Player Matchup

Nemesis
Nemesis
Axiion_51
Nemesis
Level 5
God Stats
12W - 11L
1,698 SR
Queue Stats
192W - 204L
1,482 Elo+
Solo
Hou Yi
Hou Yi
IDarkApple
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,479 Elo+
Solo
Camazotz
Camazotz
StativeGem48965
Camazotz
Level 29
God Stats
1W - 3L
1,503 SR
Queue Stats
162W - 180L
1,509 Elo+
Solo
Ares
Ares
Wieke123
Ares
Level 17
God Stats
18W - 12L
1,506 SR
Queue Stats
50W - 49L
1,376 Elo+
Solo
Ne Zha
Ne Zha
rexitor2
Ne Zha
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 82L
1,539 Elo+
Solo
Team Averages
Level 17
1,541 SR
1,477 Elo+

VS

Team Averages
Level 24
1,579 SR
1,486 Elo+
Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Evil-SamuraiJack
Ymir
Level 27
God Stats
63W - 56L
1,448 SR
Queue Stats
291W - 232L
1,503 Elo+
Solo
Hera
Hera
athena_myro
Hera
Level 18
God Stats
3W - 1L
1,505 SR
Queue Stats
48W - 39L
1,426 Elo+
Solo
Amaterasu
Amaterasu
betis2011
Amaterasu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 41L
1,350 Elo+
Solo
Ullr
Ullr
pollo_tronador07
Ullr
Level 27
God Stats
5W - 0L
1,945 SR
Queue Stats
48W - 17L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Axiion_51
Nemesis
15
1 / 5 / 2
9,166
436
5,492
18,864
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
IDarkApple
Hou Yi
13
1 / 17 / 4
8,539
407
9,478
23,027
5,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
16
10 / 9 / 4
11,538
549
17,024
32,729
24,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ares
2
0 / 2 / 0
5,536
264
194
1,893
643
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
rexitor2
Ne Zha
17
8 / 12 / 1
10,838
516
12,303
18,785
7,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 5 / 8
11,472
546
9,104
16,306
11,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
4 / 2 / 28
12,743
607
9,441
20,109
24,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
15 / 5 / 7
13,911
662
31,020
13,967
5,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
betis2011
Amaterasu
18
5 / 6 / 4
11,768
560
10,208
16,176
10,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
16 / 2 / 3
14,151
674
18,707
17,789
8,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
20
Kills
45
45
Deaths
20
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
5
8
1.8
L
Nemesis
Axiion_51
Nemesis
1
5
2
0.4
W
4
2
28
9
L
Hou Yi
IDarkApple
Hou Yi
1
17
4
0.18
L
Camazotz
10
9
4
1.33
L
Ares
0
2
0
0
W
15
5
7
3.7
W
Amaterasu
betis2011
Amaterasu
5
6
4
1.17
W
16
2
3
8.75
L
Ne Zha
rexitor2
Ne Zha
8
12
1
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,491
Damage
78,480
95,298
Taken
84,347
44,926
Mitigated
60,414
27,080
Healing
24,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,104
2,122
0
2,266
16,306
11,561
0
0
16,306
0
58,118
L
Nemesis
Axiion_51
Nemesis
5,492
1,247
0
5,974
18,864
6,200
0
8,665
9,931
0
63,256
W
9,441
2,445
1,086
4,502
20,109
24,270
676
33
20,076
27,360
0
L
Hou Yi
IDarkApple
Hou Yi
9,478
4,228
0
2,299
23,027
5,892
539
9,134
13,731
0
38,472
L
Camazotz
17,024
5,909
0
15,178
32,729
24,874
0
12,582
19,919
0
51,162
L
Ares
194
33
25
452
1,893
643
0
430
1,463
1,070
0
W
31,020
6,031
704
3,902
13,967
5,915
469
0
13,967
100,392
0
W
Amaterasu
betis2011
Amaterasu
10,208
4,276
0
3,606
16,176
10,125
2,056
0
16,176
0
72,237
W
18,707
11,349
0
8,312
17,789
8,543
10,111
299
17,490
0
128,131
L
Ne Zha
rexitor2
Ne Zha
12,303
6,189
0
3,152
18,785
7,317
0
8,602
9,793
0
45,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,617
Gold Earned
64,045
313
Minions Killed
560
0
Camps Cleared
0
1,427,700
Distance Traveled
1,973,012
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,472
546
62
3
0
384,306
1
L
Nemesis
9,166
436
99
5
0
429,196
2
W
Ymir
12,743
607
32
2
0
414,902
9
L
Hou Yi
8,539
407
61
3
0
289,152
0
L
Camazotz
11,538
549
90
4
0
311,219
2
L
Ares
5,536
264
0
0
0
37,447
0
W
Hera
13,911
662
176
8
0
377,979
0
W
Amaterasu
11,768
560
96
5
0
426,072
3
W
Ullr
14,151
674
194
9
0
369,753
1
L
Ne Zha
10,838
516
63
3
0
360,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role