Player Matchup

Ao Kuang
Ao Kuang
GazpacioHD
Ao Kuang
Level 128
God Stats
5W - 2L
1,669 SR
Queue Stats
192W - 177L
1,529 Elo+
Solo
Anhur
Anhur
Kaneki47-
Anhur
Level 69
God Stats
22W - 14L
1,569 SR
Queue Stats
44W - 56L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
chiqui2016
Baron Samedi
Level 109
God Stats
73W - 60L
1,582 SR
Queue Stats
134W - 127L
1,514 Elo+
Solo
Ymir
Ymir
justas_000
Ymir
Level 74
God Stats
63W - 77L
1,467 SR
Queue Stats
448W - 537L
1,357 Elo+
Solo
Scylla
Scylla
ronoazorro5
Scylla
Level 96
God Stats
15W - 16L
1,557 SR
Queue Stats
456W - 444L
1,510 Elo+
Solo
Team Averages
Level 95
1,569 SR
1,472 Elo+

VS

Team Averages
Level 87
1,513 SR
1,455 Elo+
Ao Kuang
Ao Kuang
Incoming_Ichim
Ao Kuang
Level 65
God Stats
11W - 6L
1,525 SR
Queue Stats
122W - 157L
1,419 Elo+
Solo
Merlin
Merlin
M-T-P97
Merlin
Level 101
God Stats
9W - 10L
1,448 SR
Queue Stats
238W - 235L
1,497 Elo+
Solo
Izanami
Izanami
MeechyDarko92
Izanami
Level 97
God Stats
16W - 17L
1,591 SR
Queue Stats
132W - 131L
1,422 Elo+
Solo
Sylvanus
Sylvanus
Trikyllon
Sylvanus
Level 106
God Stats
5W - 5L
1,346 SR
Queue Stats
204W - 224L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
sultan100004
Tsukuyomi
Level 68
God Stats
20W - 18L
1,655 SR
Queue Stats
404W - 402L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GazpacioHD
Ao Kuang
14
3 / 4 / 6
8,294
518
7,985
13,777
5,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Kaneki47-
Anhur
13
4 / 4 / 1
7,454
466
7,754
9,203
2,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
chiqui2016
Baron Samedi
13
6 / 6 / 1
8,127
508
7,908
11,135
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 3 / 5
6,569
411
5,962
19,731
7,517
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
16
3 / 1 / 2
9,176
574
3,253
8,513
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
2 / 5 / 3
8,031
502
6,890
11,400
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
M-T-P97
Merlin
15
2 / 4 / 3
9,139
571
7,514
6,684
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
15
7 / 1 / 0
9,220
576
15,764
9,022
3,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Trikyllon
Sylvanus
13
0 / 3 / 7
7,910
494
6,273
14,567
9,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tsukuyomi
sultan100004
Tsukuyomi
15
7 / 3 / 1
9,734
608
9,375
10,469
4,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
16
Kills
18
18
Deaths
16
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
GazpacioHD
Ao Kuang
3
4
6
1.5
W
Ao Kuang
2
5
3
0.7
L
Anhur
Kaneki47-
Anhur
4
4
1
1.13
W
Merlin
M-T-P97
Merlin
2
4
3
0.88
W
Izanami
7
1
0
7
W
Sylvanus
Trikyllon
Sylvanus
0
3
7
1.17
L
Baron Samedi
chiqui2016
Baron Samedi
6
6
1
1.08
L
0
3
5
0.83
L
Scylla
3
1
2
4
W
Tsukuyomi
sultan100004
Tsukuyomi
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,862
Damage
45,816
62,359
Taken
52,142
23,101
Mitigated
23,443
23,801
Healing
18,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
GazpacioHD
Ao Kuang
7,985
2,552
0
6,206
13,777
5,344
0
4,221
9,510
38,161
11,711
W
Ao Kuang
6,890
2,476
0
3,427
11,400
3,554
0
5,578
5,669
35,411
0
L
Anhur
Kaneki47-
Anhur
7,754
4,240
0
1,392
9,203
2,418
0
3,770
5,417
0
48,241
W
Merlin
M-T-P97
Merlin
7,514
468
0
700
6,684
2,361
0
4,097
2,587
65,998
0
W
Izanami
15,764
11,830
0
3,703
9,022
3,156
563
3,398
5,576
0
83,868
W
Sylvanus
Trikyllon
Sylvanus
6,273
1,877
2,746
5,288
14,567
9,867
117
4,376
10,191
25,171
0
L
Baron Samedi
chiqui2016
Baron Samedi
7,908
443
288
3,562
11,135
5,094
0
2,610
8,435
37,292
0
L
5,962
1,201
488
8,202
19,731
7,517
0
4,863
14,864
30,931
0
L
Scylla
3,253
551
0
3,663
8,513
2,728
0
4,810
3,401
68,403
0
W
Tsukuyomi
sultan100004
Tsukuyomi
9,375
2,355
0
3,115
10,469
4,505
28
6,356
3,977
0
62,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,620
Gold Earned
44,034
423
Minions Killed
516
0
Camps Cleared
0
1,350,678
Distance Traveled
1,368,129
5
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,294
518
77
5
0
288,267
0
W
Ao Kuang
8,031
502
64
4
0
280,523
0
L
Anhur
7,454
466
96
6
0
267,304
1
W
Merlin
9,139
571
140
9
0
272,564
10
W
Izanami
9,220
576
144
9
0
287,206
3
W
Sylvanus
7,910
494
36
2
0
212,630
5
L
Baron Samedi
8,127
508
59
4
0
258,210
3
L
Ymir
6,569
411
43
3
0
247,634
0
L
Scylla
9,176
574
148
9
0
289,263
1
W
Tsukuyomi
9,734
608
132
8
0
315,206
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role