Player Matchup

Bakasura
Bakasura
Jopbe
Bakasura
Level 5
God Stats
3W - 2L
1,600 SR
Queue Stats
4W - 5L
1,535 Elo+
Solo
Merlin
Merlin
kcarlinhos
Merlin
Level 21
God Stats
1W - 1L
1,289 SR
Queue Stats
21W - 33L
1,368 Elo+
Solo
Neith
Neith
杜宇凡何世宏他爹
Neith
Level 6
God Stats
1W - 2L
1,207 SR
Queue Stats
3W - 4L
1,329 Elo+
Party 2
Thanatos
Thanatos
王博峰他爹
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,315 Elo+
Party 2
Ymir
Ymir
王博峰叔叔
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,207 Elo+
Party 2
Team Averages
Level 9
1,419 SR
1,351 Elo+

VS

Team Averages
Level 10
1,543 SR
1,501 Elo+
Susano
Susano
Gludarner
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
Mine1510
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SlinWRLD
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Apollo
Apollo
WhereDAchicken
Apollo
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
65W - 84L
1,416 Elo+
Solo
Nu Wa
Nu Wa
xChronossz
Nu Wa
Level 6
God Stats
2W - 7L
1,715 SR
Queue Stats
52W - 48L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jopbe
Bakasura
14
9 / 5 / 2
9,630
566
12,298
11,953
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
kcarlinhos
Merlin
14
5 / 4 / 4
9,047
532
7,804
6,940
1,985
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 4 / 11
9,395
553
10,277
10,273
3,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
15
7 / 4 / 3
9,461
557
8,452
14,818
5,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 8 / 10
7,724
454
3,956
13,983
8,809
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gludarner
Susano
12
4 / 4 / 6
8,218
483
6,075
10,026
6,604
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Mine1510
Amaterasu
11
3 / 8 / 3
8,059
474
4,368
12,128
7,759
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
SlinWRLD
Cabrakan
12
4 / 7 / 11
8,286
487
6,518
13,386
16,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
8 / 4 / 2
8,473
498
4,519
8,142
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
13
5 / 5 / 4
8,498
500
14,772
12,019
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
50
27
Kills
24
25
Deaths
28
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Susano
Gludarner
Susano
4
4
6
1.75
W
Bakasura
Jopbe
Bakasura
9
5
2
2
L
Amaterasu
Mine1510
Amaterasu
3
8
3
0.56
L
Cabrakan
SlinWRLD
Cabrakan
4
7
11
1.36
L
8
4
2
2.25
W
Merlin
kcarlinhos
Merlin
5
4
4
1.75
L
Nu Wa
5
5
4
1.4
W
6
4
11
2.88
W
Thanatos
7
4
3
2.13
W
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,787
Damage
36,252
57,967
Taken
55,701
24,786
Mitigated
37,703
20,956
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Gludarner
Susano
6,075
2,150
0
0
10,026
6,604
0
1,972
7,836
0
26,254
W
Bakasura
Jopbe
Bakasura
12,298
6,986
0
3,097
11,953
5,155
1,379
3,292
8,487
0
41,143
L
Amaterasu
Mine1510
Amaterasu
4,368
2,150
0
1,123
12,128
7,759
0
2,501
9,049
0
23,494
L
Cabrakan
SlinWRLD
Cabrakan
6,518
1,494
0
2,212
13,386
16,385
138
2,402
10,524
19,345
0
L
4,519
2,592
0
2,164
8,142
3,283
1,355
1,242
6,816
0
35,499
W
Merlin
kcarlinhos
Merlin
7,804
1,014
0
892
6,940
1,985
498
2,935
3,845
45,533
0
L
Nu Wa
14,772
1,979
0
884
12,019
3,672
224
3,643
8,211
41,296
0
W
10,277
5,351
0
3,159
10,273
3,064
2,774
3,104
7,057
0
45,978
W
Thanatos
8,452
3,014
0
12,874
14,818
5,773
1,124
5,321
9,169
0
68,193
W
3,956
686
0
934
13,983
8,809
310
5,650
8,119
16,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,257
Gold Earned
41,534
391
Minions Killed
274
0
Camps Cleared
0
1,535,632
Distance Traveled
1,351,949
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,218
483
45
3
0
310,815
0
W
Bakasura
9,630
566
93
5
0
358,754
0
L
Amaterasu
8,059
474
48
3
0
284,144
0
L
Cabrakan
8,286
487
24
1
0
262,679
4
L
Apollo
8,473
498
78
5
0
212,975
1
W
Merlin
9,047
532
77
5
0
312,177
0
L
Nu Wa
8,498
500
79
5
0
281,336
0
W
Neith
9,395
553
90
5
0
298,207
0
W
Thanatos
9,461
557
111
7
0
287,045
0
W
Ymir
7,724
454
20
1
0
279,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role