Player Matchup

Artio
Artio
Gold II
 
Artio
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold V
 
Hun Batz
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold II
JerryPSY
Merlin
Gold II
Level 152
God Stats
87W - 83L
1,561 SR
Queue Stats
299W - 299L
1,615 MMR
Party 1
Hades
Hades
Gold III
Merake
Hades
Gold III
Level 125
God Stats
0W - 1L
1,317 SR
Queue Stats
254W - 257L
1,563 MMR
Solo
Artemis
Artemis
Gold IV
pabloski3000
Artemis
Gold IV
Level 47
God Stats
0W - 1L
1,546 SR
Queue Stats
157W - 156L
1,571 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,485 SR
1,550 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 101
1,611 SR
1,547 MMR
Geb
Geb
Gold III
Cryzan
Geb
Gold III
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
572W - 578L
1,477 MMR
Solo
Cabrakan
Cabrakan
Platinum III
GradlewLose
Cabrakan
Platinum III
Level 89
God Stats
56W - 44L
1,557 SR
Queue Stats
136W - 128L
1,585 MMR
Solo
Mercury
Mercury
Gold II
LinoGamer528
Mercury
Gold II
Level 111
God Stats
21W - 14L
1,721 SR
Queue Stats
172W - 160L
1,581 MMR
Solo
Apollo
Apollo
Gold III
Magminator
Apollo
Gold III
Level 67
God Stats
40W - 35L
1,542 SR
Queue Stats
202W - 205L
1,537 MMR
Solo
Raijin
Raijin
Gold III
Shogun666
Raijin
Gold III
Level 84
God Stats
11W - 5L
1,738 SR
Queue Stats
215W - 218L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
2 / 5 / 6
7,719
482
3,999
16,147
12,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
 
Hun Batz
12
2 / 3 / 4
7,565
473
4,588
10,178
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
JerryPSY
Merlin
14
3 / 4 / 2
8,680
543
5,912
6,931
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Merake
Hades
13
1 / 3 / 1
7,840
490
3,864
8,890
4,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
pabloski3000
Artemis
13
1 / 4 / 2
7,507
469
7,075
9,961
2,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayTsukuyomiGilgameshTiamatAthena

VS

Bans
PersephoneSusanoIzanamiOdinGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Cryzan
Geb
13
1 / 1 / 4
8,355
522
4,348
10,115
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
GradlewLose
Cabrakan
16
6 / 1 / 5
10,536
659
11,091
8,441
5,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
LinoGamer528
Mercury
17
5 / 1 / 5
9,932
621
7,467
8,432
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Magminator
Apollo
17
4 / 2 / 2
9,718
607
8,256
8,927
3,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Shogun666
Raijin
14
3 / 4 / 4
8,961
560
7,693
7,375
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
9
Kills
19
19
Deaths
9
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
5
6
1
L
Hun Batz
 
Hun Batz
2
3
4
1.33
W
Geb
Cryzan
Geb
1
1
4
3
W
Cabrakan
GradlewLose
Cabrakan
6
1
5
8.5
L
Merlin
JerryPSY
Merlin
3
4
2
1
W
Mercury
LinoGamer528
Mercury
5
1
5
7.5
W
Apollo
Magminator
Apollo
4
2
2
2.5
L
Hades
Merake
Hades
1
3
1
0.5
W
Raijin
Shogun666
Raijin
3
4
4
1.25
L
Artemis
pabloski3000
Artemis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,438
Damage
38,855
52,107
Taken
43,290
27,363
Mitigated
24,071
16,085
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,999
422
782
5,106
16,147
12,631
0
8,744
7,210
19,628
0
L
Hun Batz
 
Hun Batz
4,588
1,336
0
2,813
10,178
4,272
0
3,509
6,553
0
50,944
W
Geb
Cryzan
Geb
4,348
633
0
2,315
10,115
9,046
155
2,614
7,340
19,109
0
W
Cabrakan
GradlewLose
Cabrakan
11,091
1,318
0
3,623
8,441
5,233
0
4,968
3,101
58,445
0
L
Merlin
JerryPSY
Merlin
5,912
269
0
1,035
6,931
2,802
0
5,012
1,793
53,627
0
W
Mercury
LinoGamer528
Mercury
7,467
3,861
0
2,613
8,432
4,324
1,343
1,083
7,193
0
84,822
W
Apollo
Magminator
Apollo
8,256
4,856
0
3,103
8,927
3,108
1,816
1,624
7,303
0
77,172
L
Hades
Merake
Hades
3,864
717
132
3,891
8,890
4,718
0
4,316
4,555
38,378
0
W
Raijin
Shogun666
Raijin
7,693
715
0
1,037
7,375
2,360
462
2,711
4,426
52,993
0
L
Artemis
pabloski3000
Artemis
7,075
3,931
0
2,326
9,961
2,940
0
1,236
8,699
0
58,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,311
Gold Earned
47,502
431
Minions Killed
542
0
Camps Cleared
0
1,485,147
Distance Traveled
1,630,881
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,719
482
37
2
0
307,333
10
L
Hun Batz
7,565
473
85
5
0
338,641
7
W
Geb
8,355
522
28
2
0
335,890
10
W
Cabrakan
10,536
659
122
8
0
315,934
8
L
Merlin
8,680
543
109
7
0
266,060
4
W
Mercury
9,932
621
132
8
0
393,277
4
W
Apollo
9,718
607
147
9
0
333,677
5
L
Hades
7,840
490
91
6
0
289,279
5
W
Raijin
8,961
560
113
7
0
252,103
6
L
Artemis
7,507
469
109
7
0
283,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role