Player Matchup

Cthulhu
Cthulhu
Alchemist2013
Cthulhu
Level 18
God Stats
6W - 18L
1,072 SR
Queue Stats
63W - 145L
1,173 Elo+
Party 2
Set
Set
Pizzamane1125
Set
Level 64
God Stats
3W - 7L
1,748 SR
Queue Stats
49W - 101L
1,244 Elo+
Party 2
Kukulkan
Kukulkan
sashe
Kukulkan
Level 8
God Stats
5W - 4L
1,548 SR
Queue Stats
10W - 17L
1,252 Elo+
Solo
Team Averages
Level 30
1,456 SR
1,223 Elo+

VS

Team Averages
Level 56
1,533 SR
1,178 Elo+
Kukulkan
Kukulkan
LEOZ EVERSIO
Kukulkan
Level 10
God Stats
0W - 2L
1,430 SR
Queue Stats
0W - 3L
1,067 Elo+
Party 1
Izanami
Izanami
Rickihardcore
Izanami
Level 33
God Stats
0W - 1L
1,532 SR
Queue Stats
0W - 4L
1,067 Elo+
Party 1
Ymir
Ymir
lll Siphon lll
Ymir
Level 125
God Stats
8W - 11L
1,637 SR
Queue Stats
69W - 84L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 1 / 12
10,901
574
6,461
15,126
11,722
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 3 / 7
13,369
704
12,306
11,968
5,326
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
sashe
Kukulkan
17
7 / 1 / 10
12,411
653
15,111
12,297
4,762
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LEOZ EVERSIO
Kukulkan
14
2 / 6 / 2
10,960
577
14,919
10,723
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
12
2 / 7 / 2
10,676
562
7,788
14,791
4,292
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 5 / 4
10,107
532
7,283
18,932
8,423
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
4
5
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
1
12
6
L
Kukulkan
LEOZ EVERSIO
Kukulkan
2
6
2
0.5
W
11
3
7
4.83
L
Izanami
2
7
2
0.43
L
0
5
4
0.4
W
Kukulkan
sashe
Kukulkan
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,878
Damage
29,990
39,391
Taken
44,446
21,810
Mitigated
16,529
7,997
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
6,461
354
698
2,716
15,126
11,722
0
8,402
6,724
26,877
0
L
Kukulkan
LEOZ EVERSIO
Kukulkan
14,919
840
0
0
10,723
3,814
0
5,304
5,419
39,944
0
W
12,306
7,225
0
1,830
11,968
5,326
2,120
6,646
5,322
0
63,105
L
Izanami
7,788
5,907
0
0
14,791
4,292
1,211
7,507
7,284
0
28,810
L
7,283
341
0
0
18,932
8,423
455
9,261
9,671
25,897
0
W
Kukulkan
sashe
Kukulkan
15,111
685
216
2,537
12,297
4,762
1,149
8,290
4,007
37,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,681
Gold Earned
31,743
184
Minions Killed
160
8
Camps Cleared
4
1,028,574
Distance Traveled
939,235
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,901
574
43
2
2
356,217
0
L
Kukulkan
10,960
577
67
4
1
289,663
1
W
Set
13,369
704
89
5
2
344,760
0
L
Izanami
10,676
562
53
3
1
313,933
3
L
Ymir
10,107
532
40
2
2
335,639
2
W
Kukulkan
12,411
653
52
3
4
327,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role