Player Matchup

Kukulkan
Kukulkan
GIUSBOB
Kukulkan
Level 126
God Stats
14W - 17L
1,358 SR
Queue Stats
107W - 121L
1,385 Elo+
Solo
Yemoja
Yemoja
GiveMeJungleTY
Yemoja
Level 23
God Stats
7W - 5L
1,682 SR
Queue Stats
313W - 129L
1,676 Elo+
Solo
Neith
Neith
fkhan01786
Neith
Level 23
God Stats
4W - 4L
1,515 SR
Queue Stats
9W - 14L
1,456 Elo+
Solo
Team Averages
Level 57
1,518 SR
1,506 Elo+

VS

Team Averages
Level 106
1,550 SR
1,493 Elo+
Ra
Ra
VoLDakoS
Ra
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
183W - 270L
1,306 Elo+
Solo
Danzaburou
Danzaburou
Webman--
Danzaburou
Level 146
God Stats
16W - 6L
1,847 SR
Queue Stats
81W - 57L
1,663 Elo+
Solo
Loki
Loki
vlame93
Loki
Level 156
God Stats
9W - 8L
1,303 SR
Queue Stats
156W - 137L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GIUSBOB
Kukulkan
13
2 / 7 / 4
9,436
590
15,279
10,382
3,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 4
10,122
633
10,668
18,171
20,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
13
2 / 5 / 4
9,311
582
8,282
17,198
5,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
10,998
687
8,406
12,964
4,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Webman--
Danzaburou
15
3 / 2 / 9
11,074
692
21,220
13,068
4,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
vlame93
Loki
15
6 / 2 / 5
10,826
677
12,055
15,284
12,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
6
Kills
14
14
Deaths
6
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GIUSBOB
Kukulkan
2
7
4
0.57
L
2
2
4
2
W
5
2
7
4.25
W
Danzaburou
Webman--
Danzaburou
3
2
9
3.75
L
Neith
2
5
4
0.8
W
Loki
vlame93
Loki
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,229
Damage
41,681
45,751
Taken
41,316
28,574
Mitigated
21,982
8,386
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GIUSBOB
Kukulkan
15,279
340
0
250
10,382
3,405
0
1,564
8,520
40,282
0
L
10,668
615
492
3,002
18,171
20,060
0
4,636
12,694
22,443
0
W
8,406
630
2,593
5,639
12,964
4,595
456
9,226
3,738
32,670
0
W
Danzaburou
Webman--
Danzaburou
21,220
10,970
0
6,069
13,068
4,637
1,524
7,812
5,256
0
66,378
L
Neith
8,282
4,089
257
4,385
17,198
5,109
0
4,932
11,520
0
47,215
W
Loki
vlame93
Loki
12,055
1,040
0
2,109
15,284
12,750
225
9,181
6,103
5,557
17,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,869
Gold Earned
32,898
184
Minions Killed
192
4
Camps Cleared
11
814,805
Distance Traveled
882,318
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,436
590
71
4
2
267,548
3
L
Yemoja
10,122
633
21
1
0
279,301
3
W
Ra
10,998
687
73
5
0
277,921
3
W
Danzaburou
11,074
692
95
6
8
267,645
3
L
Neith
9,311
582
92
6
2
267,956
2
W
Loki
10,826
677
24
2
3
336,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role