Player Matchup

Arachne
Arachne
Fashu_
Arachne
Level 26
God Stats
29W - 18L
1,573 SR
Queue Stats
218W - 256L
1,353 Elo+
Solo
Ra
Ra
Shaaquile
Ra
Level 7
God Stats
1W - 2L
1,348 SR
Queue Stats
12W - 23L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
Xbl ViiSioNN
Danzaburou
Level 29
God Stats
28W - 31L
1,485 SR
Queue Stats
97W - 102L
1,353 Elo+
Solo
Odin
Odin
nasty_scorpion1
Odin
Level 29
God Stats
18W - 16L
1,560 SR
Queue Stats
237W - 314L
1,386 Elo+
Party 1
Yemoja
Yemoja
yougboyjay10
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,172 Elo+
Solo
Team Averages
Level 19
1,493 SR
1,340 Elo+

VS

Team Averages
Level 16
1,663 SR
1,423 Elo+
Medusa
Medusa
LCBRAVOC
Medusa
Level 29
God Stats
6W - 3L
1,522 SR
Queue Stats
48W - 60L
1,481 Elo+
Solo
Chronos
Chronos
bodysdroppedlol
Chronos
Level 23
God Stats
2W - 0L
1,750 SR
Queue Stats
41W - 38L
1,515 Elo+
Solo
Neith
Neith
maka_renkova
Neith
Level 6
God Stats
1W - 0L
1,745 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
pasqualeqa
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,068 Elo+
Solo
Fenrir
Fenrir
stefu_27
Fenrir
Level 6
God Stats
3W - 2L
1,800 SR
Queue Stats
4W - 5L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fashu_
Arachne
20
17 / 8 / 3
19,468
573
27,094
33,897
17,575
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 14 / 4
15,339
451
10,244
23,705
9,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
Xbl ViiSioNN
Danzaburou
20
9 / 5 / 2
19,683
579
16,423
23,982
10,504
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 5 / 19
18,083
532
20,399
31,737
34,414
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
17
0 / 17 / 5
12,885
379
3,923
28,176
18,903
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LCBRAVOC
Medusa
20
19 / 7 / 9
20,903
615
35,376
25,312
11,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
20 / 6 / 11
21,932
645
48,162
32,344
14,173
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 11 / 5
16,916
498
14,688
24,360
10,841
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
pasqualeqa
Yemoja
4
0 / 2 / 0
9,196
270
189
1,972
890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
stefu_27
Fenrir
20
4 / 14 / 6
14,807
436
9,101
35,170
21,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
80
38
Kills
49
49
Deaths
40
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
Fashu_
Arachne
17
8
3
2.31
W
Medusa
LCBRAVOC
Medusa
19
7
9
3.36
L
4
14
4
0.43
L
Danzaburou
Xbl ViiSioNN
Danzaburou
9
5
2
2
W
20
6
11
4.25
W
6
11
5
0.77
L
8
5
19
3.5
W
Yemoja
pasqualeqa
Yemoja
0
2
0
0
W
Fenrir
stefu_27
Fenrir
4
14
6
0.5
L
Yemoja
0
17
5
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,083
Damage
107,516
141,497
Taken
119,158
90,644
Mitigated
59,121
17,319
Healing
35,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Fashu_
Arachne
27,094
16,028
0
11,085
33,897
17,575
2,339
15,635
18,262
0
156,708
W
Medusa
LCBRAVOC
Medusa
35,376
19,141
0
7,648
25,312
11,341
6,615
2,747
22,565
0
154,099
L
10,244
983
1,066
1,058
23,705
9,248
479
6,990
16,715
84,740
0
L
Danzaburou
Xbl ViiSioNN
Danzaburou
16,423
7,770
0
3,636
23,982
10,504
12,828
7,668
16,314
0
132,113
W
48,162
9,553
0
11,973
32,344
14,173
2,246
3,071
29,273
166,343
0
W
14,688
8,221
0
6,005
24,360
10,841
3,398
4,311
20,049
0
126,826
L
20,399
3,600
0
250
31,737
34,414
1,753
11,436
20,301
0
66,352
W
Yemoja
pasqualeqa
Yemoja
189
189
49
14
1,972
890
0
230
1,742
420
0
W
Fenrir
stefu_27
Fenrir
9,101
3,713
0
9,523
35,170
21,876
66
4,155
31,015
0
109,120
L
Yemoja
3,923
1,147
224
0
28,176
18,903
66
6,776
21,400
48,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,458
Gold Earned
83,754
651
Minions Killed
761
0
Camps Cleared
0
2,922,746
Distance Traveled
2,369,240
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
19,468
573
159
5
0
635,788
0
W
Medusa
20,903
615
254
7
0
628,171
4
L
Ra
15,339
451
143
4
0
566,131
0
L
Danzaburou
19,683
579
216
6
0
560,310
1
W
Chronos
21,932
645
186
5
0
663,088
5
W
Neith
16,916
498
181
5
0
485,749
2
L
Odin
18,083
532
86
3
0
704,511
0
W
Yemoja
9,196
270
1
0
0
81,287
0
W
Fenrir
14,807
436
139
4
0
510,945
0
L
Yemoja
12,885
379
47
1
0
456,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role