Player Matchup

Agni
Agni
Apr0pos
Agni
Level 141
God Stats
28W - 24L
1,498 SR
Queue Stats
268W - 281L
1,425 Elo+
Solo
Arachne
Arachne
Kinozuma
Arachne
Level 66
God Stats
7W - 6L
1,353 SR
Queue Stats
137W - 149L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
QubeMcgoob
Cthulhu
Level 49
God Stats
35W - 28L
1,559 SR
Queue Stats
238W - 251L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
SeeK_Disaster
Danzaburou
Level 35
God Stats
39W - 35L
1,538 SR
Queue Stats
203W - 193L
1,443 Elo+
Solo
Geb
Geb
TacoBeanie
Geb
Level 45
God Stats
8W - 9L
1,500 SR
Queue Stats
143W - 175L
1,391 Elo+
Solo
Team Averages
Level 67
1,489 SR
1,412 Elo+

VS

Team Averages
Level 67
1,582 SR
1,457 Elo+
Izanami
Izanami
 
Izanami
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Balladin Kun
Thor
Level 69
God Stats
0W - 1L
1,824 SR
Queue Stats
171W - 190L
1,468 Elo+
Party 2
Geb
Geb
TirelessGuerilla
Geb
Level 113
God Stats
29W - 29L
1,523 SR
Queue Stats
477W - 524L
1,394 Elo+
Solo
Hera
Hera
onii-chan69666
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,502 Elo+
Party 2
Chaac
Chaac
pietrokks
Chaac
Level 40
God Stats
4W - 1L
1,563 SR
Queue Stats
124W - 143L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Apr0pos
Agni
9
2 / 1 / 2
5,024
718
3,682
4,126
1,124
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Kinozuma
Arachne
8
1 / 0 / 1
4,502
643
1,032
2,929
905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
QubeMcgoob
Cthulhu
8
0 / 0 / 0
4,418
631
2,129
3,508
1,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SeeK_Disaster
Danzaburou
8
3 / 0 / 1
5,171
739
1,635
2,062
489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 4
3,938
563
724
5,522
1,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
1 / 3 / 0
4,051
579
2,753
4,497
886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 1 / 0
3,677
525
1,486
3,678
1,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 0 / 0
3,134
448
172
622
165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 1
4,304
615
1,229
3,061
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
pietrokks
Chaac
8
0 / 0 / 0
4,457
637
1,371
3,552
1,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
1
2
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
W
Agni
Apr0pos
Agni
2
1
2
3
L
0
1
0
0
W
Arachne
Kinozuma
Arachne
1
0
1
1.5
W
Cthulhu
QubeMcgoob
Cthulhu
0
0
0
0
W
Danzaburou
SeeK_Disaster
Danzaburou
3
0
1
3.5
W
0
1
4
2
L
0
0
0
0
L
0
2
1
0.25
L
Chaac
pietrokks
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,202
Damage
7,011
18,147
Taken
15,410
6,311
Mitigated
4,711
7,130
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,753
1,918
0
521
4,497
886
143
1,970
2,527
0
17,406
W
Agni
Apr0pos
Agni
3,682
83
0
2,046
4,126
1,124
0
664
3,400
25,915
0
L
1,486
315
152
1,243
3,678
1,056
0
1,040
2,638
0
14,077
W
Arachne
Kinozuma
Arachne
1,032
802
0
1,042
2,929
905
187
430
2,453
0
17,320
W
Cthulhu
QubeMcgoob
Cthulhu
2,129
469
0
1,460
3,508
1,802
62
0
3,220
19,647
0
W
Danzaburou
SeeK_Disaster
Danzaburou
1,635
637
0
983
2,062
489
2,131
34
2,028
0
25,889
W
724
138
123
1,476
5,522
1,991
198
138
5,357
6,514
0
L
172
34
0
334
622
165
0
55
567
839
0
L
1,229
378
0
663
3,061
806
0
1,341
1,720
19,205
0
L
Chaac
pietrokks
Chaac
1,371
126
0
2,348
3,552
1,798
0
2,129
1,423
0
20,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,053
Gold Earned
19,623
200
Minions Killed
169
0
Camps Cleared
0
716,776
Distance Traveled
560,538
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,051
579
39
6
0
112,632
1
W
Agni
5,024
718
56
8
0
143,217
1
L
Thor
3,677
525
29
4
0
148,301
3
W
Arachne
4,502
643
43
6
0
160,164
1
W
Cthulhu
4,418
631
42
6
0
143,522
1
W
Danzaburou
5,171
739
49
7
0
121,314
1
W
Geb
3,938
563
10
1
0
148,559
2
L
Geb
3,134
448
4
1
0
32,509
0
L
Hera
4,304
615
41
6
0
128,897
0
L
Chaac
4,457
637
56
8
0
138,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role