Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
KiHuan
Hel
Level 66
God Stats
11W - 14L
1,241 SR
Queue Stats
194W - 195L
1,455 Elo+
Solo
Set
Set
Mougou
Set
Level 140
God Stats
20W - 13L
1,569 SR
Queue Stats
167W - 150L
1,562 Elo+
Party 1
Medusa
Medusa
Tørgak
Medusa
Level 154
God Stats
6W - 4L
1,640 SR
Queue Stats
230W - 218L
1,585 Elo+
Party 1
Ao Kuang
Ao Kuang
pikko666
Ao Kuang
Level 98
God Stats
6W - 17L
959 SR
Queue Stats
690W - 797L
1,403 Elo+
Solo
Team Averages
Level 117
1,382 SR
1,501 Elo+

VS

Team Averages
Level 77
1,493 SR
1,446 Elo+
Ravana
Ravana
LouisGaraIta
Ravana
Level 109
God Stats
3W - 5L
1,562 SR
Queue Stats
311W - 296L
1,534 Elo+
Solo
Skadi
Skadi
MommyFox
Skadi
Level 78
God Stats
309W - 332L
1,479 SR
Queue Stats
420W - 546L
1,396 Elo+
Party 2
Vulcan
Vulcan
Weloxia
Vulcan
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,538 Elo+
Solo
Izanami
Izanami
XEPTBCMETAHE
Izanami
Level 61
God Stats
78W - 96L
1,467 SR
Queue Stats
141W - 190L
1,366 Elo+
Solo
Cerberus
Cerberus
синекдоха
Cerberus
Level 86
God Stats
27W - 36L
1,456 SR
Queue Stats
366W - 478L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 1 / 11
6,425
643
3,542
8,528
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
KiHuan
Hel
9
2 / 1 / 4
5,884
588
3,598
3,726
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Set
Mougou
Set
13
8 / 0 / 1
7,623
762
5,277
4,373
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
Tørgak
Medusa
10
7 / 5 / 4
6,260
626
8,584
7,825
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
pikko666
Ao Kuang
8
6 / 2 / 4
5,846
585
4,602
6,619
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
7 / 3 / 1
6,634
663
7,635
5,143
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
MommyFox
Skadi
6
0 / 7 / 2
4,348
435
3,940
7,314
1,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Weloxia
Vulcan
8
2 / 5 / 1
4,975
498
2,629
6,131
2,079
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
XEPTBCMETAHE
Izanami
6
0 / 6 / 4
4,383
438
3,539
6,374
1,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 6 / 6
4,839
484
3,329
9,669
3,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
26
Kills
9
9
Deaths
27
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
11
8.5
W
Hel
KiHuan
Hel
2
1
4
4
L
Ravana
7
3
1
2.5
L
Skadi
MommyFox
Skadi
0
7
2
0.14
W
Set
Mougou
Set
8
0
1
8.5
W
Medusa
Tørgak
Medusa
7
5
4
1.8
L
Vulcan
Weloxia
Vulcan
2
5
1
0.5
L
Izanami
XEPTBCMETAHE
Izanami
0
6
4
0.33
W
Ao Kuang
pikko666
Ao Kuang
6
2
4
4
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,603
Damage
21,072
31,071
Taken
34,631
12,067
Mitigated
11,668
12,923
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,542
555
225
3,074
8,528
4,999
0
2,277
6,251
10,322
0
W
Hel
KiHuan
Hel
3,598
394
970
1,826
3,726
922
880
565
3,161
20,033
0
L
Ravana
7,635
3,384
0
1,528
5,143
2,720
0
1,162
3,865
0
30,118
L
Skadi
MommyFox
Skadi
3,940
2,488
41
1,046
7,314
1,779
242
1,797
5,517
0
19,562
W
Set
Mougou
Set
5,277
2,477
0
2,682
4,373
1,665
68
0
4,373
0
39,420
W
Medusa
Tørgak
Medusa
8,584
4,087
0
1,244
7,825
2,142
600
1,737
6,088
0
39,219
L
Vulcan
Weloxia
Vulcan
2,629
779
0
1,224
6,131
2,079
0
1,508
4,579
17,826
0
L
Izanami
XEPTBCMETAHE
Izanami
3,539
2,157
24
1,484
6,374
1,503
414
2,277
4,015
0
20,733
W
Ao Kuang
pikko666
Ao Kuang
4,602
1,705
0
2,902
6,619
2,339
0
1,430
5,189
18,841
5,360
L
3,329
939
0
1,335
9,669
3,587
0
4,173
5,418
9,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,038
Gold Earned
25,179
254
Minions Killed
178
0
Camps Cleared
0
935,574
Distance Traveled
860,929
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,425
643
9
1
0
194,048
2
W
Hel
5,884
588
58
6
0
195,875
0
L
Ravana
6,634
663
54
5
0
199,325
2
L
Skadi
4,348
435
42
4
0
162,470
4
W
Set
7,623
762
93
9
0
202,791
1
W
Medusa
6,260
626
56
6
0
160,059
1
L
Vulcan
4,975
498
31
3
0
166,730
1
L
Izanami
4,383
438
35
4
0
156,297
0
W
Ao Kuang
5,846
585
38
4
0
182,801
1
L
Cerberus
4,839
484
16
2
0
176,107
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role