Player Matchup

Heimdallr
Heimdallr
DIL-TRIL
Heimdallr
Level 127
God Stats
5W - 0L
1,972 SR
Queue Stats
104W - 124L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
Kazookdu58
Baron Samedi
Level 101
God Stats
1W - 0L
1,473 SR
Queue Stats
87W - 88L
1,388 Elo+
Party 2
Zhong Kui
Zhong Kui
TuRuuK
Zhong Kui
Level 109
God Stats
6W - 3L
1,666 SR
Queue Stats
158W - 142L
1,436 Elo+
Solo
Pele
Pele
ezerlast
Pele
Level 65
God Stats
1W - 1L
1,230 SR
Queue Stats
148W - 168L
1,469 Elo+
Solo
Medusa
Medusa
supersaiyen99
Medusa
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 253L
1,502 Elo+
Party 2
Team Averages
Level 102
1,568 SR
1,439 Elo+

VS

Team Averages
Level 120
1,450 SR
1,440 Elo+
Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
NotaaHeroo
Cupid
Level 123
God Stats
0W - 2L
1,273 SR
Queue Stats
25W - 24L
1,416 Elo+
Party 1
Jormungandr
Jormungandr
danik10300
Jormungandr
Level 105
God Stats
0W - 2L
1,540 SR
Queue Stats
20W - 21L
1,419 Elo+
Party 1
Jing Wei
Jing Wei
heroes1984
Jing Wei
Level 142
God Stats
0W - 1L
1,669 SR
Queue Stats
204W - 207L
1,435 Elo+
Solo
Ullr
Ullr
Катюшкапро
Ullr
Level 107
God Stats
3W - 11L
1,269 SR
Queue Stats
800W - 824L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DIL-TRIL
Heimdallr
20
7 / 5 / 12
12,947
719
23,662
24,152
11,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Kazookdu58
Baron Samedi
20
6 / 2 / 11
12,224
679
15,841
19,650
10,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
TuRuuK
Zhong Kui
20
7 / 7 / 12
13,867
770
24,754
25,452
17,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
17
2 / 5 / 12
11,235
624
8,424
16,266
6,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 3 / 11
12,159
676
11,706
16,475
7,244
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
7 / 6 / 7
13,002
722
18,459
24,685
30,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
20
4 / 5 / 14
12,432
691
25,520
16,594
7,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
danik10300
Jormungandr
20
3 / 3 / 10
11,820
657
13,809
18,679
22,834
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
heroes1984
Jing Wei
18
3 / 8 / 11
12,031
668
15,999
19,181
8,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 3 / 8
12,340
686
13,621
15,981
7,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
72
25
Kills
22
22
Deaths
25
58
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
6
7
1.75
W
Heimdallr
DIL-TRIL
Heimdallr
7
5
12
2.6
W
Baron Samedi
Kazookdu58
Baron Samedi
6
2
11
5.75
L
Cupid
4
5
14
2.2
W
Zhong Kui
TuRuuK
Zhong Kui
7
7
12
1.86
L
Jormungandr
danik10300
Jormungandr
3
3
10
2.67
W
Pele
2
5
12
1.6
L
Jing Wei
heroes1984
Jing Wei
3
8
11
1.06
W
3
3
11
2.83
L
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,387
Damage
87,408
101,995
Taken
95,120
53,355
Mitigated
75,890
56,169
Healing
40,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
18,459
1,936
2,244
7,687
24,685
30,123
516
10,306
14,379
6,691
26,174
W
Heimdallr
DIL-TRIL
Heimdallr
23,662
10,494
2,129
10,850
24,152
11,693
3,052
3,619
20,344
0
49,310
W
Baron Samedi
Kazookdu58
Baron Samedi
15,841
201
7,769
10,700
19,650
10,120
981
2,777
16,419
23,913
0
L
Cupid
25,520
10,346
8,666
4,684
16,594
7,180
2,163
7,322
9,268
0
46,076
W
Zhong Kui
TuRuuK
Zhong Kui
24,754
1,834
1,034
8,600
25,452
17,789
432
4,202
20,897
53,772
0
L
Jormungandr
danik10300
Jormungandr
13,809
2,217
1,619
2,745
18,679
22,834
274
5,751
12,928
39,540
0
W
Pele
8,424
1,819
2,616
4,262
16,266
6,509
595
2,303
13,812
0
13,283
L
Jing Wei
heroes1984
Jing Wei
15,999
10,144
2,085
3,558
19,181
8,435
802
9,339
9,842
0
26,015
W
11,706
4,826
2,791
5,418
16,475
7,244
1,285
3,201
12,891
0
41,338
L
13,621
4,888
2,751
4,471
15,981
7,318
1,284
7,877
8,100
0
28,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,432
Gold Earned
61,625
191
Minions Killed
184
0
Camps Cleared
0
1,687,891
Distance Traveled
1,702,147
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,002
722
15
1
0
311,697
1
W
Heimdallr
12,947
719
46
3
0
311,003
0
W
Baron Samedi
12,224
679
19
1
0
338,948
1
L
Cupid
12,432
691
48
3
0
341,959
5
W
Zhong Kui
13,867
770
85
5
0
328,972
0
L
Jormungandr
11,820
657
53
3
0
339,986
2
W
Pele
11,235
624
6
0
0
364,058
0
L
Jing Wei
12,031
668
29
2
0
305,864
1
W
Medusa
12,159
676
35
2
0
344,910
3
L
Ullr
12,340
686
39
2
0
402,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role