Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Fouken696
Sobek
Level 10
God Stats
6W - 4L
1,370 SR
Queue Stats
8W - 12L
1,156 Elo+
Party 3
Medusa
Medusa
ZLO9009
Medusa
Level 5
God Stats
1W - 1L
1,127 SR
Queue Stats
1W - 4L
1,040 Elo+
Party 3
Zeus
Zeus
ilyashok
Zeus
Level 63
God Stats
5W - 3L
1,369 SR
Queue Stats
10W - 11L
1,173 Elo+
Party 3
Thanatos
Thanatos
kirka158h2
Thanatos
Level 8
God Stats
5W - 4L
1,170 SR
Queue Stats
8W - 11L
1,173 Elo+
Party 3
Team Averages
Level 25
1,307 SR
1,208 Elo+

VS

Team Averages
Level 10
1,528 SR
1,431 Elo+
Nemesis
Nemesis
Aquagasuki
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,584 Elo+
Party 1
Freya
Freya
HironoShiki
Freya
Level 20
God Stats
19W - 6L
1,742 SR
Queue Stats
43W - 30L
1,546 Elo+
Party 1
Ares
Ares
Maseyto
Ares
Level 7
God Stats
0W - 2L
1,282 SR
Queue Stats
5W - 6L
1,250 Elo+
Party 2
Sol
Sol
asdes26
Sol
Level 17
God Stats
0W - 1L
1,615 SR
Queue Stats
5W - 8L
1,277 Elo+
Party 2
Charybdis
Charybdis
laysix1234
Charybdis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 1 / 2
7,306
457
5,142
9,271
4,614
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
Fouken696
Sobek
10
1 / 3 / 5
7,212
451
3,803
10,600
10,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
ZLO9009
Medusa
11
2 / 7 / 0
6,819
426
3,804
9,077
2,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
15
9 / 1 / 3
9,296
581
9,235
6,573
2,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
kirka158h2
Thanatos
14
11 / 2 / 3
9,010
563
9,007
10,806
3,447
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aquagasuki
Nemesis
12
2 / 4 / 0
8,369
523
4,679
10,354
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 5 / 1
7,583
474
6,117
11,332
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
Maseyto
Ares
11
5 / 5 / 3
7,868
492
6,858
11,792
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
12
2 / 4 / 4
7,599
475
6,005
8,797
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
laysix1234
Charybdis
12
2 / 7 / 0
7,091
443
3,516
9,107
2,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
24
Kills
12
14
Deaths
25
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
2
2
L
Nemesis
Aquagasuki
Nemesis
2
4
0
0.5
W
Sobek
Fouken696
Sobek
1
3
5
1.17
L
1
5
1
0.3
L
Ares
Maseyto
Ares
5
5
3
1.3
W
Medusa
ZLO9009
Medusa
2
7
0
0.29
L
Sol
2
4
4
1
W
Zeus
9
1
3
10.5
W
Thanatos
kirka158h2
Thanatos
11
2
3
6.25
L
Charybdis
laysix1234
Charybdis
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,991
Damage
27,175
46,327
Taken
51,382
23,004
Mitigated
21,894
17,404
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,142
697
0
3,622
9,271
4,614
47
5,182
4,089
4,486
25,429
L
Nemesis
Aquagasuki
Nemesis
4,679
2,133
0
3,348
10,354
4,088
0
2,736
7,618
0
48,133
W
Sobek
Fouken696
Sobek
3,803
373
0
1,290
10,600
10,181
334
4,347
6,253
10,973
0
L
6,117
2,348
0
3,233
11,332
3,103
0
1,025
10,307
39,165
0
L
Ares
Maseyto
Ares
6,858
609
0
2,242
11,792
9,034
254
2,909
8,883
30,662
0
W
Medusa
ZLO9009
Medusa
3,804
1,888
0
1,350
9,077
2,576
212
4,191
4,886
0
31,797
L
Sol
6,005
1,828
0
2,894
8,797
2,941
1,529
3,550
5,247
34,118
4,451
W
Zeus
9,235
684
0
2,112
6,573
2,186
1,317
1,144
5,429
51,412
0
W
Thanatos
kirka158h2
Thanatos
9,007
2,405
0
9,030
10,806
3,447
358
3,602
7,204
0
49,202
L
Charybdis
laysix1234
Charybdis
3,516
1,586
0
952
9,107
2,728
0
3,480
5,627
0
39,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,643
Gold Earned
38,510
312
Minions Killed
330
0
Camps Cleared
0
1,527,149
Distance Traveled
1,351,452
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,306
457
62
4
0
320,679
3
L
Nemesis
8,369
523
81
5
0
274,725
0
W
Sobek
7,212
451
15
1
0
325,315
4
L
Freya
7,583
474
79
5
0
276,217
3
L
Ares
7,868
492
39
2
0
265,274
0
W
Medusa
6,819
426
68
4
0
288,534
0
L
Sol
7,599
475
60
4
0
272,844
4
W
Zeus
9,296
581
94
6
0
271,205
1
W
Thanatos
9,010
563
73
5
0
321,416
0
L
Charybdis
7,091
443
71
4
0
262,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role