Player Matchup

Skadi
Skadi
Hisako121
Skadi
Level 8
God Stats
3W - 1L
1,701 SR
Queue Stats
9W - 11L
1,328 Elo+
Solo
Fenrir
Fenrir
U_DontWant_Nun
Fenrir
Level 13
God Stats
4W - 5L
1,642 SR
Queue Stats
23W - 27L
1,386 Elo+
Solo
Odin
Odin
charliekun34
Odin
Level 24
God Stats
26W - 15L
1,577 SR
Queue Stats
75W - 58L
1,461 Elo+
Solo
Scylla
Scylla
v_KingRichard_v
Scylla
Level 18
God Stats
6W - 4L
1,458 SR
Queue Stats
94W - 120L
1,480 Elo+
Solo
Xbalanque
Xbalanque
xDBxJoyner
Xbalanque
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 61L
1,539 Elo+
Solo
Team Averages
Level 14
1,576 SR
1,439 Elo+

VS

Team Averages
Level 20
1,520 SR
1,452 Elo+
Bellona
Bellona
 
Bellona
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
InfinteTitan492
Hera
Level 7
God Stats
5W - 8L
1,508 SR
Queue Stats
28W - 34L
1,366 Elo+
Solo
Kukulkan
Kukulkan
LordMeatBag
Kukulkan
Level 29
God Stats
2W - 5L
1,369 SR
Queue Stats
113W - 128L
1,495 Elo+
Solo
Anhur
Anhur
M8ustafa
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 178L
1,609 Elo+
Solo
Fenrir
Fenrir
deltamind2
Fenrir
Level 24
God Stats
4W - 8L
1,721 SR
Queue Stats
168W - 155L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hisako121
Skadi
15
5 / 5 / 8
9,579
532
3,093
10,167
2,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 5 / 9
9,179
510
7,678
11,638
4,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 2 / 4
10,750
597
6,362
11,265
9,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 3 / 7
9,543
530
6,696
8,358
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
xDBxJoyner
Xbalanque
18
5 / 3 / 8
10,652
592
12,427
16,072
4,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 6 / 2
7,112
395
4,823
11,805
9,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 7 / 5
8,144
452
5,627
10,980
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
LordMeatBag
Kukulkan
14
2 / 3 / 3
8,885
494
7,099
8,739
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
M8ustafa
Anhur
15
9 / 5 / 4
9,727
540
11,313
12,208
3,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
deltamind2
Fenrir
16
6 / 4 / 1
9,697
539
9,089
12,225
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
25
Kills
18
18
Deaths
25
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
6
2
0.17
W
Skadi
Hisako121
Skadi
5
5
8
1.8
L
1
7
5
0.5
L
Kukulkan
LordMeatBag
Kukulkan
2
3
3
1.17
L
Anhur
M8ustafa
Anhur
9
5
4
2.2
W
5
5
9
1.9
W
6
2
4
4
L
Fenrir
deltamind2
Fenrir
6
4
1
1.63
W
4
3
7
2.5
W
Xbalanque
xDBxJoyner
Xbalanque
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,256
Damage
37,951
57,500
Taken
55,957
23,314
Mitigated
25,749
17,369
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,823
951
0
495
11,805
9,806
273
0
10,936
8,661
21,078
W
Skadi
Hisako121
Skadi
3,093
1,276
0
2,878
10,167
2,622
1,223
1,556
8,611
0
52,736
L
5,627
2,184
0
1,496
10,980
2,885
473
2,051
8,929
47,952
0
L
Kukulkan
LordMeatBag
Kukulkan
7,099
1,024
0
1,440
8,739
3,382
296
3,527
5,164
43,478
0
L
Anhur
M8ustafa
Anhur
11,313
5,417
0
2,726
12,208
3,732
1,477
556
11,608
0
52,913
W
7,678
2,491
0
2,066
11,638
4,440
420
3,338
8,248
0
37,083
W
6,362
1,051
0
1,474
11,265
9,219
355
1,527
9,738
651
53,034
L
Fenrir
deltamind2
Fenrir
9,089
2,082
0
3,254
12,225
5,944
0
562
11,413
0
53,404
W
6,696
304
86
1,766
8,358
2,378
414
3,941
4,203
36,139
0
W
Xbalanque
xDBxJoyner
Xbalanque
12,427
5,328
0
9,099
16,072
4,655
2,029
3,290
12,720
0
81,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,703
Gold Earned
43,565
460
Minions Killed
403
0
Camps Cleared
0
1,646,064
Distance Traveled
1,501,681
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,112
395
55
3
0
294,802
2
W
Skadi
9,579
532
85
5
0
299,944
4
L
Hera
8,144
452
97
5
0
272,091
0
L
Kukulkan
8,885
494
101
6
0
294,364
3
L
Anhur
9,727
540
68
4
0
295,375
2
W
Fenrir
9,179
510
60
3
0
370,650
1
W
Odin
10,750
597
125
7
0
330,531
3
L
Fenrir
9,697
539
82
5
0
345,049
0
W
Scylla
9,543
530
71
4
0
324,789
4
W
Xbalanque
10,652
592
119
7
0
320,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role