Player Matchup

Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DutchMarine
Neith
Level 147
God Stats
10W - 10L
1,566 SR
Queue Stats
456W - 474L
1,621 Elo+
Solo
Ullr
Ullr
ZontroI
Ullr
Level 160
God Stats
1W - 1L
1,530 SR
Queue Stats
225W - 228L
1,568 Elo+
Solo
Ravana
Ravana
bigblackjuicydic
Ravana
Level 120
God Stats
0W - 3L
1,206 SR
Queue Stats
320W - 337L
1,621 Elo+
Solo
Team Averages
Level 140
1,460 SR
1,562 Elo+

VS

Team Averages
Level 152
1,604 SR
1,581 Elo+
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Miguel0043
Rama
Level 128
God Stats
2W - 1L
1,515 SR
Queue Stats
154W - 150L
1,556 Elo+
Solo
Zeus
Zeus
NamelessChampion
Zeus
Level 160
God Stats
11W - 2L
1,974 SR
Queue Stats
486W - 334L
1,664 Elo+
Solo
Charybdis
Charybdis
Nilovna
Charybdis
Level 157
God Stats
1W - 1L
1,294 SR
Queue Stats
400W - 381L
1,553 Elo+
Solo
Ares
Ares
appletizersven
Ares
Level 155
God Stats
6W - 1L
1,735 SR
Queue Stats
237W - 240L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 5 / 3
6,605
944
2,860
9,389
3,285
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
 
Guan Yu
11
1 / 3 / 3
5,942
849
2,994
8,430
6,456
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 3 / 2
6,653
950
8,432
7,466
3,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
ZontroI
Ullr
9
0 / 5 / 1
5,631
804
3,976
7,490
2,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 3
6,540
934
2,780
4,694
4,268
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 2 / 13
7,064
1,009
2,722
7,875
9,409
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 15
7,402
1,057
7,228
6,097
2,657
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
3 / 1 / 12
7,604
1,086
10,556
5,636
2,581
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charybdis
Nilovna
Charybdis
14
10 / 1 / 6
8,439
1,206
8,729
5,506
2,704
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 12
7,260
1,037
4,481
7,695
10,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
6
Kills
17
17
Deaths
6
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
5
3
0.5
L
Guan Yu
 
Guan Yu
1
3
3
0.83
W
Terra
 
Terra
1
2
13
3.75
L
2
3
2
1
W
2
0
15
9.5
W
3
1
12
9
W
Charybdis
Nilovna
Charybdis
10
1
6
13
L
Ullr
ZontroI
Ullr
0
5
1
0.1
W
1
2
12
3.5
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,042
Damage
33,716
37,469
Taken
32,809
19,965
Mitigated
27,633
10,401
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,860
221
72
946
9,389
3,285
0
4,977
4,412
0
4,029
L
Guan Yu
 
Guan Yu
2,994
565
3,956
3,131
8,430
6,456
0
3,626
4,804
0
5,070
W
Terra
 
Terra
2,722
29
5,818
2,588
7,875
9,409
0
0
7,774
3,879
0
L
8,432
1,599
50
1,819
7,466
3,062
48
4,274
3,192
0
26,368
W
7,228
6,180
325
968
6,097
2,657
1,627
0
5,803
0
16,515
W
10,556
1,660
0
735
5,636
2,581
1,080
0
5,636
22,089
500
W
Charybdis
Nilovna
Charybdis
8,729
4,879
0
779
5,506
2,704
2,334
0
5,278
0
27,322
L
Ullr
ZontroI
Ullr
3,976
563
0
46
7,490
2,894
0
2,102
5,388
0
9,364
W
4,481
116
382
714
7,695
10,282
0
0
7,648
5,000
0
L
2,780
676
69
312
4,694
4,268
0
2,493
2,201
0
5,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
37,769
57
Minions Killed
81
0
Camps Cleared
0
575,585
Distance Traveled
620,658
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,605
944
4
1
0
95,493
2
L
Guan Yu
5,942
849
3
0
0
156,409
2
W
Terra
7,064
1,009
4
1
0
89,059
1
L
Neith
6,653
950
30
4
0
142,551
4
W
Rama
7,402
1,057
22
3
0
152,212
0
W
Zeus
7,604
1,086
25
4
0
113,479
1
W
Charybdis
8,439
1,206
29
4
0
129,258
1
L
Ullr
5,631
804
18
3
0
90,784
1
W
Ares
7,260
1,037
1
0
0
136,650
0
L
Ravana
6,540
934
2
0
0
90,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role