Player Matchup

Bacchus
Bacchus
BrokenPsyche
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,580 Elo+
Party 1
Thanatos
Thanatos
CrimlySerpent
Thanatos
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 16L
1,721 Elo+
Party 1
Nu Wa
Nu Wa
SateemeeKEE
Nu Wa
Level 23
God Stats
15W - 18L
1,470 SR
Queue Stats
60W - 81L
1,365 Elo+
Party 3
Olorun
Olorun
Silentninja18
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,243 Elo+
Solo
Medusa
Medusa
nuttnisa
Medusa
Level 5
God Stats
1W - 1L
1,287 SR
Queue Stats
4W - 7L
1,275 Elo+
Party 3
Team Averages
Level 14
1,452 SR
1,437 Elo+

VS

Team Averages
Level 5
1,533 SR
1,484 Elo+
Cthulhu
Cthulhu
AquaGC
Cthulhu
Level 6
God Stats
1W - 1L
1,663 SR
Queue Stats
2W - 3L
1,449 Elo+
Party 4
Nu Wa
Nu Wa
HEEHOMWAN
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,404 Elo+
Party 2
Yemoja
Yemoja
Realundar
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,404 Elo+
Party 2
Loki
Loki
VKBIconic
Loki
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Neith
Neith
路人jojo
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrokenPsyche
Bacchus
19
2 / 0 / 23
11,623
969
13,208
20,787
32,481
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
CrimlySerpent
Thanatos
19
18 / 4 / 10
14,337
1,195
27,669
16,338
7,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
4 / 2 / 20
12,098
1,008
13,749
10,186
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
13 / 0 / 14
14,744
1,229
27,669
13,228
5,921
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
nuttnisa
Medusa
18
1 / 7 / 11
10,412
868
8,834
12,063
4,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AquaGC
Cthulhu
17
3 / 6 / 7
10,846
904
12,767
17,875
19,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate

Breastplate

+20
Physical Protection

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nu Wa
HEEHOMWAN
Nu Wa
16
0 / 8 / 8
10,127
844
11,892
16,348
4,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
Realundar
Yemoja
17
1 / 6 / 8
11,283
940
4,078
20,333
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Loki
17
7 / 10 / 4
11,785
982
16,871
23,344
7,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
17
2 / 8 / 7
10,933
911
17,295
20,312
6,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
47
38
Kills
13
13
Deaths
38
78
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AquaGC
Cthulhu
3
6
7
1.08
W
Bacchus
BrokenPsyche
Bacchus
2
0
23
13.5
W
Thanatos
CrimlySerpent
Thanatos
18
4
10
5.75
L
Nu Wa
HEEHOMWAN
Nu Wa
0
8
8
0.5
L
Yemoja
Realundar
Yemoja
1
6
8
0.83
W
4
2
20
7
W
13
0
14
20
L
Loki
7
10
4
0.9
W
Medusa
nuttnisa
Medusa
1
7
11
0.93
L
Neith
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,129
Damage
62,903
72,602
Taken
98,212
54,861
Mitigated
49,228
28,306
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AquaGC
Cthulhu
12,767
1,245
320
471
17,875
19,175
0
10,775
7,100
30,139
0
W
Bacchus
BrokenPsyche
Bacchus
13,208
2,419
0
3,106
20,787
32,481
0
8,316
12,471
19,646
0
W
Thanatos
CrimlySerpent
Thanatos
27,669
8,780
0
12,903
16,338
7,847
0
3,380
12,958
0
49,764
L
Nu Wa
HEEHOMWAN
Nu Wa
11,892
2,927
0
0
16,348
4,573
0
7,690
8,658
39,302
0
L
Yemoja
Realundar
Yemoja
4,078
545
1,405
929
20,333
11,498
0
9,340
10,993
20,385
0
W
13,749
3,332
0
25
10,186
3,835
0
4,626
5,560
34,611
0
W
27,669
16,641
2,004
9,621
13,228
5,921
0
6,501
6,727
71,949
0
L
Loki
16,871
5,906
0
10
23,344
7,726
0
15,271
8,073
0
37,319
W
Medusa
nuttnisa
Medusa
8,834
3,698
0
647
12,063
4,777
0
5,914
6,149
0
22,597
L
Neith
17,295
7,193
0
2,673
20,312
6,256
0
11,550
8,762
0
36,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,214
Gold Earned
54,974
243
Minions Killed
183
13
Camps Cleared
2
1,106,328
Distance Traveled
990,077
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,846
904
19
2
1
202,020
4
W
Bacchus
11,623
969
11
1
0
236,864
0
W
Thanatos
14,337
1,195
40
3
5
243,154
1
L
Nu Wa
10,127
844
67
6
0
195,875
2
L
Yemoja
11,283
940
27
2
0
198,522
3
W
Nu Wa
12,098
1,008
54
5
1
198,942
1
W
Olorun
14,744
1,229
113
9
7
237,803
0
L
Loki
11,785
982
35
3
1
210,700
1
W
Medusa
10,412
868
25
2
0
189,565
1
L
Neith
10,933
911
35
3
0
182,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role