Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
NaGaSONa
Guan Yu
Level 143
God Stats
2W - 0L
1,291 SR
Queue Stats
187W - 178L
1,437 Elo+
Solo
Izanami
Izanami
Toni2299
Izanami
Level 124
God Stats
1W - 0L
1,905 SR
Queue Stats
89W - 65L
1,625 Elo+
Solo
Eset
Eset
VlaDTHEImpalar
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Solo
Team Averages
Level 117
1,539 SR
1,468 Elo+

VS

Team Averages
Level 130
1,481 SR
1,542 Elo+
Terra
Terra
DAMN_grey_Hippo
Terra
Level 157
God Stats
7W - 4L
1,568 SR
Queue Stats
536W - 534L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
Drackien1-0
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,678 Elo+
Solo
Ah Puch
Ah Puch
I-lMoNsTeR-I
Ah Puch
Level 159
God Stats
1W - 2L
1,613 SR
Queue Stats
86W - 109L
1,515 Elo+
Solo
King Arthur
King Arthur
PacnymuH
King Arthur
Level 159
God Stats
7W - 6L
1,506 SR
Queue Stats
467W - 474L
1,489 Elo+
Solo
Fenrir
Fenrir
Staivros
Fenrir
Level 147
God Stats
6W - 20L
1,217 SR
Queue Stats
576W - 596L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
5 / 3 / 12
11,046
736
16,402
16,318
16,168
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
 
Xing Tian
18
6 / 4 / 11
11,024
735
16,219
19,777
25,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
NaGaSONa
Guan Yu
17
1 / 5 / 15
10,214
681
6,989
20,332
22,498
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Toni2299
Izanami
20
5 / 5 / 10
12,017
801
23,848
16,334
8,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 8 / 10
9,541
636
11,419
13,220
5,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 14
10,019
668
9,432
19,759
26,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Drackien1-0
Ao Kuang
18
7 / 5 / 4
11,276
752
11,327
19,695
10,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
I-lMoNsTeR-I
Ah Puch
19
8 / 4 / 12
11,146
743
30,127
14,098
7,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
PacnymuH
King Arthur
17
3 / 4 / 11
9,602
640
9,909
22,444
31,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Staivros
Fenrir
18
5 / 4 / 7
10,736
716
6,733
12,473
11,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
73
19
Kills
25
25
Deaths
19
58
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
12
3.67
W
Xing Tian
 
Xing Tian
6
4
11
2.88
L
2
2
14
4.5
L
Ao Kuang
Drackien1-0
Ao Kuang
7
5
4
1.8
L
Ah Puch
I-lMoNsTeR-I
Ah Puch
8
4
12
3.5
W
Guan Yu
NaGaSONa
Guan Yu
1
5
15
1.7
L
King Arthur
PacnymuH
King Arthur
3
4
11
2.13
L
Fenrir
Staivros
Fenrir
5
4
7
2.13
W
Izanami
Toni2299
Izanami
5
5
10
2
W
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,877
Damage
67,528
85,981
Taken
88,469
77,750
Mitigated
88,667
31,708
Healing
32,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,402
2,642
3,175
3,400
16,318
16,168
634
9,991
6,061
765
22,889
W
Xing Tian
 
Xing Tian
16,219
398
712
1,488
19,777
25,076
105
8,990
10,541
29,906
0
L
9,432
982
7,953
7,218
19,759
26,862
59
5,383
14,376
19,785
0
L
Ao Kuang
Drackien1-0
Ao Kuang
11,327
1,649
779
7,782
19,695
10,712
556
6,535
13,160
19,943
0
L
Ah Puch
I-lMoNsTeR-I
Ah Puch
30,127
1,698
748
2,088
14,098
7,374
429
5,343
8,755
52,727
0
W
Guan Yu
NaGaSONa
Guan Yu
6,989
1,529
9,834
6,436
20,332
22,498
931
10,775
9,347
0
11,782
L
King Arthur
PacnymuH
King Arthur
9,909
1,153
108
2,990
22,444
31,942
187
6,495
15,949
0
19,693
L
Fenrir
Staivros
Fenrir
6,733
2,503
1,484
1,804
12,473
11,777
1,602
4,302
8,171
0
16,339
W
Izanami
Toni2299
Izanami
23,848
12,706
1,630
3,195
16,334
8,042
4,962
10,998
5,276
0
65,024
W
11,419
879
612
1,226
13,220
5,966
561
9,308
3,870
18,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,842
Gold Earned
52,779
168
Minions Killed
136
0
Camps Cleared
0
1,359,313
Distance Traveled
1,314,577
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,046
736
14
1
0
286,070
3
W
Xing Tian
11,024
735
21
1
0
279,459
2
L
Terra
10,019
668
28
2
0
275,100
1
L
Ao Kuang
11,276
752
21
1
0
268,647
2
L
Ah Puch
11,146
743
55
4
0
233,895
0
W
Guan Yu
10,214
681
15
1
0
297,009
5
L
King Arthur
9,602
640
8
1
0
265,761
0
L
Fenrir
10,736
716
24
2
0
271,174
4
W
Izanami
12,017
801
108
7
0
246,134
3
W
Eset
9,541
636
10
1
0
250,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role