Player Matchup

Anubis
Anubis
RastaYasta1400
Anubis
Level 24
God Stats
13W - 2L
1,500 SR
Queue Stats
216W - 182L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
Ribeiro76RJ
Nu Wa
Level 28
God Stats
44W - 28L
1,643 SR
Queue Stats
105W - 113L
1,474 Elo+
Solo
Bakasura
Bakasura
Smittie_19
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,184 Elo+
Solo
Medusa
Medusa
analogue-squad1
Medusa
Level 29
God Stats
14W - 8L
1,594 SR
Queue Stats
207W - 168L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
techNOluna666
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 156L
1,434 Elo+
Solo
Team Averages
Level 23
1,547 SR
1,429 Elo+

VS

Team Averages
Level 21
1,666 SR
1,424 Elo+
Olorun
Olorun
Fifo44
Olorun
Level 29
God Stats
26W - 7L
1,787 SR
Queue Stats
67W - 44L
1,598 Elo+
Party 2
He Bo
He Bo
Lucas3177
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,159 Elo+
Solo
Cthulhu
Cthulhu
milkywaymario
Cthulhu
Level 18
God Stats
6W - 2L
1,764 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 2
Bacchus
Bacchus
rxctrxc
Bacchus
Level 26
God Stats
6W - 3L
1,754 SR
Queue Stats
60W - 42L
1,555 Elo+
Solo
Ymir
Ymir
zoozayromo
Ymir
Level 28
God Stats
0W - 2L
1,526 SR
Queue Stats
23W - 45L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 21
15,423
1,102
36,326
22,468
14,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 1 / 27
15,375
1,098
24,438
9,522
3,368
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Smittie_19
Bakasura
20
1 / 11 / 18
12,510
894
3,193
21,010
8,334
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
14 / 1 / 16
15,920
1,137
29,527
12,978
5,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
techNOluna666
Sun Wukong
20
6 / 5 / 18
13,832
988
21,314
20,230
10,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fifo44
Olorun
20
15 / 14 / 6
18,121
1,294
43,872
38,951
9,681
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

He Bo
Lucas3177
He Bo
17
0 / 4 / 0
10,144
725
36
4,847
1,166
Cthulhu
18
0 / 8 / 5
11,683
835
5,387
17,972
8,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bacchus
rxctrxc
Bacchus
20
9 / 5 / 7
15,182
1,084
19,861
24,391
18,468
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
0 / 8 / 16
13,835
988
6,313
37,010
36,043
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
58
39
Kills
24
24
Deaths
39
100
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Olorun
Fifo44
Olorun
15
14
6
1.29
L
He Bo
Lucas3177
He Bo
0
4
0
0
W
12
6
21
3.75
W
6
1
27
19.5
W
Bakasura
Smittie_19
Bakasura
1
11
18
0.91
W
14
1
16
22
L
Cthulhu
0
8
5
0.31
L
Bacchus
rxctrxc
Bacchus
9
5
7
2.5
W
Sun Wukong
techNOluna666
Sun Wukong
6
5
18
3
L
0
8
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,798
Damage
75,469
86,208
Taken
123,171
41,072
Mitigated
73,517
15,079
Healing
21,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Fifo44
Olorun
43,872
28,057
1,536
11,776
38,951
9,681
0
24,301
14,584
132,116
0
L
He Bo
Lucas3177
He Bo
36
36
0
0
4,847
1,166
0
3,248
1,599
337
0
W
36,326
1,881
125
9,077
22,468
14,150
0
21,004
1,464
52,417
0
W
24,438
6,159
179
1,190
9,522
3,368
0
8,597
925
73,243
0
W
Bakasura
Smittie_19
Bakasura
3,193
2,488
0
231
21,010
8,334
0
18,137
2,873
0
5,057
W
29,527
17,230
0
0
12,978
5,034
0
11,991
987
0
56,568
L
Cthulhu
5,387
157
224
1,148
17,972
8,159
0
7,989
9,913
23,360
0
L
Bacchus
rxctrxc
Bacchus
19,861
2,879
0
233
24,391
18,468
0
10,805
13,586
42,604
0
W
Sun Wukong
techNOluna666
Sun Wukong
21,314
13,505
0
4,277
20,230
10,186
0
15,740
4,490
0
45,512
L
6,313
2,050
0
6,189
37,010
36,043
0
14,421
22,469
24,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,060
Gold Earned
68,965
257
Minions Killed
302
6
Camps Cleared
12
1,258,978
Distance Traveled
880,416
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
18,121
1,294
203
15
8
238,259
0
L
He Bo
10,144
725
1
0
0
44,967
0
W
Anubis
15,423
1,102
48
3
2
230,616
0
W
Nu Wa
15,375
1,098
97
7
1
254,025
1
W
Bakasura
12,510
894
3
0
0
220,768
1
W
Medusa
15,920
1,137
65
5
2
293,179
0
L
Cthulhu
11,683
835
29
2
2
151,317
0
L
Bacchus
15,182
1,084
42
3
1
240,381
0
W
Sun Wukong
13,832
988
44
3
1
260,390
0
L
Ymir
13,835
988
27
2
1
205,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role