331 Elo+
Solo
Ah Puch
Ah Puch
jmills342
Ah Puch
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 38L
1,172 Elo+
Solo
Anhur
Anhur
xLooneyGoon92714
Anhur
Level 29
God Stats
4W - 1L
1,699 SR
Queue Stats
164W - 83L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 6
9,374
586
8,042
14,590
3,760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

11
0 / 10 / 6
9,161
573
5,392
11,993
2,648
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
titi-7860
Achilles
13
6 / 5 / 1
10,763
673
17,672
19,388
17,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 16
11,406
713
6,338
17,774
18,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
jmills342
Ah Puch
13
5 / 2 / 11
11,054
691
3,781
7,080
2,629
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

18
16 / 4 / 5
13,121
820
28,425
16,302
6,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
7
Kills
22
22
Deaths
8
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
2
16
4.5
L
1
7
6
0.57
W
Ah Puch
jmills342
Ah Puch
5
2
11
5.25
L
0
10
6
0.3
L
Achilles
titi-7860
Achilles
6
5
1
1.3
W
16
4
5
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,106
Damage
38,544
45,971
Taken
41,156
24,377
Mitigated
28,028
5,308
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,338
968
0
2,653
17,774
18,943
56
4,718
12,467
18,151
0
L
8,042
4,669
82
2,117
14,590
3,760
0
4,259
10,331
0
21,197
W
Ah Puch
jmills342
Ah Puch
3,781
466
15
1,328
7,080
2,629
50
1,253
5,464
8,901
0
L
5,392
3,558
74
468
11,993
2,648
0
2,007
9,986
17,526
0
L
Achilles
titi-7860
Achilles
17,672
5,030
0
2,567
19,388
17,969
0
4,746
14,642
6,650
34,929
W
28,425
17,814
0
6,578
16,302
6,456
2,427
2,222
13,530
0
86,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,298
Gold Earned
35,581
153
Minions Killed
149
4
Camps Cleared
9
696,158
Distance Traveled
843,281
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,406
713
11
1
0
289,517
3
L
Anhur
9,374
586
38
2
1
237,333
5
W
Ah Puch
11,054
691
5
0
0
274,986
0
L
Olorun
9,161
573
47
3
0
209,404
0
L
Achilles
10,763
673
68
4
3
249,421
1
W
Anhur
13,121
820
133
8
9
278,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role