Player Matchup

Ares
Ares
Aldrich102
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,513 Elo+
Party 2
Fenrir
Fenrir
Daniel1324
Fenrir
Level 95
God Stats
1W - 2L
1,553 SR
Queue Stats
161W - 165L
1,541 Elo+
Party 2
Ratatoskr
Ratatoskr
SolanaC
Ratatoskr
Level 126
God Stats
9W - 9L
1,603 SR
Queue Stats
102W - 111L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
andrius112
Nu Wa
Level 89
God Stats
19W - 18L
1,625 SR
Queue Stats
757W - 747L
1,500 Elo+
Solo
Heimdallr
Heimdallr
xXRobarXx
Heimdallr
Level 98
God Stats
4W - 4L
1,697 SR
Queue Stats
250W - 254L
1,486 Elo+
Solo
Team Averages
Level 83
1,596 SR
1,509 Elo+

VS

Team Averages
Level 73
1,490 SR
1,500 Elo+
Thoth
Thoth
GNNY
Thoth
Level 83
God Stats
1W - 3L
1,408 SR
Queue Stats
283W - 275L
1,506 Elo+
Party 1
Ymir
Ymir
JustTakeiTTT
Ymir
Level 34
God Stats
3W - 1L
1,611 SR
Queue Stats
170W - 188L
1,559 Elo+
Solo
Amaterasu
Amaterasu
Mylan0
Amaterasu
Level 48
God Stats
7W - 7L
1,500 SR
Queue Stats
301W - 300L
1,485 Elo+
Solo
Anhur
Anhur
TheRealApex
Anhur
Level 82
God Stats
37W - 37L
1,431 SR
Queue Stats
394W - 450L
1,435 Elo+
Party 1
Thor
Thor
ZhanGetS
Thor
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 189L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,974
452
2,687
8,394
2,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Daniel1324
Fenrir
8
2 / 5 / 1
5,375
489
3,256
8,796
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
SolanaC
Ratatoskr
11
0 / 4 / 1
5,976
543
2,842
6,842
2,511
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
10
0 / 5 / 0
5,395
490
3,825
5,906
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
xXRobarXx
Heimdallr
8
2 / 6 / 1
5,252
477
4,478
7,729
1,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GNNY
Thoth
13
5 / 0 / 2
7,546
686
5,323
4,924
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 8
7,110
646
5,086
5,085
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Mylan0
Amaterasu
12
2 / 0 / 0
7,330
666
3,190
6,080
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 3 / 3
6,564
597
5,798
8,670
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
12
7 / 1 / 3
7,121
647
5,625
7,549
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
22
23
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Fenrir
Daniel1324
Fenrir
2
5
1
0.5
W
Thoth
GNNY
Thoth
5
0
2
6
W
4
0
8
8
W
Amaterasu
Mylan0
Amaterasu
2
0
0
2
L
Ratatoskr
SolanaC
Ratatoskr
0
4
1
0.13
W
4
3
3
1.83
W
Thor
7
1
3
8.5
L
Nu Wa
0
5
0
0
L
Heimdallr
xXRobarXx
Heimdallr
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,088
Damage
25,022
37,667
Taken
32,308
10,827
Mitigated
15,100
9,131
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,687
130
648
1,959
8,394
2,422
0
2,694
5,658
12,342
0
L
Fenrir
Daniel1324
Fenrir
3,256
1,217
0
2,220
8,796
2,377
0
1,226
7,510
0
24,784
W
Thoth
GNNY
Thoth
5,323
139
63
2,262
4,924
1,441
0
2,062
2,862
45,553
0
W
5,086
1,225
0
1,713
5,085
3,750
18
1,188
3,897
18,198
0
W
Amaterasu
Mylan0
Amaterasu
3,190
1,385
0
2,911
6,080
5,174
746
319
5,761
2,705
36,405
L
Ratatoskr
SolanaC
Ratatoskr
2,842
663
0
2,202
6,842
2,511
0
1,070
5,724
0
36,887
W
5,798
3,730
0
3,688
8,670
2,388
640
2,207
6,460
0
43,719
W
Thor
5,625
1,059
0
3,236
7,549
2,347
0
900
6,649
0
35,264
L
Nu Wa
3,825
814
0
920
5,906
1,551
42
2,935
2,689
38,750
0
L
Heimdallr
xXRobarXx
Heimdallr
4,478
848
222
960
7,729
1,966
0
2,323
5,406
0
20,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,972
Gold Earned
35,671
250
Minions Killed
383
0
Camps Cleared
0
1,065,761
Distance Traveled
1,144,568
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,974
452
28
3
0
212,979
1
L
Fenrir
5,375
489
46
4
0
226,749
2
W
Thoth
7,546
686
107
10
0
225,346
5
W
Ymir
7,110
646
24
2
0
197,859
2
W
Amaterasu
7,330
666
95
9
0
232,819
3
L
Ratatoskr
5,976
543
88
8
0
234,693
4
W
Anhur
6,564
597
84
8
0
246,461
1
W
Thor
7,121
647
73
7
0
242,083
5
L
Nu Wa
5,395
490
58
5
0
190,098
4
L
Heimdallr
5,252
477
30
3
0
201,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role