Player Matchup

Ra
Ra
Diamond III
 
Ra
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond III
 
Mercury
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Diamond V
 
Cupid
Diamond V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Set
Set
Platinum I
NerfTankBoots
Set
Platinum I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 35L
2,228 MMR
Solo
Athena
Athena
Diamond V
ShowDeSka
Athena
Diamond V
Level 126
God Stats
1W - 2L
1,305 SR
Queue Stats
131W - 112L
2,172 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,461 SR
1,780 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 104
1,702 SR
1,894 MMR
Loki
Loki
Masters
 
Loki
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
 
Sun Wukong
Diamond III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum III
PavelPipowitsch
Chiron
Platinum III
Level 42
God Stats
27W - 10L
1,995 SR
Queue Stats
43W - 26L
2,190 MMR
Party 1
Geb
Geb
Platinum I
Tr0ublegum
Geb
Platinum I
Level 160
God Stats
5W - 4L
1,714 SR
Queue Stats
154W - 136L
2,219 MMR
Party 1
Kukulkan
Kukulkan
Diamond V
WetLikeUrSister
Kukulkan
Diamond V
Level 65
God Stats
0W - 1L
1,802 SR
Queue Stats
208W - 202L
2,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 1 / 2
7,410
741
3,592
3,861
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
 
Mercury
11
9 / 2 / 1
6,901
690
5,591
6,532
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
 
Cupid
9
0 / 1 / 4
5,407
541
4,342
4,466
1,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 2
6,530
653
5,212
6,746
5,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
ShowDeSka
Athena
8
0 / 2 / 3
5,043
504
2,540
8,535
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TiamatMorgan Le FayUllrPersephone

VS

Bans
ArtioOdinHachimanIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 3 / 1
6,270
627
4,028
6,811
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
9
0 / 3 / 0
5,561
556
3,113
8,485
3,860
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 3
5,763
576
6,180
4,688
1,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 2 / 2
4,663
466
2,154
7,057
2,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
8
1 / 3 / 2
5,496
550
1,816
3,955
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
12
Kills
6
6
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
2
3
W
Mercury
 
Mercury
9
2
1
4.75
W
Cupid
 
Cupid
0
1
4
2
L
Loki
 
Loki
4
3
1
1.5
L
Sun Wukong
 
Sun Wukong
0
3
0
0
W
1
0
2
2
L
1
1
3
2.5
W
Athena
ShowDeSka
Athena
0
2
3
0.75
L
0
2
2
0.5
L
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,277
Damage
17,291
30,140
Taken
30,996
13,695
Mitigated
10,688
11,903
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,592
1,323
213
1,971
3,861
1,241
0
676
3,185
58,166
0
W
Mercury
 
Mercury
5,591
2,249
0
2,109
6,532
1,756
0
694
5,838
0
33,123
W
Cupid
 
Cupid
4,342
3,035
239
2,140
4,466
1,058
0
651
3,815
0
29,956
L
Loki
 
Loki
4,028
770
0
2,640
6,811
1,968
0
568
6,243
0
29,152
L
Sun Wukong
 
Sun Wukong
3,113
532
0
2,968
8,485
3,860
0
257
7,532
0
31,211
W
5,212
2,034
0
3,659
6,746
5,229
0
0
6,746
0
44,431
L
6,180
2,969
328
1,446
4,688
1,214
0
1,394
3,294
0
39,097
W
Athena
ShowDeSka
Athena
2,540
978
0
1,572
8,535
4,411
0
1,949
6,586
13,277
0
L
2,154
347
781
1,236
7,057
2,183
0
1,594
5,463
6,362
0
L
Kukulkan
1,816
113
0
375
3,955
1,463
0
2,319
1,636
29,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,291
Gold Earned
27,753
404
Minions Killed
309
0
Camps Cleared
0
1,092,831
Distance Traveled
1,029,686
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,410
741
135
14
0
218,279
4
W
Mercury
6,901
690
64
6
0
240,202
4
W
Cupid
5,407
541
70
7
0
196,638
1
L
Loki
6,270
627
68
7
0
223,873
3
L
Sun Wukong
5,561
556
80
8
0
203,377
2
W
Set
6,530
653
114
11
0
206,159
0
L
Chiron
5,763
576
80
8
0
203,517
1
W
Athena
5,043
504
21
2
0
231,553
3
L
Geb
4,663
466
11
1
0
217,404
4
L
Kukulkan
5,496
550
70
7
0
181,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role