Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
 
Amaterasu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
A_Trillagy
Chernobog
Level 33
God Stats
0W - 3L
1,197 SR
Queue Stats
11W - 26L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
RastatutionOG
Gilgamesh
Level 133
God Stats
39W - 40L
1,494 SR
Queue Stats
1,458W - 1,435L
1,517 Elo+
Party 2
Ah Puch
Ah Puch
Samoarai
Ah Puch
Level 145
God Stats
6W - 5L
1,676 SR
Queue Stats
80W - 100L
1,491 Elo+
Party 3
Team Averages
Level 111
1,473 SR
1,472 Elo+

VS

Team Averages
Level 58
1,440 SR
1,444 Elo+
Thanatos
Thanatos
El Bo Jenkem
Thanatos
Level 38
God Stats
2W - 2L
1,609 SR
Queue Stats
204W - 132L
1,633 Elo+
Solo
Ravana
Ravana
Noipa
Ravana
Level 69
God Stats
3W - 2L
1,512 SR
Queue Stats
288W - 375L
1,450 Elo+
Party 1
Skadi
Skadi
Reneebow415
Skadi
Level 68
God Stats
19W - 31L
1,317 SR
Queue Stats
237W - 320L
1,430 Elo+
Party 1
Sol
Sol
SKLTN666
Sol
Level 62
God Stats
3W - 10L
1,182 SR
Queue Stats
215W - 320L
1,331 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bray580
Kumbhakarna
Level 53
God Stats
5W - 4L
1,580 SR
Queue Stats
82W - 106L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
3 / 6 / 5
7,280
455
7,010
11,693
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Amaterasu
 
Amaterasu
11
0 / 6 / 3
6,818
426
5,988
13,097
10,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
A_Trillagy
Chernobog
11
4 / 3 / 5
7,411
463
9,084
9,751
3,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
RastatutionOG
Gilgamesh
12
3 / 5 / 5
8,763
548
6,237
15,994
11,737
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Samoarai
Ah Puch
12
1 / 4 / 8
7,481
468
11,730
10,971
3,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
El Bo Jenkem
Thanatos
16
13 / 2 / 2
10,164
635
17,790
16,508
8,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ravana
Noipa
Ravana
14
3 / 1 / 6
8,598
537
9,700
9,076
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 1 / 4
8,656
541
8,188
7,835
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 5
8,815
551
7,811
11,031
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
bray580
Kumbhakarna
11
0 / 4 / 8
7,415
463
3,824
19,152
16,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
11
Kills
24
24
Deaths
11
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
6
5
0.92
L
Amaterasu
 
Amaterasu
0
6
3
0.25
L
Chernobog
A_Trillagy
Chernobog
4
3
5
2.17
W
Thanatos
El Bo Jenkem
Thanatos
13
2
2
7
W
Ravana
Noipa
Ravana
3
1
6
6
L
Gilgamesh
RastatutionOG
Gilgamesh
3
5
5
1.1
W
5
1
4
7
W
3
3
5
1.83
L
Ah Puch
Samoarai
Ah Puch
1
4
8
1.25
W
Kumbhakarna
bray580
Kumbhakarna
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,049
Damage
47,313
61,506
Taken
63,602
32,738
Mitigated
35,330
14,076
Healing
37,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,010
2,041
0
430
11,693
3,439
1,081
2,047
9,646
0
33,694
L
Amaterasu
 
Amaterasu
5,988
1,670
0
3,249
13,097
10,998
248
1,324
11,773
0
29,294
L
Chernobog
A_Trillagy
Chernobog
9,084
4,438
0
2,593
9,751
3,505
737
3,581
6,170
0
24,445
W
Thanatos
El Bo Jenkem
Thanatos
17,790
3,269
0
21,175
16,508
8,372
0
2,003
13,897
0
62,855
W
Ravana
Noipa
Ravana
9,700
2,731
0
2,902
9,076
3,729
0
2,742
6,334
0
56,178
L
Gilgamesh
RastatutionOG
Gilgamesh
6,237
1,238
1,210
1,976
15,994
11,737
348
2,584
13,410
0
38,688
W
8,188
3,471
0
2,539
7,835
2,756
312
990
6,756
0
59,040
W
7,811
1,774
0
4,840
11,031
3,749
961
2,603
8,384
57,591
0
L
Ah Puch
Samoarai
Ah Puch
11,730
118
63
4,555
10,971
3,059
1,112
2,099
8,872
48,325
0
W
Kumbhakarna
bray580
Kumbhakarna
3,824
307
161
5,608
19,152
16,724
48
3,537
15,355
12,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,753
Gold Earned
43,648
297
Minions Killed
436
0
Camps Cleared
0
1,426,870
Distance Traveled
1,707,520
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,280
455
54
3
0
265,829
3
L
Amaterasu
6,818
426
47
3
0
280,044
0
L
Chernobog
7,411
463
45
3
0
278,830
3
W
Thanatos
10,164
635
106
7
0
373,401
6
W
Ravana
8,598
537
97
6
0
399,504
3
L
Gilgamesh
8,763
548
52
3
0
297,290
10
W
Skadi
8,656
541
106
7
0
301,135
4
W
Sol
8,815
551
116
7
0
325,399
4
L
Ah Puch
7,481
468
99
6
0
304,877
1
W
Kumbhakarna
7,415
463
11
1
0
308,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role