Player Matchup

Zhong Kui
Zhong Kui
Kratoskace
Zhong Kui
Level 24
God Stats
21W - 6L
1,683 SR
Queue Stats
143W - 123L
1,517 Elo+
Solo
Pele
Pele
Nessitaa_12
Pele
Level 61
God Stats
29W - 27L
1,399 SR
Queue Stats
273W - 350L
1,280 Elo+
Party 1
Ares
Ares
SAMURAY_12_
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 1
Sol
Sol
lokoteDelAverno
Sol
Level 16
God Stats
8W - 8L
1,471 SR
Queue Stats
16W - 30L
1,228 Elo+
Party 1
Xbalanque
Xbalanque
melani_-Monza
Xbalanque
Level 26
God Stats
10W - 24L
1,055 SR
Queue Stats
105W - 150L
1,247 Elo+
Party 1
Team Averages
Level 26
1,422 SR
1,354 Elo+

VS

Team Averages
Level 21
1,595 SR
1,348 Elo+
Anubis
Anubis
MrDiegoti
Anubis
Level 19
God Stats
5W - 3L
1,458 SR
Queue Stats
38W - 48L
1,282 Elo+
Solo
Guan Yu
Guan Yu
NeverxHook
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
Quazio--
Set
Level 28
God Stats
1W - 3L
1,707 SR
Queue Stats
82W - 89L
1,334 Elo+
Solo
Medusa
Medusa
Raydark7
Medusa
Level 28
God Stats
2W - 3L
1,688 SR
Queue Stats
24W - 41L
1,261 Elo+
Solo
Athena
Athena
TommyRobinsonn
Athena
Level 29
God Stats
12W - 9L
1,621 SR
Queue Stats
104W - 122L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kratoskace
Zhong Kui
16
8 / 1 / 3
9,900
619
9,574
9,292
9,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 3 / 3
10,127
633
7,971
12,800
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 10
8,023
501
3,397
10,556
7,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
7 / 1 / 7
9,881
618
12,260
8,841
2,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
melani_-Monza
Xbalanque
11
0 / 4 / 6
7,134
446
3,647
8,172
2,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MrDiegoti
Anubis
4
0 / 2 / 0
5,041
315
484
1,670
572
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
NeverxHook
Guan Yu
11
2 / 7 / 2
6,959
435
3,143
11,388
8,124
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 6 / 0
8,025
502
6,605
13,334
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Raydark7
Medusa
11
4 / 4 / 3
7,324
458
8,035
9,951
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 6
7,241
453
3,387
13,428
12,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
22
Kills
12
13
Deaths
22
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Kratoskace
Zhong Kui
8
1
3
9.5
L
Anubis
MrDiegoti
Anubis
0
2
0
0
W
7
3
3
2.83
L
Guan Yu
NeverxHook
Guan Yu
2
7
2
0.43
L
5
6
0
0.83
L
Medusa
Raydark7
Medusa
4
4
3
1.38
W
0
4
10
1.25
L
1
3
6
1.33
W
7
1
7
10.5
W
Xbalanque
melani_-Monza
Xbalanque
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,849
Damage
21,654
49,661
Taken
49,771
27,060
Mitigated
29,202
18,912
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Kratoskace
Zhong Kui
9,574
1,683
0
5,312
9,292
9,072
1,732
395
8,897
56,031
7,997
L
Anubis
MrDiegoti
Anubis
484
75
0
385
1,670
572
108
948
722
7,690
0
W
7,971
2,753
0
4,262
12,800
4,661
215
526
12,274
0
70,098
L
Guan Yu
NeverxHook
Guan Yu
3,143
603
279
1,958
11,388
8,124
0
6,078
5,310
0
23,171
L
6,605
3,895
0
4,024
13,334
4,566
0
6,385
6,949
0
34,510
L
Medusa
Raydark7
Medusa
8,035
3,807
0
930
9,951
3,271
602
4,584
5,367
0
43,899
W
3,397
296
0
2,611
10,556
7,913
479
1,599
8,957
23,684
0
L
3,387
810
361
1,662
13,428
12,669
200
6,771
6,657
15,855
0
W
12,260
5,114
0
5,139
8,841
2,940
4,589
806
8,035
52,371
0
W
Xbalanque
melani_-Monza
Xbalanque
3,647
2,138
0
1,588
8,172
2,474
114
545
7,627
0
29,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,065
Gold Earned
34,590
437
Minions Killed
211
0
Camps Cleared
0
1,503,946
Distance Traveled
1,111,020
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,900
619
110
7
0
286,451
4
L
Anubis
5,041
315
13
1
0
44,836
0
W
Pele
10,127
633
135
8
0
346,132
2
L
Guan Yu
6,959
435
34
2
0
289,907
3
L
Set
8,025
502
66
4
0
257,217
2
L
Medusa
7,324
458
70
4
0
264,536
2
W
Ares
8,023
501
45
3
0
293,588
3
L
Athena
7,241
453
28
2
0
254,524
2
W
Sol
9,881
618
96
6
0
320,997
0
W
Xbalanque
7,134
446
51
3
0
256,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role