Player Matchup

Ullr
Ullr
Boopsies
Ullr
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
16W - 5L
1,632 Elo+
Solo
Fenrir
Fenrir
Ciupy23
Fenrir
Level 17
God Stats
0W - 4L
1,038 SR
Queue Stats
29W - 25L
1,475 Elo+
Solo
Ymir
Ymir
GlideFast
Ymir
Level 12
God Stats
8W - 4L
1,500 SR
Queue Stats
141W - 177L
1,251 Elo+
Solo
Mercury
Mercury
Lexa124rus
Mercury
Level 10
God Stats
3W - 4L
1,500 SR
Queue Stats
135W - 163L
1,345 Elo+
Solo
Discordia
Discordia
MrSaint01
Discordia
Level 14
God Stats
0W - 3L
1,079 SR
Queue Stats
21W - 27L
1,413 Elo+
Solo
Team Averages
Level 11
1,323 SR
1,423 Elo+

VS

Team Averages
Level 18
1,429 SR
1,511 Elo+
Artemis
Artemis
AzurHUN
Artemis
Level 25
God Stats
43W - 26L
1,610 SR
Queue Stats
89W - 77L
1,443 Elo+
Solo
Artio
Artio
SoaringCactus
Artio
Level 17
God Stats
16W - 14L
1,315 SR
Queue Stats
298W - 177L
1,799 Elo+
Solo
Kukulkan
Kukulkan
ZamiGG
Kukulkan
Level 11
God Stats
1W - 0L
1,307 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Horus
Horus
nabka
Horus
Level 27
God Stats
13W - 17L
1,415 SR
Queue Stats
591W - 636L
1,315 Elo+
Solo
Thor
Thor
xXxPipachuxXx
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
14 / 6 / 4
11,471
604
24,257
15,421
5,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Ciupy23
Fenrir
13
1 / 8 / 3
8,285
436
5,580
16,210
6,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
13
0 / 5 / 10
8,124
428
4,423
15,176
13,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
Lexa124rus
Mercury
12
3 / 7 / 6
8,047
424
2,884
8,978
3,925
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
MrSaint01
Discordia
15
4 / 6 / 3
9,899
521
10,715
10,470
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AzurHUN
Artemis
15
4 / 8 / 3
9,497
500
10,065
10,450
3,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 0 / 5
12,329
649
14,563
15,586
14,506
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
ZamiGG
Kukulkan
16
9 / 4 / 6
10,260
540
9,887
10,938
4,111
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
nabka
Horus
15
2 / 6 / 11
8,955
471
6,379
20,695
16,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
6 / 4 / 3
10,255
540
6,281
13,602
9,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
60
22
Kills
32
32
Deaths
22
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
AzurHUN
Artemis
4
8
3
0.69
L
Ullr
14
6
4
2.67
L
Fenrir
Ciupy23
Fenrir
1
8
3
0.31
L
Ymir
0
5
10
1
L
Mercury
Lexa124rus
Mercury
3
7
6
0.86
L
Discordia
MrSaint01
Discordia
4
6
3
0.92
W
11
0
5
13.5
W
Kukulkan
ZamiGG
Kukulkan
9
4
6
3
W
Horus
nabka
Horus
2
6
11
1.25
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,859
Damage
47,175
66,255
Taken
71,271
32,352
Mitigated
47,292
8,927
Healing
21,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AzurHUN
Artemis
10,065
3,762
0
1,393
10,450
3,123
3,360
1,167
9,227
0
57,891
L
Ullr
24,257
9,968
0
466
15,421
5,724
1,275
3,877
11,003
0
98,490
L
Fenrir
Ciupy23
Fenrir
5,580
1,781
0
4,766
16,210
6,048
1,506
5,690
10,393
0
53,757
L
Ymir
4,423
1,415
0
2,476
15,176
13,269
131
8,873
5,998
18,896
0
L
Mercury
Lexa124rus
Mercury
2,884
1,299
0
0
8,978
3,925
126
2,445
6,452
0
22,161
L
Discordia
MrSaint01
Discordia
10,715
1,403
0
1,219
10,470
3,386
336
5,316
5,061
44,991
0
W
14,563
1,512
0
8,871
15,586
14,506
0
2,814
12,688
87,895
0
W
Kukulkan
ZamiGG
Kukulkan
9,887
481
0
934
10,938
4,111
830
4,317
6,221
46,240
0
W
Horus
nabka
Horus
6,379
1,729
612
6,898
20,695
16,296
0
2,986
17,611
9,127
25,413
W
6,281
1,874
0
2,388
13,602
9,256
360
3,080
10,386
0
73,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,826
Gold Earned
51,296
415
Minions Killed
526
0
Camps Cleared
0
1,497,595
Distance Traveled
1,668,105
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,497
500
113
6
0
319,159
4
L
Ullr
11,471
604
144
8
0
288,465
2
L
Fenrir
8,285
436
94
5
0
290,643
4
L
Ymir
8,124
428
45
2
0
275,053
1
L
Mercury
8,047
424
45
2
0
332,432
5
L
Discordia
9,899
521
87
5
0
311,002
0
W
Artio
12,329
649
165
9
0
366,592
5
W
Kukulkan
10,260
540
83
4
0
322,351
0
W
Horus
8,955
471
40
2
0
321,290
3
W
Thor
10,255
540
125
7
0
338,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role