Player Matchup

Ra
Ra
Ectozo
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,627 Elo+
Party 1
Nemesis
Nemesis
ItsaNeko
Nemesis
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
267W - 256L
1,479 Elo+
Party 1
Artemis
Artemis
Jyrki69Official
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,568 Elo+
Party 2
Camazotz
Camazotz
Lotto69Official
Camazotz
Level 4
God Stats
5W - 2L
1,734 SR
Queue Stats
7W - 2L
1,838 Elo+
Party 2
Cthulhu
Cthulhu
MrCornichon
Cthulhu
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,495 Elo+
Solo
Team Averages
Level 24
1,547 SR
1,601 Elo+

VS

Team Averages
Level 25
1,451 SR
1,468 Elo+
Ullr
Ullr
DarlesDj
Ullr
Level 27
God Stats
0W - 5L
1,218 SR
Queue Stats
22W - 26L
1,400 Elo+
Party 3
He Bo
He Bo
DiabloTheDog
He Bo
Level 27
God Stats
2W - 4L
1,745 SR
Queue Stats
104W - 93L
1,637 Elo+
Solo
Arachne
Arachne
F1lsu
Arachne
Level 29
God Stats
35W - 48L
1,493 SR
Queue Stats
68W - 81L
1,510 Elo+
Solo
Cthulhu
Cthulhu
IogannKrauser
Cthulhu
Level 26
God Stats
0W - 2L
1,267 SR
Queue Stats
15W - 21L
1,298 Elo+
Party 3
Sun Wukong
Sun Wukong
MsKidss
Sun Wukong
Level 14
God Stats
3W - 3L
1,534 SR
Queue Stats
17W - 19L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
3 / 3 / 16
13,090
524
11,058
13,095
5,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
ItsaNeko
Nemesis
20
5 / 4 / 4
14,188
568
9,098
21,912
10,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 4 / 13
15,540
622
26,292
21,692
9,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
20
16 / 0 / 11
16,314
653
27,854
33,297
35,843
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
MrCornichon
Cthulhu
19
3 / 5 / 10
12,983
519
12,062
17,784
18,793
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
4 / 8 / 4
11,355
454
12,188
17,606
6,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 9 / 4
12,790
512
19,955
22,663
7,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
F1lsu
Arachne
20
4 / 7 / 3
12,226
489
16,506
21,438
13,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
14
2 / 9 / 3
9,576
383
15,087
23,878
21,411
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
MsKidss
Sun Wukong
17
0 / 6 / 1
10,536
421
4,961
22,794
14,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
31
39
Kills
16
16
Deaths
39
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ullr
4
8
4
0.75
L
6
9
4
0.89
W
Ra
3
3
16
3.67
L
Arachne
F1lsu
Arachne
4
7
3
0.79
L
Cthulhu
2
9
3
0.39
W
Nemesis
ItsaNeko
Nemesis
5
4
4
1.75
W
12
4
13
4.63
W
Camazotz
16
0
11
21.5
W
Cthulhu
MrCornichon
Cthulhu
3
5
10
1.6
L
Sun Wukong
MsKidss
Sun Wukong
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,364
Damage
68,697
107,780
Taken
108,379
80,222
Mitigated
63,354
56,042
Healing
26,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
12,188
7,108
0
869
17,606
6,768
153
3,625
13,513
0
68,076
L
19,955
1,465
0
5,339
22,663
7,092
170
4,525
17,358
88,561
0
W
Ra
11,058
652
5,110
5,427
13,095
5,302
2,993
7,297
5,798
62,067
0
L
Arachne
F1lsu
Arachne
16,506
11,140
17
9,771
21,438
13,523
0
2,790
18,109
0
114,944
L
Cthulhu
15,087
868
685
2,588
23,878
21,411
0
6,774
16,634
49,607
0
W
Nemesis
ItsaNeko
Nemesis
9,098
4,035
0
7,798
21,912
10,593
1,732
3,058
18,854
227
128,051
W
26,292
14,927
0
7,986
21,692
9,691
6,692
9,942
11,750
0
133,281
W
Camazotz
27,854
7,958
0
27,090
33,297
35,843
3,110
8,289
25,008
0
118,940
W
Cthulhu
MrCornichon
Cthulhu
12,062
1,506
857
1,774
17,784
18,793
635
6,456
11,328
52,845
0
L
Sun Wukong
MsKidss
Sun Wukong
4,961
608
0
6,782
22,794
14,560
0
4,681
17,298
0
65,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,115
Gold Earned
56,483
716
Minions Killed
619
0
Camps Cleared
0
2,499,170
Distance Traveled
2,233,977
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,355
454
124
5
0
429,799
3
L
He Bo
12,790
512
151
6
0
396,732
7
W
Ra
13,090
524
126
5
0
490,120
4
L
Arachne
12,226
489
153
6
0
484,427
1
L
Cthulhu
9,576
383
56
2
0
440,145
4
W
Nemesis
14,188
568
156
6
0
567,053
5
W
Artemis
15,540
622
166
7
0
455,050
2
W
Camazotz
16,314
653
192
8
0
500,365
2
W
Cthulhu
12,983
519
76
3
0
486,582
6
L
Sun Wukong
10,536
421
135
5
0
482,874
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role