Player Matchup

Fenrir
Fenrir
basketteask
Fenrir
Level 70
God Stats
11W - 13L
1,286 SR
Queue Stats
396W - 537L
1,433 Elo+
Party 1
Artio
Artio
hadouchdanlegame
Artio
Level 115
God Stats
17W - 9L
1,653 SR
Queue Stats
183W - 121L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
marSel_xl
Ah Puch
Level 69
God Stats
20W - 31L
1,389 SR
Queue Stats
170W - 241L
1,391 Elo+
Solo
Team Averages
Level 85
1,443 SR
1,442 Elo+

VS

Team Averages
Level 91
1,500 SR
1,487 Elo+
Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Fabzzi
Kukulkan
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
7W - 10L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 1 / 5
8,906
742
6,668
12,999
11,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 3 / 10
8,104
675
8,213
14,286
13,296
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
marSel_xl
Ah Puch
13
8 / 3 / 6
9,028
752
15,782
7,075
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
4 / 3 / 3
9,157
763
6,447
13,679
11,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
 
Neith
10
1 / 9 / 5
7,647
637
8,296
11,358
3,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Fabzzi
Kukulkan
11
2 / 6 / 3
7,867
656
6,298
9,251
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
18
Kills
7
7
Deaths
18
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
3
3
1.83
L
Neith
 
Neith
1
9
5
0.39
L
Kukulkan
Fabzzi
Kukulkan
2
6
3
0.58
W
Fenrir
7
1
5
9.5
W
3
3
10
2.67
W
Ah Puch
marSel_xl
Ah Puch
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,663
Damage
21,041
34,360
Taken
34,288
27,277
Mitigated
19,021
10,132
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,447
511
233
4,158
13,679
11,775
0
9,632
3,247
11,977
0
L
Neith
 
Neith
8,296
3,825
0
1,670
11,358
3,766
0
6,860
3,729
0
24,905
L
Kukulkan
Fabzzi
Kukulkan
6,298
1,315
0
717
9,251
3,480
0
6,351
2,401
18,390
0
W
Fenrir
6,668
853
0
2,516
12,999
11,073
108
4,976
8,023
0
16,451
W
8,213
156
930
5,124
14,286
13,296
0
4,679
9,607
21,169
0
W
Ah Puch
marSel_xl
Ah Puch
15,782
791
0
1,562
7,075
2,908
25
4,057
3,018
35,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,038
Gold Earned
24,671
108
Minions Killed
89
8
Camps Cleared
2
672,200
Distance Traveled
571,648
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,157
763
13
1
0
207,627
0
L
Neith
7,647
637
28
2
1
187,820
3
L
Kukulkan
7,867
656
48
4
1
176,201
4
W
Fenrir
8,906
742
24
2
2
238,237
1
W
Artio
8,104
675
31
3
3
219,695
1
W
Ah Puch
9,028
752
53
4
3
214,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role