Player Matchup

Da Ji
Da Ji
DavoShifty
Da Ji
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 101L
1,413 Elo+
Solo
Horus
Horus
DungeonDikcz
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,153 Elo+
Party 2
Skadi
Skadi
FinnaBust69
Skadi
Level 27
God Stats
1W - 0L
1,342 SR
Queue Stats
4W - 3L
1,308 Elo+
Party 2
Persephone
Persephone
Poker0017
Persephone
Level 29
God Stats
1W - 0L
1,515 SR
Queue Stats
18W - 13L
1,380 Elo+
Solo
Izanami
Izanami
jog_on_son_25
Izanami
Level 28
God Stats
3W - 6L
1,102 SR
Queue Stats
95W - 129L
1,369 Elo+
Solo
Team Averages
Level 25
1,392 SR
1,325 Elo+

VS

Team Averages
Level 36
1,371 SR
1,227 Elo+
Bellona
Bellona
Az602birdgang
Bellona
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
53W - 96L
1,166 Elo+
Party 1
Jormungandr
Jormungandr
RKODUDE602
Jormungandr
Level 17
God Stats
24W - 41L
1,193 SR
Queue Stats
99W - 173L
1,126 Elo+
Party 1
Zhong Kui
Zhong Kui
XXXTAPATIO23XXX
Zhong Kui
Level 63
God Stats
3W - 11L
1,244 SR
Queue Stats
117W - 181L
1,126 Elo+
Party 1
Heimdallr
Heimdallr
mollymik
Heimdallr
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 224L
1,228 Elo+
Party 1
Fenrir
Fenrir
最浪皮皮虾
Fenrir
Level 28
God Stats
0W - 1L
1,419 SR
Queue Stats
48W - 47L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
7 / 3 / 5
11,909
595
9,094
14,520
7,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 0 / 2
11,664
583
6,634
8,898
9,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
7 / 1 / 3
11,035
552
14,745
11,056
3,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Poker0017
Persephone
19
6 / 3 / 5
12,302
615
12,787
11,661
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
16
3 / 2 / 4
9,485
474
6,789
9,864
3,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
0 / 7 / 0
7,318
366
3,247
13,327
8,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
RKODUDE602
Jormungandr
14
0 / 4 / 1
8,129
406
2,866
14,780
7,733
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
XXXTAPATIO23XXX
Zhong Kui
14
3 / 6 / 2
9,023
451
6,561
16,507
9,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heimdallr
mollymik
Heimdallr
13
2 / 5 / 1
8,339
417
9,740
12,426
4,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 1
8,704
435
4,191
11,872
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
27
Kills
8
9
Deaths
27
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
7
0
0
W
Da Ji
7
3
5
3.17
W
4
0
2
5
W
7
1
3
8.5
W
Persephone
Poker0017
Persephone
6
3
5
2.83
L
Jormungandr
RKODUDE602
Jormungandr
0
4
1
0.13
L
Zhong Kui
XXXTAPATIO23XXX
Zhong Kui
3
6
2
0.67
W
Izanami
3
2
4
2.5
L
Heimdallr
mollymik
Heimdallr
2
5
1
0.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,049
Damage
26,605
55,999
Taken
68,912
27,447
Mitigated
34,791
18,336
Healing
17,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,247
1,455
0
2,655
13,327
8,069
540
208
13,119
0
25,617
W
Da Ji
9,094
2,805
0
2,088
14,520
7,120
990
2,987
11,533
0
102,931
W
6,634
3,562
244
3,343
8,898
9,182
1,704
96
8,802
0
74,178
W
14,745
8,527
0
4,164
11,056
3,823
675
1,218
9,838
0
80,319
W
Persephone
Poker0017
Persephone
12,787
855
236
4,339
11,661
4,150
1,339
3,871
7,787
79,434
0
L
Jormungandr
RKODUDE602
Jormungandr
2,866
327
0
4,582
14,780
7,733
32
290
14,490
46,347
0
L
Zhong Kui
XXXTAPATIO23XXX
Zhong Kui
6,561
1,295
0
4,343
16,507
9,718
186
7,510
8,679
44,695
0
W
Izanami
6,789
3,457
320
3,602
9,864
3,172
614
1,446
8,418
0
55,887
L
Heimdallr
mollymik
Heimdallr
9,740
3,411
553
2,538
12,426
4,222
1,060
1,770
10,560
0
53,101
L
4,191
642
0
2,540
11,872
5,049
511
2,886
8,896
0
43,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,395
Gold Earned
41,513
641
Minions Killed
409
0
Camps Cleared
0
2,007,393
Distance Traveled
1,631,689
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,318
366
46
2
0
263,486
5
W
Da Ji
11,909
595
141
7
0
450,304
0
W
Horus
11,664
583
153
8
0
409,898
3
W
Skadi
11,035
552
124
6
0
391,860
4
W
Persephone
12,302
615
136
7
0
367,249
6
L
Jormungandr
8,129
406
84
4
0
349,940
0
L
Zhong Kui
9,023
451
90
5
0
324,292
0
W
Izanami
9,485
474
87
4
0
388,082
2
L
Heimdallr
8,339
417
97
5
0
336,643
4
L
Fenrir
8,704
435
92
5
0
357,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role