Player Matchup

Nox
Nox
Anlo4sure
Nox
Level 149
God Stats
6W - 4L
1,658 SR
Queue Stats
297W - 209L
1,637 Elo+
Party 1
Ares
Ares
Flashheart88
Ares
Level 160
God Stats
23W - 9L
1,621 SR
Queue Stats
1,869W - 1,557L
1,602 Elo+
Party 1
Da Ji
Da Ji
Ganioth
Da Ji
Level 140
God Stats
3W - 5L
1,543 SR
Queue Stats
217W - 212L
1,655 Elo+
Solo
Kukulkan
Kukulkan
OumaeKumiko
Kukulkan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 112L
1,481 Elo+
Solo
Ra
Ra
VDAlaine
Ra
Level 142
God Stats
0W - 3L
1,218 SR
Queue Stats
299W - 322L
1,599 Elo+
Solo
Team Averages
Level 144
1,508 SR
1,595 Elo+

VS

Team Averages
Level 122
1,555 SR
1,560 Elo+
Terra
Terra
 
Terra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AresΩ
Hachiman
Level 114
God Stats
26W - 18L
1,644 SR
Queue Stats
595W - 570L
1,601 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CrazyNytro
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 174L
1,530 Elo+
Solo
Ah Puch
Ah Puch
Dr_Castellano
Ah Puch
Level 160
God Stats
26W - 14L
1,726 SR
Queue Stats
1,302W - 1,357L
1,554 Elo+
Solo
Nike
Nike
bigblackjuicydic
Nike
Level 120
God Stats
3W - 4L
1,407 SR
Queue Stats
320W - 337L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
7,573
631
7,210
9,620
4,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 7
7,690
641
4,852
13,960
20,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Ganioth
Da Ji
14
5 / 6 / 2
8,753
729
8,113
12,698
8,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
OumaeKumiko
Kukulkan
15
2 / 1 / 4
8,423
702
6,058
8,407
4,402
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 3
7,990
666
5,699
10,334
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
2 / 1 / 13
9,381
782
11,453
10,545
9,393
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
AresΩ
Hachiman
15
8 / 3 / 5
9,681
807
12,264
10,504
4,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
CrazyNytro
Morgan Le Fay
15
0 / 3 / 10
8,776
731
6,775
7,598
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
17
4 / 1 / 11
9,706
809
13,335
9,652
5,729
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 11
9,137
761
7,796
8,956
11,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
9
Kills
17
17
Deaths
10
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
13
8.5
L
0
4
4
0.5
W
Hachiman
AresΩ
Hachiman
8
3
5
3.5
W
Morgan Le Fay
CrazyNytro
Morgan Le Fay
0
3
10
1.67
W
Ah Puch
4
1
11
9.5
L
0
3
7
1.17
L
Da Ji
Ganioth
Da Ji
5
6
2
1
L
Kukulkan
OumaeKumiko
Kukulkan
2
1
4
4
L
2
3
3
1.17
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,932
Damage
51,623
55,019
Taken
47,255
43,294
Mitigated
34,273
22,626
Healing
20,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
11,453
574
5,852
4,576
10,545
9,393
412
5,013
5,208
19,833
0
L
7,210
281
1,018
1,084
9,620
4,671
0
5,170
4,221
15,472
0
W
Hachiman
AresΩ
Hachiman
12,264
6,302
645
2,548
10,504
4,506
1,800
5,762
4,742
0
29,609
W
Morgan Le Fay
CrazyNytro
Morgan Le Fay
6,775
690
105
589
7,598
3,358
809
4,322
3,276
22,595
0
W
Ah Puch
13,335
151
0
3,632
9,652
5,729
1,145
3,632
6,020
28,351
0
L
4,852
24
0
1,150
13,960
20,072
0
7,044
6,451
8,263
0
L
Da Ji
Ganioth
Da Ji
8,113
1,163
0
327
12,698
8,574
0
5,941
6,474
0
10,434
L
Kukulkan
OumaeKumiko
Kukulkan
6,058
1,214
459
1,715
8,407
4,402
0
4,899
3,336
22,931
0
L
5,699
538
11,589
5,284
10,334
5,575
0
7,120
2,974
27,225
0
W
7,796
899
880
1,288
8,956
11,287
676
5,090
3,866
0
13,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,429
Gold Earned
46,681
142
Minions Killed
126
0
Camps Cleared
0
1,098,578
Distance Traveled
1,121,788
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,381
782
22
2
0
230,225
3
L
Nox
7,573
631
33
3
0
229,461
1
W
Hachiman
9,681
807
24
2
0
194,190
1
W
Morgan Le Fay
8,776
731
37
3
0
239,883
1
W
Ah Puch
9,706
809
33
3
0
248,537
0
L
Ares
7,690
641
3
0
0
211,767
0
L
Da Ji
8,753
729
8
1
0
184,228
1
L
Kukulkan
8,423
702
59
5
0
224,054
2
L
Ra
7,990
666
39
3
0
249,068
0
W
Nike
9,137
761
10
1
0
208,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role