Player Matchup

Guan Yu
Guan Yu
Jeruhmee
Guan Yu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 43L
1,754 Elo+
Party 1
Erlang Shen
Erlang Shen
WaddleDood
Erlang Shen
Level 146
God Stats
3W - 2L
1,516 SR
Queue Stats
70W - 32L
1,794 Elo+
Party 1
Kukulkan
Kukulkan
xXDeadKhaosXx
Kukulkan
Level 88
God Stats
2W - 0L
1,699 SR
Queue Stats
45W - 29L
1,769 Elo+
Party 1
Team Averages
Level 126
1,572 SR
1,772 Elo+

VS

Team Averages
Level 108
1,473 SR
1,433 Elo+
Chaac
Chaac
Power-Huni
Chaac
Level 69
God Stats
2W - 2L
1,499 SR
Queue Stats
23W - 40L
1,238 Elo+
Solo
Ne Zha
Ne Zha
SIGMA MerKai
Ne Zha
Level 115
God Stats
0W - 2L
1,385 SR
Queue Stats
120W - 134L
1,503 Elo+
Solo
Merlin
Merlin
TheGladGator
Merlin
Level 139
God Stats
19W - 25L
1,534 SR
Queue Stats
631W - 690L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jeruhmee
Guan Yu
14
2 / 1 / 6
9,916
620
9,117
14,097
13,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
WaddleDood
Erlang Shen
14
4 / 0 / 5
10,353
647
8,160
14,536
14,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
xXDeadKhaosXx
Kukulkan
15
3 / 0 / 5
10,342
646
8,182
5,179
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 4 / 0
7,730
483
2,083
9,790
7,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
11
0 / 5 / 1
8,510
532
5,570
12,513
7,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
1 / 0 / 0
9,263
579
11,536
6,399
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Jeruhmee
Guan Yu
2
1
6
5
L
Chaac
0
4
0
0
L
Ne Zha
0
5
1
0.1
L
Merlin
1
0
0
1
W
Erlang Shen
WaddleDood
Erlang Shen
4
0
5
6.5
W
Kukulkan
xXDeadKhaosXx
Kukulkan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,459
Damage
19,189
33,812
Taken
28,702
29,810
Mitigated
17,188
13,289
Healing
6,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Jeruhmee
Guan Yu
9,117
1,270
1,174
4,559
14,097
13,502
421
4,918
8,901
7,094
31,994
L
Chaac
2,083
568
86
2,062
9,790
7,113
0
3,052
5,971
0
4,708
L
Ne Zha
5,570
796
0
2,555
12,513
7,944
0
4,197
7,751
0
26,916
L
Merlin
11,536
860
0
1,313
6,399
2,131
0
2,012
3,939
45,730
0
W
Erlang Shen
WaddleDood
Erlang Shen
8,160
2,777
0
5,901
14,536
14,516
1,594
5,759
8,620
0
28,422
W
Kukulkan
xXDeadKhaosXx
Kukulkan
8,182
1,019
0
1,655
5,179
1,792
824
1,732
3,330
54,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
25,503
190
Minions Killed
145
12
Camps Cleared
2
933,198
Distance Traveled
729,474
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,916
620
54
3
2
322,670
2
L
Chaac
7,730
483
6
0
0
189,888
0
L
Ne Zha
8,510
532
30
2
0
267,885
6
L
Merlin
9,263
579
109
7
2
271,701
3
W
Erlang Shen
10,353
647
31
2
5
318,214
3
W
Kukulkan
10,342
646
105
7
5
292,314
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role