Player Matchup

Baron Samedi
Baron Samedi
EmpadinhaDeusa
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
KudaLiar72
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,322 Elo+
Party 2
Hachiman
Hachiman
TaringBabi
Hachiman
Level 12
God Stats
0W - 2L
1,238 SR
Queue Stats
23W - 34L
1,210 Elo+
Party 2
Fenrir
Fenrir
Wolf0904
Fenrir
Level 2
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 2L
1,288 Elo+
Solo
Ra
Ra
clowevls
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,220 Elo+
Solo
Team Averages
Level 7
1,405 SR
1,308 Elo+

VS

Team Averages
Level 9
1,525 SR
1,296 Elo+
Neith
Neith
AESlR
Neith
Level 6
God Stats
11W - 12L
1,552 SR
Queue Stats
11W - 13L
1,349 Elo+
Party 1
Kukulkan
Kukulkan
AbsoluteZero94
Kukulkan
Level 16
God Stats
7W - 4L
1,771 SR
Queue Stats
22W - 32L
1,340 Elo+
Party 1
Skadi
Skadi
AvengingAvacyn
Skadi
Level 9
God Stats
1W - 2L
1,303 SR
Queue Stats
1W - 5L
1,071 Elo+
Solo
Aphrodite
Aphrodite
NekomataTheGamer
Aphrodite
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Nemesis
Nemesis
Vikiru
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EmpadinhaDeusa
Baron Samedi
6
0 / 2 / 0
3,893
389
733
3,137
1,487
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 4 / 1
4,552
455
665
6,643
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
TaringBabi
Hachiman
9
1 / 1 / 1
5,488
549
1,712
4,898
1,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Wolf0904
Fenrir
6
2 / 5 / 0
4,739
474
1,987
6,214
2,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 9 / 1
4,376
438
468
6,512
1,760

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AESlR
Neith
10
4 / 2 / 4
6,318
632
3,189
5,639
1,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
10
8 / 0 / 4
6,433
643
5,218
2,852
771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
4 / 2 / 3
5,565
557
3,209
3,932
1,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
8
1 / 0 / 6
5,674
567
2,324
1,458
645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Vikiru
Nemesis
8
2 / 1 / 1
5,383
538
1,885
4,636
1,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
19
21
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
AESlR
Neith
4
2
4
3
W
Kukulkan
8
0
4
10
W
4
2
3
2.75
L
Baron Samedi
EmpadinhaDeusa
Baron Samedi
0
2
0
0
L
0
4
1
0.13
W
Aphrodite
1
0
6
4
L
Hachiman
TaringBabi
Hachiman
1
1
1
1.5
W
Nemesis
Vikiru
Nemesis
2
1
1
2.5
L
Fenrir
Wolf0904
Fenrir
2
5
0
0.4
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,565
Damage
15,825
27,404
Taken
18,517
11,555
Mitigated
5,909
4,410
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AESlR
Neith
3,189
2,161
0
2,472
5,639
1,641
1,268
531
5,066
0
27,725
W
Kukulkan
5,218
554
0
1,184
2,852
771
612
308
2,504
29,072
0
W
3,209
1,607
0
703
3,932
1,029
939
696
3,236
0
20,881
L
Baron Samedi
EmpadinhaDeusa
Baron Samedi
733
97
0
328
3,137
1,487
0
1,620
1,517
3,003
0
L
665
298
0
817
6,643
4,851
179
2,214
4,429
10,740
0
W
Aphrodite
2,324
1,033
954
1,090
1,458
645
814
68
1,390
10,887
0
L
Hachiman
TaringBabi
Hachiman
1,712
992
0
1,798
4,898
1,117
852
387
4,511
0
26,651
W
Nemesis
Vikiru
Nemesis
1,885
1,110
0
1,112
4,636
1,823
0
181
4,455
0
24,151
L
Fenrir
Wolf0904
Fenrir
1,987
1,245
0
847
6,214
2,340
0
1,509
4,705
0
13,122
L
468
69
145
475
6,512
1,760
0
1,812
4,700
6,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,048
Gold Earned
29,373
111
Minions Killed
215
0
Camps Cleared
0
771,091
Distance Traveled
914,735
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,318
632
67
7
0
178,036
0
W
Kukulkan
6,433
643
47
5
0
172,417
0
W
Skadi
5,565
557
37
4
0
176,559
0
L
Baron Samedi
3,893
389
5
1
0
108,735
2
L
Ymir
4,552
455
14
1
0
188,007
0
W
Aphrodite
5,674
567
19
2
0
174,159
1
L
Hachiman
5,488
549
51
5
0
175,978
0
W
Nemesis
5,383
538
45
5
0
213,564
1
L
Fenrir
4,739
474
27
3
0
156,732
1
L
Ra
4,376
438
14
1
0
141,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role