Player Matchup

Cerberus
Cerberus
Dorious69
Cerberus
Level 28
God Stats
23W - 31L
1,377 SR
Queue Stats
85W - 133L
1,222 Elo+
Party 1
Loki
Loki
HenroVetPiel
Loki
Level 8
God Stats
1W - 1L
1,156 SR
Queue Stats
3W - 4L
1,549 Elo+
Solo
Danzaburou
Danzaburou
Nefarious4
Danzaburou
Level 33
God Stats
14W - 23L
1,007 SR
Queue Stats
127W - 184L
1,223 Elo+
Party 1
Mulan
Mulan
ZhongKuiOnlyFans
Mulan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 9L
1,763 Elo+
Solo
Tiamat
Tiamat
craisijore
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 100L
1,570 Elo+
Solo
Team Averages
Level 21
1,308 SR
1,465 Elo+

VS

Team Averages
Level 19
1,548 SR
1,418 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AxelSnow
Cthulhu
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
98W - 126L
1,387 Elo+
Solo
Odin
Odin
ItsMoneek
Odin
Level 20
God Stats
2W - 6L
1,405 SR
Queue Stats
109W - 139L
1,493 Elo+
Solo
Awilix
Awilix
PATRIOT77
Awilix
Level 13
God Stats
1W - 1L
1,833 SR
Queue Stats
17W - 11L
1,497 Elo+
Solo
Neith
Neith
nacraSaykO
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dorious69
Cerberus
8
1 / 2 / 5
4,929
448
4,401
7,411
2,748
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 3 / 1
5,671
516
2,123
5,220
1,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Nefarious4
Danzaburou
9
3 / 0 / 2
5,350
486
2,405
4,054
1,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 0 / 3
7,804
709
8,059
7,160
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
craisijore
Tiamat
11
4 / 0 / 2
6,587
599
4,931
4,029
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 3 / 1
5,049
459
3,100
4,915
1,378
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
AxelSnow
Cthulhu
8
2 / 2 / 0
5,299
482
3,667
6,993
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
11
1 / 1 / 2
5,925
539
2,700
5,406
2,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
PATRIOT77
Awilix
11
2 / 5 / 0
6,055
550
3,274
9,514
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
7
0 / 5 / 1
4,611
419
2,957
6,005
1,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
5
5
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
1
0.17
L
Cthulhu
AxelSnow
Cthulhu
2
2
0
1
W
Cerberus
Dorious69
Cerberus
1
2
5
1.75
W
1
3
1
0.5
L
Odin
1
1
2
2
W
Danzaburou
Nefarious4
Danzaburou
3
0
2
4
L
Awilix
PATRIOT77
Awilix
2
5
0
0.4
W
7
0
3
8.5
W
Tiamat
craisijore
Tiamat
4
0
2
5
L
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,919
Damage
15,698
27,874
Taken
32,833
10,305
Mitigated
10,781
8,802
Healing
7,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,100
652
0
673
4,915
1,378
0
2,781
2,044
22,747
0
L
Cthulhu
AxelSnow
Cthulhu
3,667
274
72
987
6,993
3,156
92
2,153
4,835
16,935
0
W
Cerberus
Dorious69
Cerberus
4,401
176
0
1,775
7,411
2,748
122
3,139
4,229
12,083
0
W
2,123
381
0
250
5,220
1,287
0
0
4,779
0
22,685
L
Odin
2,700
413
0
1,277
5,406
2,774
0
0
5,406
0
24,102
W
Danzaburou
Nefarious4
Danzaburou
2,405
992
0
1,665
4,054
1,171
196
1,181
2,873
0
18,355
L
Awilix
PATRIOT77
Awilix
3,274
1,306
0
2,846
9,514
2,355
0
1,826
7,582
0
35,315
W
8,059
2,746
0
3,702
7,160
2,739
0
788
6,288
0
52,564
W
Tiamat
craisijore
Tiamat
4,931
759
0
1,410
4,029
2,360
154
1,659
2,370
34,456
0
L
Neith
2,957
1,709
0
1,329
6,005
1,118
276
2,277
3,634
0
18,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,341
Gold Earned
26,939
286
Minions Killed
256
0
Camps Cleared
0
1,080,694
Distance Traveled
1,048,123
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,049
459
60
5
0
199,186
5
L
Cthulhu
5,299
482
27
2
0
208,436
5
W
Cerberus
4,929
448
29
3
0
198,553
0
W
Loki
5,671
516
47
4
0
209,826
0
L
Odin
5,925
539
52
5
0
215,498
2
W
Danzaburou
5,350
486
29
3
0
203,381
0
L
Awilix
6,055
550
83
8
0
236,183
1
W
Mulan
7,804
709
107
10
0
254,136
1
W
Tiamat
6,587
599
74
7
0
214,798
2
L
Neith
4,611
419
34
3
0
188,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role