Player Matchup

Ra
Ra
 
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DaddyMacky
Sol
Level 28
God Stats
2W - 0L
1,650 SR
Queue Stats
25W - 21L
1,525 Elo+
Solo
Anhur
Anhur
Richiko
Anhur
Level 29
God Stats
1W - 0L
1,126 SR
Queue Stats
2W - 3L
1,373 Elo+
Party 1
Khepri
Khepri
mutantexox
Khepri
Level 68
God Stats
1W - 0L
1,714 SR
Queue Stats
3W - 2L
1,373 Elo+
Party 1
Ares
Ares
viktorloko
Ares
Level 82
God Stats
1W - 0L
1,848 SR
Queue Stats
2W - 3L
1,373 Elo+
Party 1
Team Averages
Level 45
1,568 SR
1,428 Elo+

VS

Team Averages
Level 43
1,398 SR
1,439 Elo+
Chang'e
Chang'e
Alkaline91
Chang'e
Level 28
God Stats
1W - 1L
1,725 SR
Queue Stats
34W - 33L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
Fat_amyy
Sun Wukong
Level 123
God Stats
0W - 3L
1,358 SR
Queue Stats
256W - 263L
1,449 Elo+
Solo
Bacchus
Bacchus
Grammelbrot
Bacchus
Level 28
God Stats
0W - 2L
1,347 SR
Queue Stats
150W - 118L
1,562 Elo+
Solo
Chronos
Chronos
Slushcious19
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,447 Elo+
Solo
Susano
Susano
hahajuan007
Susano
Level 16
God Stats
0W - 1L
1,059 SR
Queue Stats
1W - 3L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
3 / 2 / 17
11,979
799
15,254
8,702
3,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
15 / 4 / 10
13,212
881
36,364
16,137
8,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
Richiko
Anhur
16
4 / 8 / 6
10,493
700
13,249
13,579
4,731
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
mutantexox
Khepri
19
5 / 4 / 16
11,513
768
7,123
22,944
22,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 3 / 22
11,289
753
7,457
15,333
10,235
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alkaline91
Chang'e
20
8 / 4 / 9
11,258
751
18,961
20,429
9,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Fat_amyy
Sun Wukong
15
1 / 5 / 10
9,039
603
9,818
18,496
19,600
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Grammelbrot
Bacchus
20
5 / 5 / 13
12,278
819
15,112
25,089
35,077
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Slushcious19
Chronos
18
3 / 7 / 7
10,636
709
7,980
15,854
6,731
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
15
4 / 8 / 9
10,037
669
16,429
15,326
5,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
69
29
Kills
21
21
Deaths
29
71
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
17
5.75
L
Chang'e
Alkaline91
Chang'e
8
4
9
3.13
W
15
4
10
5
L
Sun Wukong
Fat_amyy
Sun Wukong
1
5
10
1.2
L
Bacchus
Grammelbrot
Bacchus
5
5
13
2.3
W
Anhur
Richiko
Anhur
4
8
6
0.88
L
Chronos
Slushcious19
Chronos
3
7
7
0.93
L
Susano
4
8
9
1.06
W
Khepri
mutantexox
Khepri
5
4
16
3.25
W
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,447
Damage
68,300
76,695
Taken
95,194
50,425
Mitigated
76,237
27,591
Healing
39,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,254
319
1,715
2,820
8,702
3,945
66
5,760
2,942
49,326
0
L
Chang'e
Alkaline91
Chang'e
18,961
868
14,543
10,648
20,429
9,245
660
14,645
5,784
48,035
0
W
36,364
16,739
348
6,573
16,137
8,669
4,732
8,998
7,139
58,539
4,810
L
Sun Wukong
Fat_amyy
Sun Wukong
9,818
2,128
1,341
4,627
18,496
19,600
0
14,257
4,239
0
15,857
L
Bacchus
Grammelbrot
Bacchus
15,112
1,319
1,300
4,711
25,089
35,077
168
11,813
13,276
28,550
0
W
Anhur
Richiko
Anhur
13,249
6,870
756
1,543
13,579
4,731
76
6,558
7,021
0
21,232
L
Chronos
Slushcious19
Chronos
7,980
2,871
0
1,227
15,854
6,731
548
13,213
2,641
18,186
0
L
Susano
16,429
2,641
244
1,330
15,326
5,584
357
8,683
6,643
0
24,392
W
Khepri
mutantexox
Khepri
7,123
736
1,393
6,669
22,944
22,845
509
11,782
11,162
11,539
0
W
7,457
456
1,813
3,961
15,333
10,235
0
8,955
6,378
10,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,486
Gold Earned
53,248
163
Minions Killed
134
0
Camps Cleared
0
1,318,848
Distance Traveled
1,298,809
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,979
799
73
5
0
310,356
0
L
Chang'e
11,258
751
56
4
0
300,415
1
W
Sol
13,212
881
64
4
0
232,258
1
L
Sun Wukong
9,039
603
17
1
0
250,243
3
L
Bacchus
12,278
819
24
2
0
267,564
0
W
Anhur
10,493
700
16
1
0
245,926
4
L
Chronos
10,636
709
27
2
0
221,174
1
L
Susano
10,037
669
10
1
0
259,413
1
W
Khepri
11,513
768
7
0
0
244,074
0
W
Ares
11,289
753
3
0
0
286,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role