Player Matchup

Guan Yu
Guan Yu
Chernazem
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,411 Elo+
Solo
Cthulhu
Cthulhu
ComandoDG
Cthulhu
Level 6
God Stats
1W - 3L
1,463 SR
Queue Stats
2W - 6L
1,351 Elo+
Party 2
Loki
Loki
DavidTHEWarriorr
Loki
Level 48
God Stats
2W - 5L
1,393 SR
Queue Stats
125W - 153L
1,358 Elo+
Party 1
Neith
Neith
KenoCy
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,198 Elo+
Party 2
Anubis
Anubis
NotGebalcobra
Anubis
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 4L
1,762 Elo+
Party 1
Team Averages
Level 15
1,514 SR
1,416 Elo+

VS

Team Averages
Level 26
1,540 SR
1,473 Elo+
Susano
Susano
Hamsterschnatze
Susano
Level 21
God Stats
5W - 3L
1,500 SR
Queue Stats
54W - 54L
1,384 Elo+
Solo
Bellona
Bellona
MamaEasy55
Bellona
Level 28
God Stats
6W - 3L
1,377 SR
Queue Stats
135W - 117L
1,513 Elo+
Party 3
Ullr
Ullr
MamaEasy69
Ullr
Level 28
God Stats
7W - 5L
1,536 SR
Queue Stats
112W - 109L
1,480 Elo+
Party 3
Ah Puch
Ah Puch
Zwazi
Ah Puch
Level 26
God Stats
5W - 2L
1,678 SR
Queue Stats
79W - 73L
1,514 Elo+
Solo
Cthulhu
Cthulhu
尼克杨year
Cthulhu
Level 27
God Stats
2W - 3L
1,609 SR
Queue Stats
44W - 45L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chernazem
Guan Yu
15
2 / 8 / 8
10,130
422
10,086
23,464
20,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
ComandoDG
Cthulhu
15
3 / 10 / 8
9,880
412
8,709
25,787
22,845
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
9 / 6 / 9
12,405
517
12,209
18,481
7,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
KenoCy
Neith
14
1 / 10 / 8
9,321
388
6,180
14,100
4,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
7 / 5 / 7
12,189
508
23,557
19,537
9,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 9
12,124
505
10,251
18,785
8,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
MamaEasy55
Bellona
20
7 / 1 / 7
12,884
537
11,127
14,528
12,167
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
15 / 5 / 12
13,399
558
19,915
16,314
5,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Zwazi
Ah Puch
19
7 / 8 / 6
13,318
555
30,383
20,228
5,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
18
6 / 5 / 18
13,095
546
13,932
21,815
22,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
91
22
Kills
39
39
Deaths
23
40
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Chernazem
Guan Yu
2
8
8
0.75
L
Cthulhu
ComandoDG
Cthulhu
3
10
8
0.7
L
9
6
9
2.25
W
4
4
9
2.13
L
Neith
KenoCy
Neith
1
10
8
0.5
W
Bellona
MamaEasy55
Bellona
7
1
7
10.5
W
15
5
12
4.2
L
7
5
7
2.1
W
Ah Puch
Zwazi
Ah Puch
7
8
6
1.25
W
Cthulhu
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,741
Damage
85,608
101,369
Taken
91,670
64,579
Mitigated
53,371
19,933
Healing
24,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Chernazem
Guan Yu
10,086
1,131
1,668
4,649
23,464
20,282
125
10,047
13,417
0
42,170
L
Cthulhu
ComandoDG
Cthulhu
8,709
779
149
2,991
25,787
22,845
680
11,229
14,558
34,175
0
L
12,209
3,009
0
1,118
18,481
7,768
978
7,415
11,066
0
56,918
W
10,251
1,910
0
4,842
18,785
8,152
2,065
4,256
14,529
0
88,615
L
Neith
KenoCy
Neith
6,180
2,869
0
1,843
14,100
4,143
2,174
5,493
8,607
0
32,262
W
Bellona
MamaEasy55
Bellona
11,127
1,768
0
2,162
14,528
12,167
2,824
5,550
8,978
6,447
62,120
W
19,915
8,841
0
4,628
16,314
5,577
5,964
5,855
10,459
0
87,710
L
23,557
1,086
0
7,515
19,537
9,541
332
10,923
8,614
77,746
0
W
Ah Puch
Zwazi
Ah Puch
30,383
1,454
259
7,267
20,228
5,159
973
10,490
9,738
100,730
0
W
Cthulhu
13,932
973
222
4,668
21,815
22,316
549
6,351
15,464
52,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,925
Gold Earned
64,820
406
Minions Killed
595
0
Camps Cleared
0
2,145,872
Distance Traveled
2,202,397
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,130
422
69
3
0
427,642
0
L
Cthulhu
9,880
412
58
2
0
448,484
0
L
Loki
12,405
517
89
4
0
495,830
2
W
Susano
12,124
505
120
5
0
496,487
1
L
Neith
9,321
388
65
3
0
379,905
3
W
Bellona
12,884
537
123
5
0
472,732
2
W
Ullr
13,399
558
120
5
0
385,831
1
L
Anubis
12,189
508
125
5
0
394,011
4
W
Ah Puch
13,318
555
143
6
0
402,723
2
W
Cthulhu
13,095
546
89
4
0
444,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role