Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Abraham-ESP7
Odin
Level 103
God Stats
11W - 3L
1,885 SR
Queue Stats
296W - 205L
1,573 Elo+
Party 1
Ah Puch
Ah Puch
JollyJamboree
Ah Puch
Level 141
God Stats
11W - 7L
1,648 SR
Queue Stats
349W - 211L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
OpiGamer
Cthulhu
Level 125
God Stats
25W - 14L
1,755 SR
Queue Stats
357W - 227L
1,606 Elo+
Party 1
Ullr
Ullr
taoxo
Ullr
Level 65
God Stats
4W - 4L
1,537 SR
Queue Stats
114W - 82L
1,548 Elo+
Party 1
Team Averages
Level 118
1,665 SR
1,564 Elo+

VS

Team Averages
Level 57
1,469 SR
1,498 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ausra
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,508 Elo+
Party 2
Chernobog
Chernobog
HowlingMadAsh
Chernobog
Level 65
God Stats
0W - 1L
1,108 SR
Queue Stats
32W - 53L
1,416 Elo+
Solo
Agni
Agni
KingKlimax
Agni
Level 41
God Stats
1W - 1L
1,737 SR
Queue Stats
10W - 8L
1,557 Elo+
Party 2
Amaterasu
Amaterasu
kazkasfr
Amaterasu
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
0 / 0 / 4
6,777
678
2,668
4,633
1,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
3 / 1 / 7
7,763
776
6,266
8,150
5,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
17
7 / 0 / 6
9,563
956
13,326
5,443
2,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
OpiGamer
Cthulhu
15
4 / 2 / 8
9,233
923
5,205
7,934
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
taoxo
Ullr
13
2 / 1 / 8
7,468
747
6,383
4,439
1,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 3 / 1
7,327
733
4,020
9,222
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Ausra
Neith
12
1 / 2 / 1
6,520
652
3,735
4,375
1,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
HowlingMadAsh
Chernobog
13
0 / 4 / 2
6,307
631
1,991
8,487
3,187
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 3 / 2
6,479
648
5,964
6,957
2,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
kazkasfr
Amaterasu
12
0 / 4 / 3
6,274
627
5,935
10,866
6,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
16
Kills
4
4
Deaths
16
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
0
4
2
L
Aphrodite
 
Aphrodite
2
3
1
0.83
W
3
1
7
6.5
L
Neith
Ausra
Neith
1
2
1
0.75
L
Chernobog
HowlingMadAsh
Chernobog
0
4
2
0.25
W
Ah Puch
7
0
6
10
L
1
3
2
0.67
W
Cthulhu
OpiGamer
Cthulhu
4
2
8
4
L
Amaterasu
kazkasfr
Amaterasu
0
4
3
0.38
W
Ullr
taoxo
Ullr
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,848
Damage
21,645
30,599
Taken
39,907
19,614
Mitigated
17,311
8,390
Healing
10,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,668
232
0
1,200
4,633
1,735
392
1,098
3,535
0
18,478
L
Aphrodite
 
Aphrodite
4,020
0
1,605
4,264
9,222
3,971
0
4,944
4,018
22,170
0
W
6,266
1,813
0
989
8,150
5,690
385
2,458
5,692
0
16,311
L
Neith
Ausra
Neith
3,735
1,462
0
1,008
4,375
1,533
0
2,211
2,122
0
14,652
L
Chernobog
HowlingMadAsh
Chernobog
1,991
1,145
0
1,040
8,487
3,187
0
4,780
3,707
0
21,253
W
Ah Puch
13,326
381
0
3,513
5,443
2,845
356
1,044
4,399
46,707
0
L
5,964
727
0
48
6,957
2,163
0
2,134
4,734
15,889
0
W
Cthulhu
OpiGamer
Cthulhu
5,205
337
1,000
1,611
7,934
7,711
1
3,387
4,547
13,937
0
L
Amaterasu
kazkasfr
Amaterasu
5,935
1,815
0
2,200
10,866
6,457
0
4,755
5,867
0
14,200
W
Ullr
taoxo
Ullr
6,383
1,821
0
77
4,439
1,633
424
2,431
2,008
0
25,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,804
Gold Earned
32,907
244
Minions Killed
195
11
Camps Cleared
5
1,029,492
Distance Traveled
883,144
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,777
678
47
5
5
197,150
2
L
Aphrodite
7,327
733
55
6
2
166,305
0
W
Odin
7,763
776
25
3
3
212,039
0
L
Neith
6,520
652
24
2
0
173,347
0
L
Chernobog
6,307
631
57
6
1
171,109
3
W
Ah Puch
9,563
956
87
9
3
216,252
3
L
Agni
6,479
648
37
4
0
202,017
3
W
Cthulhu
9,233
923
26
3
0
224,668
2
L
Amaterasu
6,274
627
22
2
2
170,366
2
W
Ullr
7,468
747
59
6
0
179,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role