Player Matchup

Rama
Rama
Aphroditee1102
Rama
Level 27
God Stats
5W - 20L
1,205 SR
Queue Stats
16W - 67L
1,084 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Czakominator
Kumbhakarna
Level 147
God Stats
0W - 2L
1,451 SR
Queue Stats
34W - 87L
1,145 Elo+
Party 1
Medusa
Medusa
KerekSv
Medusa
Level 58
God Stats
3W - 15L
1,265 SR
Queue Stats
19W - 73L
1,106 Elo+
Party 1
Team Averages
Level 77
1,307 SR
1,112 Elo+

VS

Team Averages
Level 91
1,391 SR
1,436 Elo+
Fafnir
Fafnir
Miekerino
Fafnir
Level 107
God Stats
1W - 0L
1,104 SR
Queue Stats
9W - 5L
1,631 Elo+
Solo
Anhur
Anhur
Rival Razer
Anhur
Level 79
God Stats
9W - 12L
1,568 SR
Queue Stats
146W - 133L
1,582 Elo+
Solo
Cthulhu
Cthulhu
tichi26
Cthulhu
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 37L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 7
10,462
747
6,792
12,656
3,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Czakominator
Kumbhakarna
13
3 / 6 / 10
10,636
760
6,580
19,143
25,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
KerekSv
Medusa
14
9 / 7 / 5
11,052
789
15,203
14,138
4,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Miekerino
Fafnir
16
7 / 4 / 11
11,870
848
17,865
19,635
15,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
13 / 3 / 5
12,075
863
19,044
13,001
5,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
tichi26
Cthulhu
11
1 / 9 / 9
9,203
657
2,464
13,718
6,464
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
16
Kills
21
21
Deaths
16
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
8
7
0.94
L
Kumbhakarna
Czakominator
Kumbhakarna
3
6
10
1.33
L
Medusa
KerekSv
Medusa
9
7
5
1.64
W
Fafnir
Miekerino
Fafnir
7
4
11
3.13
W
13
3
5
5.17
W
Cthulhu
tichi26
Cthulhu
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,575
Damage
39,373
45,937
Taken
46,354
34,006
Mitigated
27,551
2,068
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,792
4,024
0
0
12,656
3,808
0
4,941
7,715
0
19,873
L
Kumbhakarna
Czakominator
Kumbhakarna
6,580
1,173
0
995
19,143
25,418
0
6,986
12,157
18,758
0
L
Medusa
KerekSv
Medusa
15,203
9,753
0
1,073
14,138
4,780
0
8,446
5,692
0
32,996
W
Fafnir
Miekerino
Fafnir
17,865
6,951
0
10,105
19,635
15,365
867
2,430
17,205
62,594
0
W
19,044
10,205
0
3,012
13,001
5,722
1,906
3,583
9,418
0
58,486
W
Cthulhu
tichi26
Cthulhu
2,464
532
0
456
13,718
6,464
183
1,691
12,027
6,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,150
Gold Earned
33,148
86
Minions Killed
186
0
Camps Cleared
12
654,995
Distance Traveled
671,575
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,462
747
23
2
0
182,316
1
L
Kumbhakarna
10,636
760
15
1
0
223,550
3
L
Medusa
11,052
789
48
3
0
249,129
0
W
Fafnir
11,870
848
85
6
4
232,065
1
W
Anhur
12,075
863
88
6
8
225,283
1
W
Cthulhu
9,203
657
13
1
0
214,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role