Player Matchup

Hercules
Hercules
Kakaosscsiga
Hercules
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 20L
1,309 Elo+
Solo
Fenrir
Fenrir
MaryRss
Fenrir
Level 15
God Stats
1W - 4L
1,440 SR
Queue Stats
2W - 11L
1,039 Elo+
Party 1
Chang'e
Chang'e
Sixli716
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,458 Elo+
Party 1
Team Averages
Level 14
1,480 SR
1,269 Elo+

VS

Team Averages
Level 66
1,490 SR
1,428 Elo+
Medusa
Medusa
AlbuXD
Medusa
Level 87
God Stats
1W - 0L
1,738 SR
Queue Stats
73W - 101L
1,430 Elo+
Party 2
Khepri
Khepri
Ciprian021
Khepri
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,419 Elo+
Party 2
Merlin
Merlin
spidermanboys
Merlin
Level 85
God Stats
1W - 1L
1,233 SR
Queue Stats
65W - 93L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kakaosscsiga
Hercules
16
7 / 6 / 12
13,155
731
17,262
28,585
34,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
MaryRss
Fenrir
16
8 / 6 / 10
13,007
723
14,126
21,413
19,266
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Sixli716
Chang'e
18
9 / 6 / 11
13,517
751
23,541
22,793
8,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlbuXD
Medusa
18
14 / 13 / 2
14,371
798
28,964
23,788
12,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Ciprian021
Khepri
15
1 / 2 / 15
12,770
709
6,703
21,817
35,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 9 / 12
12,953
720
22,530
17,585
8,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
47
24
Kills
18
18
Deaths
24
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
AlbuXD
Medusa
14
13
2
1.15
W
Khepri
Ciprian021
Khepri
1
2
15
4.25
L
Hercules
Kakaosscsiga
Hercules
7
6
12
2.17
L
Fenrir
MaryRss
Fenrir
8
6
10
2.17
L
Chang'e
Sixli716
Chang'e
9
6
11
2.42
W
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,929
Damage
58,197
72,791
Taken
63,190
62,227
Mitigated
57,121
24,429
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AlbuXD
Medusa
28,964
16,554
0
3,933
23,788
12,987
2,204
9,697
13,584
0
63,987
W
Khepri
Ciprian021
Khepri
6,703
1,942
0
983
21,817
35,283
151
8,259
13,053
18,531
0
L
Hercules
Kakaosscsiga
Hercules
17,262
5,319
0
8,096
28,585
34,217
349
13,711
14,874
0
34,938
L
Fenrir
MaryRss
Fenrir
14,126
3,466
353
692
21,413
19,266
0
7,402
14,011
0
21,444
L
Chang'e
Sixli716
Chang'e
23,541
2,926
6,669
8,619
22,793
8,744
787
8,584
14,209
67,717
0
W
22,530
2,272
366
3,157
17,585
8,851
497
6,106
10,884
64,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,679
Gold Earned
40,094
159
Minions Killed
172
8
Camps Cleared
7
939,742
Distance Traveled
836,567
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,371
798
85
5
2
252,227
3
W
Khepri
12,770
709
9
1
1
322,300
0
L
Hercules
13,155
731
41
2
2
326,027
2
L
Fenrir
13,007
723
15
1
1
323,536
1
L
Chang'e
13,517
751
103
6
5
290,179
0
W
Merlin
12,953
720
78
4
4
262,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role