Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BrownCupid
Hun Batz
Level 158
God Stats
6W - 7L
1,408 SR
Queue Stats
402W - 416L
1,547 Elo+
Solo
Vulcan
Vulcan
JeyJee_
Vulcan
Level 127
God Stats
3W - 2L
1,398 SR
Queue Stats
343W - 324L
1,567 Elo+
Solo
Xing Tian
Xing Tian
Zebidezing
Xing Tian
Level 159
God Stats
3W - 4L
1,815 SR
Queue Stats
275W - 228L
1,595 Elo+
Solo
Camazotz
Camazotz
bigblackjuicydic
Camazotz
Level 120
God Stats
4W - 2L
1,625 SR
Queue Stats
320W - 337L
1,607 Elo+
Solo
Team Averages
Level 127
1,549 SR
1,563 Elo+

VS

Team Averages
Level 153
1,582 SR
1,557 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Memotoshikate
Izanami
Level 141
God Stats
8W - 13L
1,477 SR
Queue Stats
372W - 401L
1,534 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Schwiegerknecht
Ah Muzen Cab
Level 146
God Stats
1W - 2L
1,732 SR
Queue Stats
134W - 137L
1,575 Elo+
Solo
Persephone
Persephone
Unique1011
Persephone
Level 160
God Stats
0W - 1L
1,798 SR
Queue Stats
27W - 26L
1,577 Elo+
Solo
Bakasura
Bakasura
jorgeghost
Bakasura
Level 160
God Stats
0W - 3L
1,402 SR
Queue Stats
169W - 175L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
9 / 3 / 12
12,724
795
16,589
18,143
7,598
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
BrownCupid
Hun Batz
18
6 / 5 / 13
11,646
728
18,904
17,952
14,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
JeyJee_
Vulcan
19
4 / 4 / 10
11,662
729
15,247
14,190
6,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Zebidezing
Xing Tian
19
2 / 2 / 18
11,341
709
9,522
19,715
22,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 3 / 10
11,922
745
11,475
18,855
24,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
1 / 5 / 8
10,567
660
13,968
20,418
18,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
17
2 / 4 / 8
10,319
645
14,257
11,345
4,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ah Muzen Cab
Schwiegerknecht
Ah Muzen Cab
19
5 / 5 / 9
12,003
750
20,263
17,381
9,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Persephone
Unique1011
Persephone
18
6 / 5 / 6
12,162
760
18,140
11,556
4,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
jorgeghost
Bakasura
16
3 / 8 / 6
10,264
642
7,504
17,365
7,121
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
54
27
Kills
17
17
Deaths
27
63
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
3
12
5
L
Ne Zha
 
Ne Zha
1
5
8
1
W
Hun Batz
BrownCupid
Hun Batz
6
5
13
2.5
W
Vulcan
JeyJee_
Vulcan
4
4
10
2.25
L
Izanami
2
4
8
1.5
L
Ah Muzen Cab
Schwiegerknecht
Ah Muzen Cab
5
5
9
1.9
L
Persephone
Unique1011
Persephone
6
5
6
1.8
W
Xing Tian
Zebidezing
Xing Tian
2
2
18
5.5
W
6
3
10
3.67
L
Bakasura
jorgeghost
Bakasura
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,737
Damage
74,132
88,855
Taken
78,065
75,171
Mitigated
43,566
31,928
Healing
20,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,589
928
1,886
7,180
18,143
7,598
1,913
4,116
13,498
43,963
0
L
Ne Zha
 
Ne Zha
13,968
1,753
682
4,390
20,418
18,316
98
10,330
8,229
0
30,577
W
Hun Batz
BrownCupid
Hun Batz
18,904
2,038
1,616
2,780
17,952
14,511
1,878
2,402
14,593
0
33,881
W
Vulcan
JeyJee_
Vulcan
15,247
4,496
984
1,971
14,190
6,417
1,399
1,898
11,084
36,187
0
L
Izanami
14,257
5,090
85
1,854
11,345
4,349
1,308
5,478
5,339
0
28,982
L
Ah Muzen Cab
Schwiegerknecht
Ah Muzen Cab
20,263
3,817
484
7,029
17,381
9,660
355
11,672
5,225
0
41,308
L
Persephone
Unique1011
Persephone
18,140
571
1,055
2,339
11,556
4,120
27
4,494
6,488
34,938
0
W
Xing Tian
Zebidezing
Xing Tian
9,522
619
887
3,578
19,715
22,478
296
4,449
14,486
17,269
0
W
11,475
1,763
2,656
8,390
18,855
24,167
1,144
5,275
12,244
0
23,114
L
Bakasura
jorgeghost
Bakasura
7,504
4,501
84
2,469
17,365
7,121
429
7,993
8,482
0
8,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,295
Gold Earned
55,315
203
Minions Killed
183
0
Camps Cleared
0
1,526,974
Distance Traveled
1,487,772
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,724
795
59
4
0
310,392
4
L
Ne Zha
10,567
660
14
1
0
302,283
0
W
Hun Batz
11,646
728
35
2
0
273,079
0
W
Vulcan
11,662
729
54
3
0
317,585
0
L
Izanami
10,319
645
50
3
0
287,336
0
L
Ah Muzen Cab
12,003
750
56
4
0
296,381
2
L
Persephone
12,162
760
40
3
0
304,879
1
W
Xing Tian
11,341
709
32
2
0
331,996
3
W
Camazotz
11,922
745
23
1
0
293,922
2
L
Bakasura
10,264
642
23
1
0
296,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role