Player Matchup

Janus
Janus
Elsidrian
Janus
Level 131
God Stats
32W - 43L
1,463 SR
Queue Stats
332W - 323L
1,608 Elo+
Solo
Mercury
Mercury
SmileyDi
Mercury
Level 156
God Stats
8W - 4L
1,640 SR
Queue Stats
114W - 93L
1,618 Elo+
Party 1
Guan Yu
Guan Yu
Vindiosmt
Guan Yu
Level 145
God Stats
12W - 9L
1,690 SR
Queue Stats
207W - 195L
1,613 Elo+
Party 1
Artio
Artio
he4vygus
Artio
Level 111
God Stats
10W - 6L
1,727 SR
Queue Stats
81W - 73L
1,628 Elo+
Party 1
Cernunnos
Cernunnos
periko88
Cernunnos
Level 67
God Stats
9W - 8L
1,619 SR
Queue Stats
32W - 31L
1,566 Elo+
Party 1
Team Averages
Level 122
1,628 SR
1,607 Elo+

VS

Team Averages
Level 118
1,643 SR
1,563 Elo+
Medusa
Medusa
Bananio59
Medusa
Level 110
God Stats
9W - 7L
1,609 SR
Queue Stats
427W - 402L
1,567 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nick2712
Morgan Le Fay
Level 126
God Stats
51W - 23L
1,724 SR
Queue Stats
247W - 211L
1,579 Elo+
Solo
Thanatos
Thanatos
БесполезныйДанил
Thanatos
Level 85
God Stats
53W - 38L
1,609 SR
Queue Stats
127W - 117L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
БесполезныйДимa
Sylvanus
Level 129
God Stats
6W - 3L
1,658 SR
Queue Stats
105W - 85L
1,573 Elo+
Party 2
Chronos
Chronos
Егоp
Chronos
Level 142
God Stats
11W - 7L
1,615 SR
Queue Stats
65W - 58L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Elsidrian
Janus
18
5 / 6 / 1
12,204
488
17,678
16,837
6,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
SmileyDi
Mercury
20
5 / 2 / 4
13,477
539
17,307
21,133
8,521
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
Vindiosmt
Guan Yu
17
2 / 5 / 3
11,110
444
12,491
27,927
34,452
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
he4vygus
Artio
16
1 / 6 / 6
9,645
386
8,896
27,320
26,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
periko88
Cernunnos
20
0 / 3 / 1
12,876
515
4,444
14,767
6,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bananio59
Medusa
20
2 / 1 / 4
15,214
609
10,893
13,439
6,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Nick2712
Morgan Le Fay
20
8 / 2 / 10
14,881
595
33,871
22,868
9,755
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 7 / 5
12,097
484
7,319
18,319
8,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
0 / 0 / 17
13,148
526
10,492
23,049
29,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
Егоp
Chronos
20
8 / 3 / 5
14,802
592
17,995
17,260
8,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
13
Kills
22
22
Deaths
13
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bananio59
Medusa
2
1
4
4
L
Janus
Elsidrian
Janus
5
6
1
0.92
W
Morgan Le Fay
Nick2712
Morgan Le Fay
8
2
10
6.5
L
Mercury
SmileyDi
Mercury
5
2
4
3.5
L
Guan Yu
Vindiosmt
Guan Yu
2
5
3
0.7
L
Artio
he4vygus
Artio
1
6
6
0.67
L
Cernunnos
periko88
Cernunnos
0
3
1
0.17
W
4
7
5
0.93
W
0
0
17
8.5
W
Chronos
Егоp
Chronos
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,816
Damage
80,570
107,984
Taken
94,935
82,215
Mitigated
62,816
34,106
Healing
51,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bananio59
Medusa
10,893
4,766
0
4,994
13,439
6,567
1,679
2,306
10,993
0
158,913
L
Janus
Elsidrian
Janus
17,678
881
148
2,110
16,837
6,039
0
10,276
6,561
90,010
0
W
Morgan Le Fay
Nick2712
Morgan Le Fay
33,871
1,803
514
11,517
22,868
9,755
778
7,070
15,584
122,745
0
L
Mercury
SmileyDi
Mercury
17,307
6,505
0
8,746
21,133
8,521
0
8,489
12,644
0
146,288
L
Guan Yu
Vindiosmt
Guan Yu
12,491
1,062
1,292
9,378
27,927
34,452
0
19,490
8,437
0
64,702
L
Artio
he4vygus
Artio
8,896
405
1,176
5,623
27,320
26,895
0
18,290
9,030
32,000
0
L
Cernunnos
periko88
Cernunnos
4,444
1,792
0
5,633
14,767
6,308
0
3,356
11,411
0
118,244
W
7,319
2,186
0
10,954
18,319
8,339
941
4,213
13,945
0
70,435
W
10,492
2,442
7,206
9,589
23,049
29,702
727
6,754
16,025
62,531
27,785
W
Chronos
Егоp
Chronos
17,995
9,223
0
6,653
17,260
8,453
5,711
5,637
11,381
111,604
7,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,312
Gold Earned
70,142
770
Minions Killed
861
0
Camps Cleared
0
2,479,306
Distance Traveled
2,380,409
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,214
609
244
10
0
485,070
7
L
Janus
12,204
488
188
8
0
435,822
8
W
Morgan Le Fay
14,881
595
191
8
0
488,555
1
L
Mercury
13,477
539
199
8
0
628,303
7
L
Guan Yu
11,110
444
115
5
0
501,774
0
L
Artio
9,645
386
43
2
0
459,329
9
L
Cernunnos
12,876
515
225
9
0
454,078
4
W
Thanatos
12,097
484
101
4
0
462,297
2
W
Sylvanus
13,148
526
144
6
0
473,830
3
W
Chronos
14,802
592
181
7
0
470,657
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role