Player Matchup

Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
MiniAileron
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,512 Elo+
Solo
Neith
Neith
NakedBubba
Neith
Level 119
God Stats
1W - 2L
1,519 SR
Queue Stats
12W - 6L
1,661 Elo+
Solo
Bakasura
Bakasura
albertosancezmac
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,421 Elo+
Solo
Team Averages
Level 85
1,504 SR
1,519 Elo+

VS

Team Averages
Level 108
1,523 SR
1,528 Elo+
Ullr
Ullr
Aleks163
Ullr
Level 64
God Stats
3W - 0L
1,528 SR
Queue Stats
5W - 2L
1,573 Elo+
Solo
Hercules
Hercules
EpicnessEB
Hercules
Level 127
God Stats
2W - 1L
1,676 SR
Queue Stats
44W - 16L
1,714 Elo+
Solo
Loki
Loki
Morpheus00es
Loki
Level 145
God Stats
9W - 14L
1,444 SR
Queue Stats
76W - 69L
1,487 Elo+
Solo
Zeus
Zeus
Sipikiraly
Zeus
Level 144
God Stats
121W - 100L
1,602 SR
Queue Stats
366W - 326L
1,522 Elo+
Solo
Thoth
Thoth
agoodal97
Thoth
Level 61
God Stats
1W - 3L
1,365 SR
Queue Stats
56W - 62L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 5 / 3
6,574
657
5,874
8,323
6,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Freya
 
Freya
13
0 / 0 / 2
6,216
622
2,313
6,690
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
MiniAileron
The Morrigan
12
0 / 5 / 2
6,216
622
5,729
7,199
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
2 / 2 / 2
7,092
709
2,853
5,569
2,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 3
6,583
658
4,124
12,453
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
0 / 0 / 11
7,666
767
4,195
5,817
2,175
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
EpicnessEB
Hercules
15
8 / 3 / 5
9,394
939
9,358
12,353
9,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 1 / 7
7,675
768
4,485
5,208
1,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 0 / 4
10,077
1,008
13,833
3,891
1,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
agoodal97
Thoth
13
0 / 2 / 3
6,884
688
2,874
4,214
1,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
5
Kills
18
18
Deaths
6
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
5
3
0.7
L
Freya
 
Freya
0
0
2
1
W
Ullr
0
0
11
5.5
W
Hercules
EpicnessEB
Hercules
8
3
5
3.5
L
The Morrigan
MiniAileron
The Morrigan
0
5
2
0.2
W
2
1
7
5.5
L
Neith
2
2
2
1.5
W
8
0
4
10
W
Thoth
agoodal97
Thoth
0
2
3
0.75
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,893
Damage
34,745
40,234
Taken
31,483
17,964
Mitigated
16,235
4,707
Healing
7,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,874
2,405
0
1,068
8,323
6,135
0
3,112
4,825
0
11,330
L
Freya
 
Freya
2,313
639
0
1,290
6,690
2,412
0
1,834
4,718
21,608
0
W
Ullr
4,195
1,741
0
1,958
5,817
2,175
1,803
2,236
3,353
0
26,166
W
Hercules
EpicnessEB
Hercules
9,358
3,731
0
4,078
12,353
9,536
470
3,240
8,415
2,804
14,029
L
The Morrigan
MiniAileron
The Morrigan
5,729
319
0
339
7,199
2,581
0
4,683
2,493
19,840
0
W
4,485
738
0
795
5,208
1,825
621
1,601
3,540
0
17,168
L
Neith
2,853
745
0
794
5,569
2,089
0
3,048
2,431
0
21,334
W
13,833
565
0
510
3,891
1,368
1,746
798
2,963
54,432
0
W
Thoth
agoodal97
Thoth
2,874
172
0
240
4,214
1,331
152
96
4,032
25,303
0
L
4,124
2,171
0
1,216
12,453
4,747
24
5,085
7,146
0
13,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,681
Gold Earned
41,696
184
Minions Killed
271
6
Camps Cleared
11
926,737
Distance Traveled
976,343
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,574
657
12
1
0
172,064
0
L
Freya
6,216
622
39
4
2
190,882
3
W
Ullr
7,666
767
75
8
4
197,491
0
W
Hercules
9,394
939
19
2
1
193,848
4
L
The Morrigan
6,216
622
36
4
1
165,250
4
W
Loki
7,675
768
28
3
1
219,210
2
L
Neith
7,092
709
51
5
1
192,341
2
W
Zeus
10,077
1,008
92
9
5
190,683
3
W
Thoth
6,884
688
57
6
0
175,111
2
L
Bakasura
6,583
658
46
5
2
206,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role