Player Matchup

Ah Puch
Ah Puch
DarkFusion39
Ah Puch
Level 88
God Stats
2W - 0L
1,903 SR
Queue Stats
30W - 23L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
LawKidRufy
Gilgamesh
Level 24
God Stats
9W - 2L
1,500 SR
Queue Stats
88W - 49L
1,689 Elo+
Solo
Da Ji
Da Ji
iKiriha
Da Ji
Level 29
God Stats
3W - 2L
1,756 SR
Queue Stats
17W - 9L
1,472 Elo+
Party 1
Team Averages
Level 47
1,720 SR
1,550 Elo+

VS

Team Averages
Level 26
1,518 SR
1,606 Elo+
Thor
Thor
HyperBound
Thor
Level 65
God Stats
3W - 9L
1,588 SR
Queue Stats
266W - 240L
1,606 Elo+
Solo
Janus
Janus
MirroredHeaven
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,732 Elo+
Solo
Ymir
Ymir
xK3nx
Ymir
Level 8
God Stats
2W - 3L
1,465 SR
Queue Stats
15W - 27L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarkFusion39
Ah Puch
14
8 / 3 / 14
11,120
794
18,919
11,862
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LawKidRufy
Gilgamesh
14
9 / 5 / 14
11,457
818
10,886
14,133
10,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
iKiriha
Da Ji
15
8 / 4 / 13
11,620
830
9,905
10,714
4,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 6
9,296
664
6,322
16,712
7,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
9 / 5 / 3
11,754
840
13,379
10,362
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
xK3nx
Ymir
12
2 / 11 / 8
9,939
710
6,805
18,328
13,474
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
25
Kills
12
12
Deaths
25
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DarkFusion39
Ah Puch
8
3
14
5
L
1
9
6
0.44
W
Gilgamesh
LawKidRufy
Gilgamesh
9
5
14
3.2
L
9
5
3
2.1
W
Da Ji
iKiriha
Da Ji
8
4
13
3.63
L
Ymir
xK3nx
Ymir
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,710
Damage
26,506
36,709
Taken
45,402
18,691
Mitigated
24,082
5,979
Healing
4,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DarkFusion39
Ah Puch
18,919
512
0
3,591
11,862
4,137
550
6,984
4,607
49,280
0
L
6,322
1,998
0
1,513
16,712
7,293
886
6,396
9,844
0
26,025
W
Gilgamesh
LawKidRufy
Gilgamesh
10,886
3,562
0
986
14,133
10,484
186
6,790
7,031
0
34,915
L
13,379
285
0
2,568
10,362
3,315
382
4,583
5,442
37,263
0
W
Da Ji
iKiriha
Da Ji
9,905
4,381
0
1,402
10,714
4,070
441
6,160
4,224
0
28,750
L
Ymir
xK3nx
Ymir
6,805
2,167
0
823
18,328
13,474
101
7,176
10,801
15,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,197
Gold Earned
30,989
174
Minions Killed
129
10
Camps Cleared
2
779,087
Distance Traveled
728,317
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,120
794
79
6
4
260,772
4
L
Thor
9,296
664
35
3
1
240,980
6
W
Gilgamesh
11,457
818
55
4
2
254,468
1
L
Janus
11,754
840
74
5
0
283,687
4
W
Da Ji
11,620
830
40
3
4
263,847
2
L
Ymir
9,939
710
20
1
1
203,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role