Player Matchup

Hercules
Hercules
 
Hercules
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
RomesPompeii
Anubis
Level 29
God Stats
36W - 33L
1,524 SR
Queue Stats
98W - 103L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
TheKingfisherPt
Baron Samedi
Level 29
God Stats
1W - 0L
1,690 SR
Queue Stats
46W - 28L
1,652 Elo+
Solo
Cernunnos
Cernunnos
fackofff111
Cernunnos
Level 30
God Stats
18W - 9L
1,590 SR
Queue Stats
64W - 59L
1,542 Elo+
Solo
Arachne
Arachne
mahdix729
Arachne
Level 13
God Stats
2W - 1L
1,456 SR
Queue Stats
18W - 12L
1,529 Elo+
Party 1
Team Averages
Level 22
1,552 SR
1,539 Elo+

VS

Team Averages
Level 23
1,579 SR
1,514 Elo+
Bacchus
Bacchus
Asphotis
Bacchus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,507 Elo+
Solo
Izanami
Izanami
Dr4che
Izanami
Level 27
God Stats
6W - 8L
1,584 SR
Queue Stats
82W - 83L
1,521 Elo+
Solo
Nu Wa
Nu Wa
Kazer23
Nu Wa
Level 25
God Stats
18W - 14L
1,544 SR
Queue Stats
45W - 41L
1,487 Elo+
Solo
Hou Yi
Hou Yi
lovegrievus
Hou Yi
Level 24
God Stats
1W - 1L
1,530 SR
Queue Stats
3W - 6L
1,456 Elo+
Solo
Ravana
Ravana
miniratface
Ravana
Level 29
God Stats
2W - 3L
1,734 SR
Queue Stats
110W - 97L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 1 / 4
7,039
469
2,805
8,939
5,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
7 / 0 / 3
8,387
559
10,651
9,187
4,006
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
TheKingfisherPt
Baron Samedi
14
4 / 2 / 8
8,217
548
7,532
10,153
7,508
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cernunnos
fackofff111
Cernunnos
13
3 / 4 / 6
8,050
537
10,531
11,110
3,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
mahdix729
Arachne
14
4 / 1 / 8
8,644
576
5,629
10,026
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Asphotis
Bacchus
9
1 / 3 / 3
6,512
434
4,311
12,443
13,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Dr4che
Izanami
14
2 / 1 / 2
8,374
558
6,333
7,456
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Kazer23
Nu Wa
9
0 / 7 / 6
5,913
394
11,318
7,292
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
10
0 / 6 / 3
6,310
421
1,814
8,464
2,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
14
5 / 3 / 2
8,206
547
6,900
9,883
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
20
Kills
8
8
Deaths
20
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
4
4
L
Bacchus
Asphotis
Bacchus
1
3
3
0.83
L
Izanami
Dr4che
Izanami
2
1
2
3
L
Nu Wa
Kazer23
Nu Wa
0
7
6
0.43
W
Anubis
7
0
3
8.5
W
Baron Samedi
TheKingfisherPt
Baron Samedi
4
2
8
4
W
Cernunnos
fackofff111
Cernunnos
3
4
6
1.5
L
Hou Yi
0
6
3
0.25
W
Arachne
mahdix729
Arachne
4
1
8
8
L
Ravana
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,148
Damage
30,676
49,415
Taken
45,538
25,798
Mitigated
23,586
22,460
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,805
426
0
2,885
8,939
5,551
231
1,864
6,895
0
28,423
L
Bacchus
Asphotis
Bacchus
4,311
725
0
2,364
12,443
13,202
0
3,472
8,909
11,960
0
L
Izanami
Dr4che
Izanami
6,333
2,866
0
960
7,456
2,440
0
3,291
3,993
0
66,495
L
Nu Wa
Kazer23
Nu Wa
11,318
2,215
0
162
7,292
2,081
0
4,785
2,461
32,307
0
W
Anubis
10,651
494
131
7,627
9,187
4,006
888
3,737
5,124
56,631
0
W
Baron Samedi
TheKingfisherPt
Baron Samedi
7,532
469
1,044
4,349
10,153
7,508
913
3,651
6,209
46,525
0
W
Cernunnos
fackofff111
Cernunnos
10,531
5,633
0
2,686
11,110
3,928
960
2,986
7,936
0
51,379
L
Hou Yi
1,814
887
0
427
8,464
2,398
1,252
4,289
4,175
0
20,382
W
Arachne
mahdix729
Arachne
5,629
4,136
0
3,738
10,026
4,805
1,648
2,180
7,622
0
49,454
L
Ravana
6,900
1,795
0
2,709
9,883
3,465
0
2,346
7,499
0
47,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,337
Gold Earned
35,315
399
Minions Killed
341
0
Camps Cleared
0
1,404,226
Distance Traveled
1,385,310
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,039
469
56
4
0
303,967
1
L
Bacchus
6,512
434
12
1
0
252,390
2
L
Izanami
8,374
558
144
10
0
288,926
5
L
Nu Wa
5,913
394
41
3
0
266,985
3
W
Anubis
8,387
559
95
6
0
264,982
7
W
Baron Samedi
8,217
548
63
4
0
252,288
5
W
Cernunnos
8,050
537
98
7
0
251,648
0
L
Hou Yi
6,310
421
51
3
0
252,756
1
W
Arachne
8,644
576
87
6
0
331,341
1
L
Ravana
8,206
547
93
6
0
324,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role