Player Matchup

Fenrir
Fenrir
MaryRss
Fenrir
Level 15
God Stats
1W - 4L
1,405 SR
Queue Stats
2W - 11L
998 Elo+
Party 1
Bellona
Bellona
Sixli716
Bellona
Level 18
God Stats
1W - 1L
1,665 SR
Queue Stats
13W - 15L
1,408 Elo+
Party 1
Anubis
Anubis
jaowi
Anubis
Level 57
God Stats
20W - 28L
1,443 SR
Queue Stats
176W - 248L
1,337 Elo+
Solo
Team Averages
Level 30
1,505 SR
1,248 Elo+

VS

Team Averages
Level 6
1,511 SR
1,253 Elo+
Cthulhu
Cthulhu
Jackonda
Cthulhu
Level 3
God Stats
1W - 3L
1,534 SR
Queue Stats
6W - 23L
1,223 Elo+
Party 2
Vulcan
Vulcan
Kakaosscsiga
Vulcan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,314 Elo+
Solo
Bakasura
Bakasura
ZelexTgr
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MaryRss
Fenrir
13
5 / 3 / 10
9,699
746
7,338
11,296
8,238
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Sixli716
Bellona
14
10 / 3 / 7
10,727
825
13,290
14,220
7,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
jaowi
Anubis
15
9 / 1 / 12
10,865
836
16,670
10,282
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jackonda
Cthulhu
11
1 / 8 / 3
7,963
613
7,481
16,068
14,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
12
4 / 9 / 3
9,168
705
8,683
11,856
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
ZelexTgr
Bakasura
12
2 / 8 / 5
9,124
702
5,611
13,998
4,761
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
24
Kills
7
7
Deaths
25
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Jackonda
Cthulhu
1
8
3
0.31
L
Vulcan
4
9
3
0.61
W
Fenrir
MaryRss
Fenrir
5
3
10
3.33
W
Bellona
Sixli716
Bellona
10
3
7
4.5
L
Bakasura
ZelexTgr
Bakasura
2
8
5
0.56
W
Anubis
jaowi
Anubis
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,298
Damage
21,775
35,798
Taken
41,922
20,630
Mitigated
23,547
5,203
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Jackonda
Cthulhu
7,481
841
145
2,448
16,068
14,390
0
7,372
8,696
11,017
0
L
Vulcan
8,683
2,191
0
148
11,856
4,396
116
3,026
8,830
35,146
0
W
Fenrir
MaryRss
Fenrir
7,338
1,004
0
71
11,296
8,238
105
2,989
7,847
0
14,045
W
Bellona
Sixli716
Bellona
13,290
7,065
0
346
14,220
7,204
868
6,618
6,505
0
41,205
L
Bakasura
ZelexTgr
Bakasura
5,611
3,931
0
1,321
13,998
4,761
180
6,320
7,678
0
6,928
W
Anubis
jaowi
Anubis
16,670
466
379
4,407
10,282
5,188
371
5,928
3,747
52,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,291
Gold Earned
26,255
154
Minions Killed
96
8
Camps Cleared
3
727,669
Distance Traveled
691,928
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,963
613
15
1
1
221,082
1
L
Vulcan
9,168
705
62
5
2
216,132
3
W
Fenrir
9,699
746
12
1
0
228,443
1
W
Bellona
10,727
825
56
4
2
266,569
2
L
Bakasura
9,124
702
19
1
0
254,714
0
W
Anubis
10,865
836
86
7
6
232,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role